#šŸ’£ā”‡weapons-gadgets

1 messages Ā· Page 51 of 1

near birch
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Katana would be more of a skin for sword and fists probably a skin for sledge

wheat palm
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Mediums don’t have a sword

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And fists as a sledge skin would be a little too different from the rest of the sledge skins

near birch
lime isle
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ngl, worst weapon is riot shield

near birch
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WRONG

lime isle
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it sux to play against though

wheat palm
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Nah riot shield is corny asf

Both using it and playing against it

near birch
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Use sledge, flamethrower, sword, rpg, mines

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Like sledge will absolutely destroy riot player

wheat palm
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What if you’re a medium player

near birch
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A m2 hit + quick melee will melt a riot player

near birch
wheat palm
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Boooo

near birch
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Or I have another strategy, put a zip line that goes between you and just behind the riot player

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This way you can disorient and confuse them and get shots on their back

wheat palm
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Ehh that’s kinda complicated

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Aaaanyways medium class should definitely get a katana

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And it should have a block move

near birch
wheat palm
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Imagine how cool it would be to run around deflecting bullets with a katana

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But that’s a little op so I need something that will be a side effect of that

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Maybe not block, but lessen the damage you receive

fickle radish
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Medium class can't fit any kind of melee weapon. Medium misses the defence of an heavy and also misses the movement of a light

wheat palm
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Well medium is support and defense, and they already have riot shields, so why not give them another weapon that defends them against bullets

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Maybe it blocks bullets, but it has a short range attack and does only slightly more damage than a sword

fickle radish
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Riot shield is already useless, specially compared to all the other melee weapons. Adding another melee it's fine, but not expect anything too strong cause a melee just can't fit on medium class and riot shield is kinda the demonstration of that. Low DMG, easy to kill if you have a 3 digit IQ, combined with slow movement you barely can kill a medium, you can't reach a light and get destroyed if you face against an heavy. Obviously if you have a really good game sense and get the correct third party you can kill everybody, but still weak compared to everything else

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It's also really fun tbf, so why not

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I mean, more guns more fun, not everything should be meta, also off meta stuff it's fun on casual modes

wheat palm
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Melee can definitely fit on mediums, and riot shield is not 100% trash, it is hard to counter if you run grenades and a gun

somber halo
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its not a gadget, not a weapon, but cockroach pet when?

wheat palm
somber halo
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too true tho 😭

fickle radish
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If you have to say "if" on a sentence you are already proving that it's weak. A good weapon is good on every situation, not only "if" there are the good conditions to use it. Riot shield is good on casual, kinda fun to use, but that's it

wheat palm
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Whateverrrr, I want a katanaaaaa

fickle radish
wheat palm
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I think we need more events as well

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Maybe like some sort of the floor is lava thing and stuff like that

fickle radish
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Yeah I fell like we had less events this season compared to the other one

wheat palm
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This season felt sooo short

fickle radish
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I might be wrong but I think that season one had more weekly events

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Hum, maybe not. We had Christmas event, steal the lights and another one maybe?

wheat palm
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The cowboy one right

hallow current
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Imagine if they put a red dot sight on the famas

Or the pistol

Or the smg

gilded shoal
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Revolver hipfire and falling/jumping dispersion. This is a game about mobility and parkour. I am tired of being actively punished for having a click-time preference while tracking weapons have no such limitations and every tuning advantage that can exist.

flint orchid
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A gadget tht slows out enemies like a freeze greeenade

fickle radish
rain atlas
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I love the finals sooooo much brooo

pearl beacon
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Is animation cancelling with the Sword bannable? I've heard talks about it being so, but didn't know for sure

lament tinsel
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What do you guys think about making the 93R a gun that can be hipfired while still sprinting? The gun is super awkward rn, this would at least give it something over its peers

fickle radish
pearl beacon
honest saddle
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I think it would be sick if they added akimbo pistols, or a kriss vector

wild wave
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The grenade kills in this game are the sickest ever, and the SOUND DESIGN.
Discussion
The sound design, the force of the explosion. Just unreal.

I was trapped in a corner covered in goo with a light teammate and someone threw a beautiful frag, the absolute sheer force and speed of the coins from my teammates exploding body slamming against the wall was such a violent force, just absolutely unreal. Right before he died for a fraction of a second he looked down at the grenade and up at me, knowing his fate. It was all so fast, less than a second of insane chaos and then quiet. Completely deleted in front of me, all I could do was just look down and hope I wasn’t next.
I used to go to battlefield for my fix, but goddamn this game is so intense, the sound in good headphones is so filthy, I can just spray my AK and it’s just so immensely satisfying. The pop of grenades is 10/10, crazy good. Every game I have something happen to where I’m like, holy shit, this game is just beyond next level of any other shooter on the market. I’m at 300ish hours and just completely obsessed with this work of art. The fact that this game is so intense without gore is a testament to how awesome the dev team is.
Other awesome grenades include Trepang2 and BF1.The grenade kills in this game are the sickest ever, and the SOUND DESIGN.
Discussion
The sound design, the force of the explosion. Just unreal.
I was trapped in a corner covered in goo with a light teammate and someone threw a beautiful frag, the absolute sheer force and speed of the coins from my teammates exploding body slamming against the wall was such a violent force, just absolutely unreal. Right before he died for a fraction of a second he looked down at the grenade and up at me, knowing his fate. It was all so fast, less than a second of insane chaos and then quiet. Completely deleted in front of me, all I could do was just look down and hope I wasn’t next.

shadow onyx
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Why do heavy weapons level up so much faster. I feel like a barely use half of it and some of it is at level 7

wild wave
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bs

sand monolith
shadow onyx
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Meanwhile purposely grinding light stuff to get level 7 skins and only barely making any progress from 4 to 5 😭.

mellow lodge
shadow onyx
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I think because half of the heavy stuff you just put down and it gets shot and levels up, or the rpg just one shots lights who have less than 99% health

tropic rampart
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What’s the best way to deal with the cashouts on the moving platforms I can never figure out how to get up there without getting fucked especially when they have 3 turrets on it

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I usually run reshaper but if I’m light I feel useless

tired rapids
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jump pad Run data reshaper

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welp you could run smoke nade since turrets can't see through them or glitch

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glitch is going to be more optimal on moving platforms because of heavies.
dying instantly to charge and slam isn't fun as light

tropic rampart
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I’ve tried the smoke stays in the air while the platform moves away lol

wild wave
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uhh ban light+sword+dash @silent swallow .

tired rapids
tropic rampart
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I usually don’t run glitch but that might be the move

tropic rampart
rose niche
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i cannot FUCKING believe I just noticed the thunderbolt on the flash grenade.

tender atlas
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Did… did you just take a screenshot of a screenshot

tired rapids
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lmao

warped quiver
main pike
fringe current
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the bow is basically just the throwing knives, sorry

mellow lodge
fringe current
mellow lodge
fringe current
clever temple
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a bow and a crossbow sound really underwhelming

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they are really likely to be projectile weapons, and projectile weapons are already pretty shit in this game, ks-23 is the best example, tho you could make the throwing knives work if you 24/7 playing with em

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we dont want another season with some shitty underwhelming weapons

mellow lodge
mellow lodge
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93r seemed like such a cool weapon until i played it MichaelDespair

clever temple
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still, id much rather have standard robust and promising weapons in season 3 then some shitty bow and arrow

sand monolith
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93r is so bad that no one knows what it’s supposed specialize in

clever temple
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it specializing in being dogshit

sand monolith
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It’s true

mellow lodge
clever temple
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i dont want the same situation of season 2 weapons with season 3

mellow lodge
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i just wanna see unique weapons because the devs can't balance guns well

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and using a unique weapon that sucks is better than using a normal gun that sucks catyes

fringe current
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range weapons as a whole just feel shite, cause 90% of fights happen in doors

clever temple
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season 2 weapons in terms of design are good, its just the balancing of them was so good awful lmao

fringe current
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like sniper, LH1, famas, theyre all balanced for ideal hypothetical scenarios not applied fights

clever temple
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you can kinda use the famas well and that's that for these weapons

mellow lodge
fringe current
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yeah but its not used how they thought it would be lmao

mellow lodge
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ah thats what you meant

sand monolith
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I think the 93r is poorly designed tbh. Even if it wasn’t terrible, what would be the point? What would it do over other weapons? We really don’t need more regular guns on light

fringe current
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its basically an auto shotgun in playstyle

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LH1 is busted but not cause people use it for range, jsut walk up to people and spray them down

clever temple
sand monolith
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Lh1 is stupid its just a better V9S

fringe current
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fr

clever temple
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at least it will have something going for it

mellow lodge
clever temple
sand monolith
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If it had 50 damage but around half the fire rate it could be actually interesting

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And no godawful visual recoil

fringe current
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only thing i hate about the LH1 is the iron sights lowkey, cant see shit

clever temple
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looking through a fucking door hole lmao

clever temple
mellow lodge
clever temple
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if the akm had a holographic sight, we'd never see the fcar used again

clever temple
mellow lodge
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like best mp5 sights i've ever seen in a video game catyes though my memory may be foggy

clever temple
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ah i vaguely remember this

sand monolith
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Insanely clean sights tbh

mellow lodge
clever temple
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scope still better tho

sand monolith
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The option would be so nice

clever temple
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meh

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i would want to see a ump-45, that shit has clean irons aswell

high storm
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Maybe a silly question but if you're looking at a sniper scope flare, is the flare at their face? Or do you need to aim above it to hit a headshot?

runic dune
crystal garnet
fringe current
crystal garnet
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Fcar still the best / most consistent. I don't like the AK as much but its solid as well. The reload time on the AK feels pretty long tho. Famas is happy medium for me which is why I main it, but have the other 2 on reserve still.

sage tulip
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I like the famas and ak more

obsidian nexus
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maybe im super stupid here, but why doesnt the LH1 has a sight? since its a long range weapon. i absolutely love the LH1 its my favorite weapon right now. but since its long range i wouldve loved if it had a red dot sight.

inland dirge
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Need a stim gadget for medium light

charred stump
chilly turret
charred stump
chilly turret
charred stump
chilly turret
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I was making a joke about cheaters being weak little troglodytes

charred stump
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It's sadge yeah, but now you know at least. You'll notice what i am talking about when you meet these fuckers
they will put you down before you can blink your eyes

chilly turret
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what kinda mongaloid fuck do you have to be to cheat, I genuinely do not understand it

charred stump
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I agree, ruin fun for others and for yourself

lone berry
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BOW weapon for medium good accuracy the longer you charge higher the distance and damage capping at some point quick melee for this weapon could just be stabbing them with an arrow

vale frost
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Why are daggers good rn

charred stump
lament tinsel
wintry gust
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I feel like the next weapon the light class should get is an HK ump-45 with the stats being: 38 damage per shot, slightly slower fire rate than m11 and a quicker fire rate than the xp-54, accuracy being the same as the v9s, same range as v9s and the mag holds 25

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Also reload should be 1.5 seconds orrr 2 seconds

trail timber
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new rocket launcher?

pallid torrent
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Are MGL32 projectiles supposed to have a little delay bouncing off obstacles? Because they do, and that makes this weapon slightly harder in handling

opaque igloo
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A new gadget what you either have to throw at a cashout or place it onto it what adds overtime to a cashout. So instead of at endgame you start to capture a cashout but theres not enough time the gadget will add an overtime to you capturing it as long as you start to capture it before it runs out normally. Once it goes past that and into the overtime any interruptions and its game over.

ionic widget
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i have an idea for medium or light. there should be a gadget or a specialty called "adrenaline rush". its a needle that you inject yourself with that would give you 10 seconds of extra health and speed. 30 second cooldown. 50 more HP and 50% speed boost. what yeall think abt that

opaque igloo
digital saddle
ionic widget
opaque igloo
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What about a device what heals your teammates and it does more health depending on your class. Its one shot though so not very high durability

icy dragon
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that sounds pretty cool

fickle radish
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Everything that boosts hp value is too much for me.

exotic skiff
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What about balancing the actual gagdet and class before adding New thing

opaque igloo
fickle radish
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Even if tbh healing gun is fine for me atm

opaque igloo
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And if its only one shot the gadget then youd only mostly use it when yohr done fighting

fickle radish
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But when you are done fighting you already have time for Regen. You would use a consumable only to speed up Regen by a bit

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It's not that much useful

opaque igloo
fickle radish
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Nah, something that helps more than one person would be too much. I think that healing is fine atm, the problem is about stacking heals like double or triple mediums. But tbh in 500h playing healer it never happened to me to think damn I would have needed more heals

gray bridge
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add a slow field for heavy to counter dash melee lights

fleet brook
ionic widget
fleet brook
ionic widget
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I mean idk what they do or change with it I’m just saying there should be smth like that

fleet brook
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Fair

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Crazy idea gravity cube is indestructible

ionic widget
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But do you think it should be a gadget or a specialty

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The adrenaline rush

fleet brook
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Gadget

ionic widget
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Yeah feel like that would be better

shadow onyx
modern mantle
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question for everyone here who runs medium. I've seen some people putting the deployable turret on carryable objects like office chairs, props, etc. basically I was just wondering if this is allowed or if it would be considered an exploit. thank you 😊

shadow onyx
modern mantle
old silo
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gas grenades should be upped to x2

shadow onyx
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Also can I get a clip of someone saying riot shield sucks. My friend and I won a couple of ranked games while he used it and he needs to be put back in his place.

urban dragon
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i got you

shadow onyx
placid meteor
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Stun gun is basically useless and has lost the essence of an actual stun gun might as well be removed. How are you stunned enough to not be able to move but not enough that you can still move your arms up to aim. And don’t even get me started with ability usage. Im just convinced they can’t balance atp

fleet brook
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Man RPG isn't even accurate how come it doesn't instantly blow your limbs at least 4 buildings away

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Convinced this discord has just become the lights complaining forum

hushed crown
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buff the xp-54 PLEASEā€¼ļø
its way too inaccurate and the clip is too small to kill heavies and has barely enough to kill mediums.

fleet brook
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Xp-54 is one of lights best weapons?

hushed crown
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wait wuh

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really?

hardy dust
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Yeah, it's got one of the best dps for light with decent range

fresh fulcrum
sinful dagger
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XP is the most accurate full auto in game I think. I think it's balanced but yea it is annoying that you realistically can't kill a heavy with one clip

fleet brook
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One clipping the tank class would be weird?

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Especially cuz XP clip dumps at a decent rate

raw forge
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Hi guys, does anyone know which are the short weapons?

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I need to use them for a weekly mission, but I don't want to use pistols btw

slim pumice
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hand-axe for medium range of knife

fickle radish
near pumice
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Summertime!!!

ashen hawk
north snow
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its kinda sad that the ak is just better, like whenever i die im like "yeah i maybe would of won that if i was using the easy gun instead of the fun gun"

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like i think revolver and shotgun are just worse time too kill and way less ammo

tired basin
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Mp7 with a crippling attachment for light wich makes enemy’s movement speed slower by 10% then usual

Or reverse taser changes we need light meta

north snow
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no thank you, light players are literal vermin, their class is not allowed too be good, as penince for their sins

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especially dont buff them by giving them even more cc, taser as is makes me want too uninstall the game

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change it so it gives 50% damage vulnerability and no stun, that way they can still open the fight with it, but it isnt gonna make me punch my monitor

exotic skiff
exotic skiff
north snow
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i am going too track down all the light players and burn out their retinas with a cigarette lighter

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in minecraft

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the reason the player numbers are going down, is actually solely through the continued blinding of light mains

restive plover
restive plover
north snow
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yeah i mean, in game design, automatic weapons with alot of bullets are just better then slow firing weapons

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like, if you are fighting 2 people and 1 of them is only on like 1hp, the automatic weapon can kill them instantly, while a revolver or shotgun needts too use up a larger amount of time too kill the 1hp person before fighting the full health guy, and there are more sorts of scenarios like that

exotic skiff
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I say it again skill issue light is and was never a problem

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And I dont even main light

north snow
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having classes at all is going too be a problem point forever, its never going too actually be balanced, there will always be 1 class which feels not as strong, or 1 class which gets all the cool toys, its gonna keep on causing issues

exotic skiff
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Not rlly, you can still balance around the job every class need to do

north snow
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sure but watch it continue too be unbalanced until the game dies

exotic skiff
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Problem rn is light beeing in a terrible shape and heavy beeing too strong and easy to use

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Ranked system suck, easy and bad

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(not for grinding lb tho)

north snow
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remove light and all the games problems go away fr

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they just took all the bullshit weapons and gave them too the small guy, and then they let you 1 shot the small guy as punishment for him being a little rat with a sniperrifle, and then the little rat complained so we cant 1 shot him anymore

exotic skiff
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How light can be a problem when the class is the worse

north snow
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yeah but its gonna be the worse if its not in the game anymore

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problem solved, everything is now balanced

exotic skiff
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game gonna be boring

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HMM or HHM is the most boring gameplay ever

north snow
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when i get 2 lights on my team i know its a loss

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would rather either of those

exotic skiff
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Ranked level is so low you can play whatever you want and still win in stack

north snow
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medium feels mostly fair too play against, defib and heal beam are pretty awful, but its whatever, and heavy has so many clearly defined weaknesses, that if i get killed by him i know its my fault, like simply turn and walk the other direction and the man with the hammer cannot touch you, but like, how do you play against sniperrifle, when it has infinite range, theres no other long range weapon and the devs were kind enough too put a skyscraper on every map, how do you play against a instant kill backstab, or a taser, or his infinite options for mobility, so he can just turn and leave the fight with 0 cost for making mistakes, the day light becomes actually meta is the day the game becomes unplayable trash

exotic skiff
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say light is a problem, and you manage to list bad weapons for the class.

north snow
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like powershift is just snipers only, like its actually insufferable, the devs didnt play test it once, its either just both teams scared too touch the point coz everyone is playing range, or you get 3 heavies holding up their shields the entire game too counter it

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either remove light entirely, or remove all of lights bullshit gimmick weapons, which is most of them

exotic skiff
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We don't play the same game, learn how to play better, i'm beeing dead serious

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If you struggle against light and you think the class is a problem, you are the problem

north snow
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this game does not have a comp scene

mellow lodge
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have i read this chat correct? is someone complaining lights gimmick weapons are op?

exotic skiff
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The game have some tournament going on rn

north snow
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backstab should be removed, the rest of them are fine, but why are they in the game at all

exotic skiff
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With some cashprize, not anything very big but that the start

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Dagger is a terrible weapons wdym

mellow lodge
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no fucking way you are complaining about dagger

north snow
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its a learnable skill, people can land it consistently, it doesnt matter if its trash most of the time, the fact you can take health from 100 too 0 instantly shouldnt be a feature for anyone

exotic skiff
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bro you need to be very stupid to get backstab by a dagger respectfully

mellow lodge
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mfw the counter to dagger is turning around

north snow
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look the game is clearly dieing, it doesnt matter if you think your comp scene is balanced, instant kills are just never healthy even if they are hard too land

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just make it do 90% of healthbar instead of 100% and its fine, we already had a whole argument about it like a week ago

mellow lodge
north snow
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just make it a heavy + a light attack

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quickmelee could be fine if it isnt instant

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i think the light attack is 50 damage exactly anyway

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its fine if it insta kills other lights, let them ruin their own fun

exotic skiff
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every person melee attack does the same

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Not a single decent light use dagger, trash weapons

mellow ridge
# north snow just make it a heavy + a light attack

I actually play dagger and if you think it needs a nerf you’re the problem lol. I can’t tell you how difficult it is to land the darn backstab and in my pursuit to do so I leave team mates behind. Finals is a team game through and through. Stick with your team and if you get stabbed then you can get revived after they kill the rat

north snow
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as i said before, it doesnt matter if the insta kill is hard too land, there just shouldnt be insta kills period

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like light already has more weapons then anyone else, aswell as a alternative melee weapon, if dagger doesnt work as a weapon without insta kill, then it just shouldnt exist, like they can either find a way too make it semi viable without insta kill, or remove it,

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like so many games have already learnt the lesson that insta kills arent fun and removed them down the line

opal perch
shadow onyx
worldly sky
narrow gulch
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Did the heavy grenade launcher always explode on impact when hitting a player/object? If so It's a welcome change. Wish Pyro mines burned for a bit longer but been enjoying the launcher lately coming from mainly being a flamethrower heavy user.

fickle radish
sand monolith
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I think the dagger is fun to play against because it’s a high risk fight

north snow
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i mean there is a reason that scout from tf2 doesnt have the spys knife

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because it would be insufferable,

sand monolith
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Yes because tf2 is a different game entirely and porting game balance from one game to another never works in any comparison

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Dagger light is easier to play against than tf2 spy honestly

north snow
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like, i think the fact light has so much mobility really neutralizes the weakness of it having no range, like its impossible for any class too outrun a light, either way, this is still just saying "knife is weak, so it doesnt matter" not the fact that 1 shots are always bad

sand monolith
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1 shots are not always bad

north snow
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alright let heavy rocket launcher 1 tap light again

sand monolith
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They’re bad for battle royales and extraction shooters imo

sand monolith
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Dagger is very high risk and high reward

north snow
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like it will get removed eventually, they always do, unless the dev team just doesnt give a shit like valve,

sand monolith
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I very rarely see 1 taps permanently removed from games

north snow
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i mean overwatch just did a whole patch a couple months ago raising everyones hp so that there would be no more 1 shots

sand monolith
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The last time I saw that happen was call of duty warzone and the fanbase got extremely mad about it and they put 1 tap snipers back in the game

sand monolith
north snow
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only widowmaker

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no more hanzo 1 shot, no more junk rat combo, pretty sure hog lost his awhile ago

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and widow got her range reduced sizeably

sand monolith
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Hog as well, and they are working on fixing hanzo. Junk rat got his combo back. And multiple ultimates still 1 shot

north snow
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the goal of the health change, was too nerf healing comparitively, but also too stop 1 shots, they said as much

sand monolith
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They said it was to nerf burst damage iirc. But I could be wrong. There is also the issue of widowmaker 1 shorting people safely across the map while dagger light plays incredibly high risk

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Which is why I enjoy fighting dagger light and despise fighting widowmaker

north snow
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i mean i think thats just wrong, they literally said hanzo is performing fine and does not need buffs this week, and i think the change too junkrat is still he needs too land 2 hits with primary aswell as mine

sand monolith
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He just got a buff I think? I’m not too sure but junkrat definitely got his combo back

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I do have to drive though but we will see what happens to dagger. I think light as a whole needs some reworking tbh

north snow
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but yeah i mean, sniper is annoying in finals aswell as ow, no fall off range is just, not a good idea, yeah you get the satisfying sniper fantasy, and dopamine hit from hitting a persons head, but it just throws the game so out of whack half the time, you just have unlimited map control

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i enjoy playing sniper, but i dislike playing against it even more

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like tryna snipe at him with a ak across the map, or take 3 minute detour to go uproot him, its like as annoying as those games where there are like 3 guys with aks and lewis guns hiding on a rooftop off point just shooting down at everyone and its a free win for them, except it just takes a single light too get the same control

fleet brook
fleet brook
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I play junkrat his combo isn't back it's just no longer terrible

languid pelican
#

Dear Embark devs and finals players,
I love all classes and being a achievement hunter trying to level up all gadgets, I have some thoughts about a few gadgets that you all might have interesting perspectives on...

Trying to level up all tools, I found that thermal vision on the light is quite interesting... For the time that it is active - I find that it's extremely easy to focus on targets helping eliminate opponents, I am finding it very useful as I'm leveling it up however, when activated I find it is a little difficult to see shields and gas clouds, can we bump up shield visibility and gas slightly to make it viable for competitive use? Also, it's a great tool against invisible players but I think it'd be great if we could #1 bump up the visibility there too or maybe pulse the players
#2 What are your thoughts on bumping up the damage slightly from the tracking darts? - this is to make it a more viable option for competitive play- just a thought
#3 gadgets xps are a little weird across the chart, some can be progressed very fast and some are at snail's pace. The ones that are extremely slow to level up are, teleportation cube, stun gun, breach charge, APS turret(this is the slowest) and anti-gravity cube.

Light's sword strikes seem to be affecting even when my shield is up when playing as mid... This kinds makes the shields pretty useless for mediums 😭

Maybe to encourage team work, staying with teammates, signalling emeny pings should award XP points or some kind of incentive. šŸ˜šŸ™

By the way, goo are making me get stuck sometimes when I jump or slide into it lately- is this intentional?

These aren't game changing suggestions but thoughts. Please give you feedbacks...

By the way for players who are experiencing frustrations against, multiple turret and shields - data reshaper for the medium are a godsend counter!!!

I love the game and playing all classes... This game rocks!

fleet brook
#

His old one shot was 1 direct 1 close mine

He now 2 shots and a mine

sand monolith
sand monolith
#

dash stab is incredibly avoidable and predictable

fleet brook
#

Also stun to screw up movement

#

Now how are you going to "just avoid it"

sand monolith
#

you can turn your mouse at the same speed to avoid getting backstabbed

fleet brook
#

Okay just play cover vs lewis gun

Just hide when you see heavy pull out the rocket launcher

#

One shots are bad I am consistent about this

sand monolith
#

i mean, neither of those comparisons work but ok

fleet brook
#

Okay one shots that take skill "widow and Hanzo" different game but same vibe

They still felt cheeks

#

Even spy is hated in TF2 and there's more ways to outplay him / avoid it

sand monolith
#

yes because they are across the map and not sacrificing anything

#

dagger light is easier to deal with than tf2 spy by a mile

fleet brook
#

As a tf2 player I'd take spy over light

sand monolith
#

i mean ok

fleet brook
#

Worse thing a spy can do is dead wringer away but if you're attentive that doesn't work

sand monolith
#

light is always visible (invis is terrible)

fleet brook
#

Light is more mobile and slippery then spy

sand monolith
#

good

vague monolith
#

Bro how are you consistently dying to dagger

fleet brook
sand monolith
#

gigantic range cap literally just keep tracking him

fleet brook
sand monolith
#

dagger has more counterplay than most weapons in the game

fleet brook
#

Dagger is a weapon you die to at max twice before you just go "screw that guy"

#

The range argument also applies to flamethrower

sand monolith
#

yes it does, the flamethrower is perfectly fine

fleet brook
sand monolith
#

flamethrower does terrible damage and is useless outdoors

vague monolith
#

Yeah for real there's not a single close range weapon that's a problem

fleet brook
#

Sword isn't a problem but a good sword player is both impressive and annoying

sand monolith
#

dying to anyone thats doing better than you is annoying

fleet brook
#

Like a gnat

vague monolith
#

I like the flamethrower for gas clear and being a gremlin with the shield, but dead ass I'd be more effective using the lewis gun

fleet brook
#

Same as medium with revolver and light with the shotgun

vague monolith
#

You need to use what the weapon can do that the meta weapons can't do

#

You can get some really cheeky angles with the ks23. Revolver is legit a hit reg issue, and idk why the light shotgun ever got nerfed, especially compared to the smgs it's silly the double barrel got nerfed

fleet brook
#

Playing meta isn't fun for me past like five games

#

Metas are for people who only find the fun in winning

#

Altho I play destruction heavy shotgun light and turret no defib medium so maybe I'm just anti meta

vague monolith
#

Nah I started to understand people who use meta more now. It's more so that the weapon being the best makes it feel the best to use. You really have to lean into what the weapon you're using brings to the table. You can aggressively shoot past barriers with the flamethrower, the dagger needs the one shot to have a purpose, and medium revolver is more about placing important shots rather than getting bits of damage in like an ak would

fleet brook
#

The fcar was just aim shoot track reload

The XP -54 is just beam in head reload repeat

And the lewis gun is just aim kill kill reload

#

Also they tend to not have any dynamics other than shoot kill shoot

vague monolith
#

That's also their weakness, they're overtuned rn but it's not impossible to win against them. Use the utility as much as possible on non meta weapons to level the playing field

glass niche
#

Tbh, there is a lack of variety weapons to be used in each class. I know for a fact the guns can all receive some quality of life changes to make more weapons viable. As meta or even a counter play to meta. We got 3 new weapons for s2 and all 3 have contributed nothing for the game. I so badly tried to make the famas, burst pistol, and ks23 useful, but I get utterly pooped on going against a good team using those weapons.

boreal laurel
# fleet brook Playing meta isn't fun for me past like five games

I hate most meta weapons too, mostly because they just feel clunky in my hands. I run riot shield or CL-40 on medium, flamethrower/M60/sledge on heavy, and sword and XP-54 on light (IK IK XP is meta, but it actually does feel good to me). And I legitimately do better with off-meta weapons than meta ones

sinful dagger
exotic skiff
#

Just dl kovaak what can i say

polar cove
#

Everyone is saying how invis is terrible now and even though it was nerfed a lot, it's still decent for escapes and camping imo

ionic widget
#

Nah whenever they nerfed invis I started to main dash cuz I was so bad

#

It*

#

For me atleast

vague monolith
#

I will die on this hill invis NEVER needed a nerf

silk bone
#

wall running and wing suits

lofty parrot
#

Light should gat a glider specialization/gadget

#

It would be so fun to use

dim onyx
#

shit wouldn't be overtuned if they just added more and left what they had established alone

lofty parrot
#

They got to stop nerfing and start buffing

#

the ttk is so bad on every weapon now

dim onyx
#

tbh they need to leave what they have alone and add more gadgets and weapons. light still had the most utility and gadget selection in the entire game. your never going to win the tik tok brain over, their going to go play the next cod or br or ftp fps that comes out

gray bridge
#

Add slow field

shadow onyx
#

Heavy is the most op thing and light is the most useless thing, we don't need heavy buffs and light nerfs

lofty parrot
#

Embark needs to reduce rpg damage and add rocket jumping. Heavy isn't fun at all rn because of how slow it is.

#

rocket jumping would be so fun

gray bridge
#

Hahaha, you have terrible judgement calls, heavy isn’t op and light isn’t useless, you are

lofty parrot
#

light loses a trade against almost every single medium and heavy weapon

#

now ivis can only be activated once per cooldown and stun gun does nothing but make your enemy panic, so light sucks

gray bridge
#

wow almost as if its not a head on class or something and you have to be more cautious. all these lights mains have 0 brain

dim onyx
#

talk to em

shadow onyx
restive plover
shadow onyx
#

Light is useless

shadow onyx
restive plover
#

Completely invalidates lights by leaving them one tap from anything.

dim onyx
#

light is annoying as fuck and only uslesz because light players play this game like its cod

shadow onyx
errant agate
#

Goo gun is SOOO underrated. Try and change my mind. XD

shadow onyx
dim onyx
#

then those lights were positioned horribly?

shadow onyx
dim onyx
#

then the lights team needs to run a reshaper and shields??? and teamshots or gets stragglers, like bro again light was never meant to take on teams of people. its a glass cannon class idk what you expect

lofty parrot
#

if the run reshaper ythen they don't have room for a jumpad defib or frag so it only makes them worse

hoary coral
#

Any good knife loudouts?

shadow onyx
lofty parrot
#

did you get a screenshot

dim onyx
# shadow onyx Yes but it sucks. Would you rather have a light that can only get stragglers or ...

im not saying loght needs nerfs, ive been saging the opposite actually. like yeah i meme on lights and get mad at them but at the end of the day their apart of the game and its core experience. my thing is light has the most amount of things to use and experiment with, makes it to where yhe class is super flexible on top of it being a glass cannon. i think they need to leave what they have alone, because they are gutting what made the game fun. invis nerfed to the ground nukes nerfed, defibs nerfed. basically stop changing the formula and just keep adding to it. perfect example is glitch barrels

lofty parrot
#

nukes were a fair nerf but now they arent only bad but they basically are impossible to make and throw

shadow onyx
dim onyx
shadow onyx
dim onyx
#

i hope they dont do the blizzard route and only listen to the top 5% of players for the first 5 years of the games life cycle

ashen hawk
#

imagine getting a glider gadget for mediums. that would be amazing. and to make heavies a bit more transportable, they should give them jetpacks that let them double-jump, but only 3 times. and double-jump can only happen in one jump. also the cooldown should be a bit long, cuz heavies are still meant to be slow

lofty parrot
#

i mentioned that above

#

it needs to be light though the glider

ashen hawk
sand monolith
#

it's creative once and then never again, they only have one purpose. C4 in it's current state is incredibly creative because of how many use cases it has

#

it can finally be used for more than just throwing at people for instant kills

lofty parrot
shadow onyx
sand monolith
#

yeah it was very limiting

#

there was also really only 1 thing you could do with nukes so even if they were nerfed it wouldnt be too creative

main chasm
#

Are frags better than gas grenade

shadow onyx
#

I also see the same thing with rpg. It's basically a second weapon rather than a gadget. Heavy might as well have 2 gadget slots because you'd have to be an idiot to not use it

sand monolith
#

yeah rpg is stupid

wintry bloom
shadow onyx
# main chasm Are frags better than gas grenade

Frags. While I'm not that great at using them, you get 2 and do way more damage. Gas only advantage is area denial, but it can be easily deleted with fire. You can still get a few kills with it though because sometimes crazy people walk in the gas for too long and take themselves out

restive plover
#

I plant barricades around cashout and lure the enemy into the perfect little pocket I create, just to throw 2 frags and a pyro

#

and finish it off w rpg or sledgehammer jump

digital saddle
spare rapids
#

why does sledge hammer one shot lights? I get your really slow but it just makes melee light so unappealing

obsidian nexus
#

I would absolutely love an M1 garand skin for the LH1. Imagine, ur last bullet making that ā€œdingā€ sound as the mag pops out.

wintry bloom
obsidian nexus
#

@wintry bloom 100% i agree

restive plover
restive plover
sinful dagger
#

Sledge is only a problem with goo. In casual it's pretty unbalanced and unfair but in ranked your teammates will kill them

rain atlas
#

anybnody getting extreme waiting times rn?

slate vapor
#

Instead of cloak light should get 1.2x speed for 10 seconds, similar to how cloak works ( the melee exploit should be fixed first)

slate vapor
worn roost
#

add a bow and arrow or cross bow

sour swift
#

emote cancelling in bannable now right?

#

i heard someone say something about it

sand monolith
mellow lodge
#

banning people for an issue they refuse to fix PU_PeepoSMH

dim onyx
#

has anyone encountered mega bunker strats? like double mesh barricade dome shield and turret comp? if so whatd u use against it??

gray bridge
tardy oar
#

just won a tournament with goo sledge loadout. yall are cooking. its fun to play

restive plover
sinful dagger
#

the hard R is crazy

digital saddle
#

@covert torrent the bad yolk "fedorabunny" repeatedly contributes disrespectful takes to this channel and even in private, shown here: #šŸ’£ā”‡weapons-gadgets message by "Nama Tama's...".

nocturne ledge
gray bridge
#

womp womp

digital saddle
#

= the sound of your two brain cells

gray bridge
#

do you even have brain cells

sterile sun
#

Just ignore idiots

gray bridge
#

I never said defib is op btw I said stacking is op like there should be a limit on how many of the same equipment can be used on the same team

nocturne ledge
sour fjord
sour fjord
sour fjord
cedar ivy
#

The ak has to be my fave gun

north snow
#

It’s a hypothetical situation yeah, but personally I think light is waaay more annoying too play against compared too the other classes, and my match quality is directly linked too how few light players there are in the lobby, making them a glass cannon just means everyone is annoyed, the people getting 2 tapped by the light and the light is annoyed that they don’t have enough health

sharp flame
# cedar ivy The ak has to be my fave gun

Definitly, spraying down 2 or 3 ennemies on the platform in power shift with that 36 round mag and the almost non existant recoil at the end of the pattern is so satisfying

north snow
#

But it’s just better then all his other machine guns

warped geode
#

The famas is actually not that bad ngl

tight notch
#

The only viable weapon is quick melee

north snow
#

melee only is the only ethical way too play

#

using guns is cheating/a war crime

hot anchor
#

aps is trash now

misty axle
#

I feel so vindicated

hot anchor
#

consider thats a super buff on cl and mgl

misty axle
#

To clarify: The CL-40 can 2-shot the APS by aiming for the edge of the range.

hot anchor
#

rip aps, wont bring it to pwr shift anymore

misty axle
#

An APS can stilll take out up to 3 objects

hot anchor
#

mostly 2, it wont be full hp without getting shoot

civic forum
#

throwing knives got very big buff

misty axle
#

Normally, in my experience, APSs are either full or dead.

hot anchor
#

yea

#

the nerf is such a pain, aps already having low health 😿

#

can no longer secure it using goo

misty axle
#

The APS could be impossible to deal with on elevator cashouts or when placed behind walls/goo.

civic forum
#

this weapon looks more fun to play

hot anchor
misty axle
#

Plus, 1 APS can still cancel out 3 frags, which is trading 1 slot for 1.5
Assuming you just placed the APS and didn't charge one while already placed.

#

Or 3 pyro/gas grenades, which is 1 slot for 3 in the best case.

hot anchor
#

viable in quick cash
not in power shift anymore

#

unless there are many medium lol

fervent vortex
#

ak best weapon

ivory flax
#

Please buff ks-23 next season it needs some love

analog mica
#

peter gun best wepon

north snow
#

i feel like the aps turret was a necessary mechanic too counter grenade launchers, why would they nerf it, grenade launchers are just gonna run rampant now when they were already strong

modest perch
#

probably since it was a hard counter to them

dusk apex
#

data reshaper existed to counter APS either way

modest perch
#

youre not always gonna be in a position to get rid of it and neither will your teammates

modest perch
fickle radish
#

lol granade launchers strong

hallow leaf
#

I was fine with aps being the way it was because of rpg and grenade launchers (aka no skill weapons/gadgets). But now that aps has been gutted what is the counter to the no skill stuff? Just everyone play heavy and join in on free kills with rpg? They went in the wrong direction with the aps nerf, if they were going to nerf it they should have added an overheat function to turrets.

#

With the aps nerf the other no skill stuff should have also been nerfed, cl40 has no right being as strong as it is for as little skill it actually takes to use the damn thing.

wintry coral
#

Rip APS, you will be missed (throwing knife buffs are nice even though the damage buffs are mainly placebo)

modest perch
cerulean mulch
ashen hawk
# lofty parrot light isn't op at all and they will not be because of one gadget, but if you add...

stun gun is okay...... but yea iguess gliders could be amazing. i also thought to give heavies a railgun charged holo optic sniper. like the optics of an fcar. but if ur using the railgun movement speed is decreased a lot and theres a huge rebound. but the pros are that it can take down a whole light after 6 seconds of charge and sniper glint, but u can use it if you charge it for more than two secs. that'll do the least but good enough damage tho

copper sinew
# hallow leaf With the aps nerf the other no skill stuff should have also been nerfed, cl40 ha...

I mean heavy grenade launcher is basically spam, that was like the only weapon I felt good that the aps was the way it was. It only needed skill if someone got too close to you, but you could sit outside of buildings and get multiple kills by shooting into the rooms fights are taking place and clear team/demolish entire buildings

CL-40 does require a lot of skill, you need some good tracking and accounting for projectile travel time, otherwise you are gonna be doing chip damage. Even so the funcionality of aps against the cl-40 did not change, you could still destroy the aps with 3 hits from the aps, you just needed to aim at the edge of the area and now you just shoot through it

This change does however prevent the aps from stopping 6 grenades and 2 rpg shots, while it is sitting behind a barricade protected by 2 heavies and a medium stacking in a corner fortress with no way of interacting with their defensive position

wintry coral
copper sinew
#

yeah, headshots do 2x damage on knives, I think

cerulean mulch
wintry coral
cerulean mulch
copper sinew
#

actually two headshots used to do 240 damage and with the change they do 252 so you can one shot mediums now with the knives if I am correct on the 2x multiplier

cerulean mulch
#

was tthat possible before?

copper sinew
#

headshot + normal knife would have been 180 damage and now is 189 so yeah no change for one shotting lights

cerulean mulch
#

it doesnt seem to one shot the mediums in practice range

copper sinew
#

no info on crit multiplier on wiki, gonna check in the shooting range once the game updates

ashen hawk
#

cl 40s are easy to master. something to give a thought abt tho: mediums have so many awesome types of weapons. but they have fewer and lamer gadgets. why dont they give them smthg like healing totem, more types of turrets, a blitz shield that they can wear, and this new idea i had. a napalm drone: u launch them in a stragght line, then wait for them to go and explode at the end of the line. while theyre moving thro their track, they spew out napalm/fire, causing fire in a straight line, then an explosion

copper sinew
#

that feels more like a specializaton and might be too close to a pyro grenade, but a cool idea tho.

I think mediums have the best gadget selection out of all the classes tho so I would rather see other classes get some love and updates there

wintry coral
copper sinew
#

defibs are an option not a must a lot of people seem to forget that. I have been seeing so much success lately without running it and I feel like I can just do so much more.

Jump pads/ziplines are cool but I have been running without either for so long that I can parkour to a place faster than my friends can find a good spot for them to get to where we are going so they kinda feel like a crutch to me sometimes. They are very helpful on modifiers like suspended structures and the like, tho.

#

Also explosive mines, my beloved.

wintry coral
#

Even with the nerfs, a "hands free" revive is hard to match and the mobility options are more mandatory if you have heavies on the team. Unfortunately HHM or HMM is the meta comp

modest perch
copper sinew
#

Yeah I guess some things change if you play with premades or are at higher levels of ranked, but for solo play the "mandatory" options are just an illusion

modest perch
#

currently its a bit underwhelming

copper sinew
onyx lark
#

APS turret nerfed, so lets just hard spam grenade launchers now to show the devs they've made a massive mistake

#

it shouldve got a cooldown between shots if they really thought it was that oppressive but it honestly had its place in the game since you had to give up a slot to have it

copper sinew
#

I would have preferred a cooldown too to be honest, but this change also doesn't require adjusting the cooldown of the gadget itself and all that

onyx lark
#

its a bit lazy, also 40% is insane amount of health

#

10% maybe

modest perch
#

still you usually get the aps back before the first one is down so i think its fine

sharp flame
#

Now the heavy's grenade launcher is gonna be fun (totally not, just gonna use it to burn through aps)

onyx lark
copper sinew
#

I feel like they could adjust it so that different grenades take out differents kinds of health but htat would probably be too much for new players to learn

onyx lark
#

it was the only thing making people push the platform because they couldnt just grenade it from half a mile away

copper sinew
modest perch
#

maybe they should shoot back

onyx lark
#

honestly, imma let it play out and be part of the problem

#

full grenade launcher time, no mercy, no one is getting on that platform

sharp flame
#

Btw, you guys know if aps intercepts glitch grenades ? I don't remember if it did

dusk apex
#

yes it does

onyx lark
#

as a light you could still toss them near and take them out im pretty sure

sharp flame
onyx lark
#

just not in the radius

dusk apex
#

new challenge: try to queue any casual gamemode and survive for 1 minutes (do not die to a light with throwing knives) (impossible) 🄲

sharp flame
copper sinew
#

ok no I just played a game that makes me feel they might be too strong

dusk apex
#

yeaahhh lol. I feel that if throwing knives connect with a light, it just insta melts their health. And from the few games I played, trying to dash away while being pursued by throwing knives is really difficult now. and seeing how over half of most games is just lights using throwing knives, it feels extremely difficult using any other weapon on light currently since throwing knives will outdamage you

glossy mirage
#

Boomerang go brrrt

clear moon
#

So my aps is gonna get destroyed by a heavy with a goo gun just by shooting at it 3 times?

mellow lodge
fickle radish
mellow lodge
#

tk's ttk is 0.81 on light that loses to almost all of lights weapons catyes

lavish gate
#

if there's a weapon niche you wanna see that isn't in game yet, what is it?

for example, a weapon for heavy you wanna see

neat stump
#

like sword gives dash, but is melee, would be fun to have rocket jumping, but less dmg to enemies

#

sound wave jumping for example xd

#

funny alternative for healer medium

#

or vehicle type weapon, like a mini wrecking ball for heavy

#

maybe physics based weapons

midnight ember
#

how about implode a specialization for heavy when activated heavy blow up dealing 300 damage over an area in the cost of the heavy losing his life?

#

works good with defib

#

or maybe data reshaper and/or glitch grenades' can cancel reviving process of the defib

north snow
mellow lodge
sour fjord
# north snow

That seems kind of reasonable, I never played the aps but I’ve heard complaints from power shift

mellow lodge
#

stills gets fucked when fighting another light or a heavy tho lmao

north snow
#

yeah but it goes both ways, getting team wiped by a gas grenade, is probably just as annoying as getting your gas grenade eaten by it

hot kayak
#

WE NEED STICKY GRENADES

sour fjord
hot kayak
#

and id love a more powerful sniper that can one shot a heavy, just put only one bullet in the gun at a time to balance it

north snow
#

yeah i mean i like impact grenades in games over frags, pyro kinda does that already

hot kayak
hot kayak
sour fjord
hot kayak
north snow
#

i mean mechanically its no different from frag it just doesnt ricochet

sour fjord
north snow
sour fjord
#

But yeah I’d love a sticky/impact nade

sour fjord
#

But we really should add an axe! Like for heavy, throwing axes or something similar

north snow
#

i mean i dont think it would be any different from how throwing knives work, just like a different flavor of the same thing

sour fjord
north snow
#

but there are like 3 burst fire rifles which are practically the same thing so sure

sour fjord
lavish gate
#

i think it'd be awesome if we got like. a double stack 1911 for medium as a bridge between the vs9 and the revolver

obsidian nexus
#

throwing knives buff WOOOO, in the practice range they already feel kinda insane

sour fjord
#

feel that mabye wer should get more shotguns before we get more pistols, right now heavy has 2 shotguns, medium kind of has one, and light just doesn't. LH1 is marksman

dusty veldt
#

doesn't light have a double barrel shotgun

sour fjord
dusty veldt
#

I guess, but it's still a shotgun

onyx lark
#

Because the words of a loud few will have the devs thinking that’s what everyone wants, honestly I’d rather have a light with throwing knives in my face I can kill than a sniper a mile away I have to just hide from

fickle radish
#

They are good but light is still useless and everybody is going back to normal weapons in a couple of days

#

Don't complain after the patch has been out for like 5 hours. It's normal that everybody wants to try the new changes

mellow lodge
onyx lark
#

There’s a reason everyone runs medium/heavy in ranked: you’re protecting an objective half the time and you actually care about your health and dying. Light is only useful in ranked for the people who can dominate with the long range options, even then why wouldn’t you just go medium and heal your teammates and possibly bring them into the fight when they die

#

Gotta aggressively take picks if you’re going light imo, no other way of actually helping the team in ranked

fickle radish
arctic fog
#

Rip APS

cedar ivy
#

Frr rip APS

vital forge
#

Throwing knives doing more damage than a RPG is not fun at all

gusty flume
#

THEY BUFF THROWING KNIFESS,! Lights eating good today

#

Oh no…. maybe it was not a good experience for everyone else….

brisk vale
#

aps nerfed good for us ranked too

fleet brook
#

I'm sure that if revolver 1 tapped lights mediums would be having tons of fun

shadow onyx
vernal plover
#

I’d love to see a gravity gun that works like an RPG but it pulls thing towards a gravity bubble it shoots

fleet brook
steel acorn
#

The FCAR feels so wonky

verbal portal
#

feels a bit inaccurate

echo sun
#

Lol

dim onyx
# fleet brook A weapons counter play (or lack there of) Should be considered in balance

that's the entire issue with light and why nobody can agree on them. sure in the top 15% of people playing lights aren't as good as they are in lower ranks, but majority of people are going to be in 'low skill' lobbies. lights have the most amount of options to deal damage and traverse the map, although with minimal health, the amount of damage one light player can do is unmatched with every other gun and gadget in the game, in the shortest amount of time too. this leads most light players thinking they are severley underpowered and that the whole class is trash when they die bc of their small health pool. when in reality you were never supposed to 1v6 and win everytime with light

shadow onyx
#

day 99 of asking to be able to stick c4 on light teamates and send them into the enemy

keen turtle
#

Was there a change to melee weapons allowing them to hit multiple targets at once?

keen turtle
# sinful dagger Shhh

Certainly seems patch notes worthy, I wonder how long it'll last. I already miss the freelook when stealing bug that they patched out.

sinful dagger
#

Yea it should've been in patch notes, I think it's a good addition but it should do 2/3 the damage on a second target and in exponentially increases as the targets increase

keen turtle
#

Its pretty powerful as it stands. Two left clicks clear a barricade because it hits each piece of the barricade individually... ill be surprised if this was intended

slate vapor
steep wave
#

its not

cedar ivy
#

Im not a light main but i just tried the throwing knives in a quickmatch and i think i ma be a light for a while lmao

crystal garnet
steep wave
#

The sledge is way to forgiving

tacit cloud
steep wave
#

Yeah

#

It hits me from two continents away now

obsidian nexus
#

throwing knives buff is INSANE, i get the time before the first knife comes out and the delay between the 2 knives. but velocity and damage buff was too much in my opinion... as a throwing knife enthousiast....

cedar ivy
#

Ill use it while i can thošŸ‘€

tacit cloud
obsidian nexus
#

dagger was warranted thom

tacit cloud
#

insane that you can hit from the side and it counts as backstab, at least imo

obsidian nexus
#

dagger absolutely sucked, even with the sidestepping

#

dagger is really skillfull in my opinion. if i get backstabbed by a light its 100% my own fault. i have even more respect for the lights that bait u into looking 1 way and then backstab u the other way. i like when weapons reward u for putting in alot of work and getting skilled.

tacit cloud
#

but that was the case before the buff

dim onyx
#

ive felt like stabs r broken recently, i feel like im getting one shot stabbed backstabbed in my face

tacit cloud
obsidian nexus
#

lights are trading range for short range. so i think the dagger should shine in short range

#

but whatever. i get ur opinions. 1 shots always feel bad in my opinion.

tacit cloud
vocal thunder
#

aps sucks big times now

dim onyx
dim onyx
vocal thunder
#

cant take a full cl mag

#

if it was 20% ok fine but like that ...

dim onyx
#

well now u can actually use cl

vocal thunder
#

was allways strong

dim onyx
#

before someone uses an aps turret it completely rendered that and the grenade launcher usless

#

now all weapons r viable and aps isint a meads crutch. me personally id love to be able to use other gadgets that arent aps defib and reshaper

vocal thunder
#

played it yesterday

fickle radish
#

Cl, strong? When?

dim onyx
#

whaaaat??? yall rlly r sleepin on cl

#

deletes lights like nothin

vocal thunder
#

even mediums

dim onyx
#

its j a really good weapon all around, good 4 crowd control

fickle radish
#

0 range, can be counterplayed by just using less than half of a decent functioning brain. It's good and fun on casual modes, but that's it, it's far away from being op imo

vocal thunder
#

only counters where aps and shields

fickle radish
#

Nobody was using cl even after the patch and it wasn't cause of the aps

dim onyx
#

i did 😦

vocal thunder
dim onyx
#

i must be playing bots then cause everytime i run cl i go crazy nd ppl shit the bed every time

vocal thunder
#

yes

vocal thunder
boreal laurel
#

Call me brain-dead all you want, but I love the CL-40

vocal thunder
gray bridge
vocal thunder
fleet brook
vocal thunder
obsidian nexus
#

the snipers are getting more and more annoying on powershift. point and click LITERALLY hitscan. idk. kinda weird that it takes no skill

pastel hollow
#

I dont get why u buffed the throwing knives

crystal garnet
#

@thin wyvern keep that "just pick it up" in mind when I shoot 3 goo in less than 1 second.

fleet brook
vocal thunder
#

you can play if for max 50-70m after that its not your effective range that's not what its made for ... for you to have the option to outplay the cl whit range is rare as long as the cl player is any good you don't take the fight out of your range

thin wyvern
crystal garnet
thin wyvern
candid ridge
#

Aps shoots my rockets through the ground

obsidian nexus
#

lmao throwing knives are actually good now in casual

restive plover
#

When can i be the terminator in the finals?

obsidian nexus
candid ridge
obsidian nexus
# candid ridge This is an outrage!

idk, it doesnt have to be realistic. as long as u know the APS is a ball of protection then u can play around it. it doesnt need direct line of sight its a virtual game show. holding ur hand and stealing a cashout with the force is also outrageous. and turning to coins too

ashen ocean
#

Already can

mellow lodge
obsidian nexus
mellow lodge
ashen ocean
gray bridge
#

lmao no they are op

obsidian nexus
shadow onyx
#

grenade spam annoying af now

gray bridge
#

i like the direction being able to hit more is super nice but the damage buff as well was unnecessary

mellow lodge
obsidian nexus
gray bridge
#

they reduced the delay so that your knives are thrown earlier as well as projectile speed was increased

mellow lodge
#

PU_PepeCringeW tk's being easier to hit is kinda cringe

obsidian nexus
mellow lodge
#

ok i think it's time for me to hide game feedback again, it's just people crying tk op and sword op

#

oh no the weapons that take more skill than a gun being meta this is such an awful thing...? PU_PeepoSMH

obsidian nexus
mellow lodge
obsidian nexus
# mellow lodge how easy are they to use now?

well, i cant tell u. for me its about 2x easier after the velocity buff. i feel the velocity the most. u dont need to predict as much and u have more range. and they still do 63 damage.... PER BLADE

obsidian nexus
mellow lodge
shadow onyx
mellow lodge
mellow lodge
obsidian nexus
#

i still kinda hope the LH1 will get a red dot sight some day. but i think i can hope till i lay in my grave

rose niche
#

if there gonna keep the aps nerf then you should be able to place two

gilded pelican
rose niche
#

yea it was kinda annoying but they slammed it into the ground

runic thunder
#

LH1 and sniper both being on light is so annoying

mellow lodge
safe wing
#

irons stink but i think thats the point

runic thunder
#

Also haven't looked up whats the consensus on the TK rework do they feel good?

mellow lodge
safe wing
obsidian nexus
#

I cant.... handle.... the snipers.... anymore

#

i know its skill issue (i guess) but winning the 1v1 and then getting sniped by the hit scan point and click sniper that camps spawn is just enraging. but i guess thats just me (powershift)

remote sable
#

the data reshaper can have its utility, but its difficult to use by the nature of it strictly being line of sight and crosshair placement oriented

i may suggest a redux of the whole gadget--a data reshaper wave gun, that shoots a thin oval wave projectile that disintegrates very quick, and reshapes all of the entities that the projectile passes

it gives a very clear usage instruction, and sets expectations for both teams. it also gives the benefit of having a visual and audio cue for the people who are being oppressed by the wave gun

#

i think dematerializer is a very helpful gadget, but not as a specialization

a way to reintroduce recon senses would be to only allow the specialization to see enemy gadgets and barricades through walls. it gives a lot of information about how to approach a point, as well as possible synergy with the data reshaper wave gun i listed above. dematerializer, in a nerfed state, can become a gadget afterwards

obsidian nexus
#

Who thought this TK change was a good change lmao. its so busted i dont need to use my brain anymore

mellow lodge
#

does it no longer require skill? thatsdeepbro

obsidian nexus
#

im not even kidding. in casual its just borderline oppresive

#

hold m1 and dash baby

mellow lodge
#

fuck

mellow lodge
obsidian nexus
#

100%

mellow lodge
obsidian nexus
#

im learning LH1 rn but i think i will just swap to TK until they revert velocity and damage

mellow lodge
obsidian nexus
#

I dont agree. my personal casual-andy average joe opinion, time before first proj spawns buff= fine. time between the 2 knives buff=fine damage and velocity= not fine

#

power shift is my favorite gamemode but the snipers are just too much to handle. its sucking the fun out of the gamemode for me. especially because it takes no skill to snipe with a hitscan sniper.

rustic mirage
rustic mirage
obsidian nexus
#

if the sniper took skill to play than i would not hate it as much. but its just hitscan so ye

rustic mirage
obsidian nexus
#

Hitscan is not skill. im sorry buddy.

#

im just yappin i guess. its just a lil too much sometimes getting hit for 115 because a light in spawn just points and clicks with a hitscan weapon

nocturne ledge
hardy dust
#

Tk isnt op, its actually a viable choice now

tropic solar
#

we need an atachment

hardy dust
#

?

tropic solar
hardy dust
#

It's not skill if you sit back and just shoot from 50m+ but up close It's one of the higher skilled weapons

proud parcel
#

The RPG still not being nerfed is so stupid it's unreal. It's not fun on either end to use.

proud parcel
#

Just uninstall. The game will not ever be fun again unless your brain has holes in it.

hallow leaf
proud parcel
dreamy hedge
#

anyone tried the buffed throwing knives yet?

hardy dust
dreamy hedge
#

ok cool about to try them rn

hallow leaf
distant ibex
#

So... stun gun got nerfed cause people coudn't counterplay it, but now theres heavys stucking everyone in goo indefinitely šŸ¤”

hardy dust
#

Goo spam can be annoying but it's not super viable compared to mesh or c&s

arctic fog
#

So knives are good now, eh??

hardy dust
#

Yesh

nocturne pelican
#

ks-23 hitscan buff pls

restive plover
#

All new S2 weapons need a buff

violet gust
plucky lance
modest perch
#

i just dont get this, the aps is still very much usable, it just doesnt have infinite uses which felt wrong from the beginning
it can break up to 3 projectiles, not to mention that by the time its broken youll probably be able to place it back
not to mention if you run double medium then you have double that
sure 40% seems a bit overkill, but its a step in the right direction, and aps is still worth playing to waste enemy utility

urban coral
#

I'm quitting if something isn't done about sledgehammer, goo gun, and LH1 in season three.

#

It is in no way fair.

digital saddle
modest perch
#

yeah i agree, the normal turret should lose some health over time or something, but defending is also really hard due to the power of heavy steals so its hard to balance stuff out

wise briar
#

Did the Fcar damage just increased or the Akm decreased?

dusky oxide
#

I have never once used the throwing knives and my first time ever using them I dropped 21 kills in quick cash. They feel fun as hell but do too much damage for being a fast weapon with infinite ammo

south ridge
#

These throwing knives aren't overtuned whatsoever... šŸ¤”

dusky oxide
#

I think if they want to keep the speed they'll have to tone down the damage

fleet brook
#

Also what's wrong with sledge it's slow AF and the right click takes nineteen years to charge

urban coral
urban coral
modern blade
#

we should give heavy a 4 bore

stiff fog
stiff fog
#

amazing im all for it

idle reef
#

fr got my vote

undone plaza
#

Hey has anyone lost their cns hoodie? I unlocked it but then it dissapeared from my inventory. Is there a way to get it back?

crystal garnet
#

Goo movement nerf affected sticking goo on people in zip lines and using movement abilities. This was really a big, unneeded nerf for the goo fans

last solar
#

We got sonar grande, we got dart gun, what about pinging mine? (Sonar mine)

hallow leaf
last solar
hallow leaf
last solar
hallow leaf
#

It's literally a sonar mine

last solar
#

For medium

hallow leaf
#

What?

last solar
#

The mine can be for the medium class

hallow leaf
#

Medium did have sonar stuff, they took it away and gave it to light

#

Imo I doubt medium will get anything else they seem to want to do nothing but nerf the fuck out of that class

#

And I doubt they will make a sonar mine since that is basically what motion sensor is, if they are going to give one to medium then they will just give medium a motion sensor

last solar
hallow leaf
fickle radish
#

I guess why the reveal x players challenge was totally removed

clear scaffold
digital saddle
#

sonar in the hands of Medium was the time in which the game almost died. no discussion. we witnessed it.

frosty stream
#

Is this the place where I could make a suggestion? I would love to see the lollypop skin for the hammer have a bigger sucker, it looks comically small in the lobby.

restive plover
digital saddle
#

it was. but the effect is just gradually different. groups of 4 mediocre Mediums with comms and sonar grenades could, too, be an issue.

fallow zephyr
#

is it beginers luck to get 17 kills with dagger?

#

cuz i have never used it and have like 50 hours and just instantly popped off so wondering if its underated or if i got lucky?

restive plover
obsidian nexus
#

lmao TK are so braindead now

#

velocity buff was overdone. the knives velocity were fine as is. now its just braindead because the knives go so fast

hardy dust
#

Tk are fine as is

#

Now they're about the same as other light weapons

tidal sentinel
#

I was thinking of if the light class had mines

fleet brook
soft ether
#

daggers are now as strong as my cousin that wears a helmet and eats crayons šŸ™‚

digital saddle
fallow zephyr
#

they should add a new shotgun for the heavy that allows you to shotty jump. A full mag would be enough to scale a building but it would be slow and put you at a disadvangtage. It would be used for pvp and for traversal.

#

also if you heald left click it would charge up and launch you very far but using your full mag.

hardy dust
#

I think tk was always better than shotgun

fleet brook
#

TK was a high skill weapon

#

I feel like the skill floor was raised and the value was raised

hardy dust
#

It still requires higher skill than the majority of weapons

#

The lower velocity was just annoying, now it's more usable even for better players

patent comet
#

petition to rename the ospuze M11 skin to Ospuzi.

inner osprey
#

What are the best weapons for medium class after update ?

restive plover
inner osprey
restive plover
signal salmon
#

skill diff

lone berry
#

Steroids for heavy double damage but you take 75 hp when you use or no drawbacks if spec

lone berry
obsidian nexus
lone berry
obsidian nexus
#

cool idea!! i dont think it should come out like u say right now.

mellow lodge
pearl beacon
#

Lets make the Heavy even stronger than it already is lmao

slender abyss
#

Add Multibucks to the end of the battle pass (After level 106) so that players that have completed it entirely get to earn more in game currency and continue the grind towards cosmetics/skins.

slender abyss
#

75 - 100 Multibucks each level after 106TFcoin

placid robin
#

love the new throwing knives.

#

should definitely be tuned down in damage, but at least they feel nice to throw now.

rain atlas
#

how high on the leaderboard do you need to be to be diamond on the finals. If that’s not how it works then plz explain what I needa do to get diamond

sinful dagger
north snow
#

heavies that use goo gun are honestly much worse then heavies which use charge and slam, its such a actually busted ability, but because its a meme its okay for it too just be able too stun you infinitely with no cooldown

#

and you can use it too cancel a cash steal the same way you use taser

raw token
#

anyone knows how to make the cashout fly away using the gas canister?
I've seen it a couple of time

quartz path
ember stirrup
raw token
#

@quartz paththe throw should hit the cash out right since it'll drop it

copper sinew
soft ether
#

APS nerf literally just made mf's allergic to the powershift platform. Hilarious change with the powershift feedback being locked down. ā˜ ļø

real tartan
primal atlas
#

any fcar nerfs lately

real tartan
split pollen
#

im gonna say it ... this games just mid and needs some fresh air soon

real tartan
sweet thistle
#

Is season 3 on thursday next week?

last solar
last solar
lone berry
oblique moth
#

So are we going to be getting any sights for weapons.

oblique moth
#

Preferred just a dot with an decent open sight profile

grave stratus
#

I don’t know about anyone else but I think that some sort of like tracer rounds would be pretty cool in THE FINALS. Like if you kill someone they explode into pixels or another one could be like instead of exploding into coins they burst into a bunch of cash. Kinda like the call of duty tracer packs you know

fathom nova
#

What weapons count for the damage quest this week?

solar atlas
fathom nova
digital saddle
fathom nova
crystal garnet
#

Yeah no other assault rifles in the game afaik

obsidian nexus
#

i wish that one day we will get a M1 Garand skin for the LH1. and where if u shoot ur last bullet the mag pops out and makes the iconic 'ding' sound.

astral dagger
#

I would love that and i dont even play light

clever temple
#

The LH1 is an M14 tho, a rifle that replaced the garand

#

i think it would be just a woodstock skin or some shit

obsidian nexus
clever temple
#

idk, feel like it could be problematic with the different reload mechanisms

obsidian nexus
#

i dont see how a different reload animation could cause troubles. calling it problematic is kinda overstating. but i get what ur saying. different reloads are hard to do. but its just, slide the slide back. mag pops out and pop a new mag in from the top side, slide slides forward automatically and thats it

#

idk, it wasnt supposed to be a sales pitch. i just wanted to share my thought because alot of people would love the M1 garand skin for the LH1 i feel like.

clever temple
#

feel like a dev would just do a wood stock since its pretty much an m14, what i mean with problematic is that its an extra length to go more towards the garand skin since it yknow, requires a different reload animations and maybe even a different model-ish to fit garand proportions (like how they change the model with the pixlated LH1). feel like they would just give it an m14 skin style and call it a day, since well, its an M14, would you really go to the length to make it something else? (saying it as like a perspective of a dev)

#

im fine with either skin concept tho

worn flicker
#

What's the community feeling overall about the APS changes?

clever temple
#

i think its a confusing yet good change, obviously they had to do something about it since it just straight up disables 2 weapons + every grenade without a downside in the game for use IE (cl-40, mgl32) so i expected to see it getting a set up time like the sentry and a cooldown after a few projectiles it eats, instead they straight up just make it destroyes 3 projectiles and then it dies

#

not to mention you can pick it back up after it getting damaged aswell

real tartan
digital saddle
# real tartan you sure? They either run or get bombarded by nades lol i was racking up kills j...

fair point. but the deciding principle in cas or comp, classic CO or new PSH, is to use different tactics and strategies to eliminate the opposition. it is now just gradually a little less easy to hedgehog POIs (cashout stations, platforms, terminals etc.). less intentional or experienced players will either challenge everything or nothing. nothing changed. just to illustrate: in PSH pre debuff aps, contestants tended to hedgehog and idle on the platform doing little to nothing. now, in said lobbies, contestants will, even if just slightly in the lead, give up the platform in a strategic choke to challenge, to eliminate the opposition, to only then progress the platform.

tight rampart
sinful dagger
worn flicker
lapis ridge
#

I think we need a katana sword skin and butterfly knife dagger skin, it’s blasphemy that we don’t yet. Anyone else with me?

primal atlas
#

when you ads with a gun and move, does your accuracy/recoil still get worse?

polar cove
#

does anyone know if there will be a modifier system for the guns later on? like custom sights and mags? (i dont personally want this but js wondering if it was ever mentioned)

restive remnant
#

does anyone else think the throwing knives buff is OP? I can easily get 18-20 kills a match and I feel like it defeats the purpose of using other weapons unless they balance

#

It seems like every match everyone is just running throwing knives so it makes it difficult to try to do my pro circ obj's

quasi ivy
small mist
#

The unintentionally addition of aoe damage to melee weapons make them feel way better to use imo

amber cloak
#

Wait melee weapons have AOE?????????????

near pumice
obsidian nexus
#

i absolutely love the LH1, im still learning it but im already getting good games where my aim is pretty good. now i want to get good enough so i can hit headshots when i want to and not miss shots anymore cuz of the visual recoil. and then maybe embark is gonna bless me with a M1 Garand skin

eternal grotto
#

ALL the melee weapons of the light HAVE to be nerf.

#

Like the grenade launcher.

keen turtle
#

Kebab skin for sword ggwp

amber cloak
#

MGL should definitely get a buff

#

not biased at all

polar cove
#

a damage buff for the mgl would be very good for it I think

ornate meadow
#

hey uhhh i just saw a guy doing full auto on the famas im going to go out on a limb and say that's not a thing right?

rain atlas
#

how long is the inactivity timer in the game

rugged star
#

i want goo barricade jump back so badly man 😢

#

it made the game so much better and wasn't even broken why they gotta do me like this plz bro

opal maple
#

we need bow

#

for medium

tacit perch
#

bow when

#

nah bow for heavy yaya compact bow goes through walls hear me out

wintry gulch
#

pretty please give medium a bow that is more of a ranged weapon because they don't have a lot of range and it could be a high damage slow weapon.

wintry gulch
#

i think it would be sick to have a bow

shadow onyx
fast cedar
#

Attention to all my fans

#

The akm and scar is terrible and the ks 23 is just better tbh

#

Clears both and I’m right

#

It’s because all you guys spray ur shots while I aim with precision because I’m the best olayer

shadow onyx
#

fr, Ks-23 is good fr fr

#

You just need to get on his level

south ridge
hardy frost
#

I'm sure we all agree that the new throwing knives are superbly over tuned yeah? General consensus?

vast minnow
#

True

brave canyon
#

For light class, a nail gun would be funny as a weaponšŸ˜…

wintry gulch
south ridge
#

bro is a light

lucid pier
digital saddle
undone ether
#

does anyone have problem where they finish the mission but not receive the ak skin ?

urban coral
#

Something needs to be done about Evasive Dash please it makes the game insufferable.

urban coral
haughty olive
#

They nerfed flashbang 😦

restive plover
#

the throwing knives got overtuned from useless to oneshots every other light + three shots a heavy and thats just.. ridiculous

the speed improvement is fine but the damage boost is overboard

stiff fog
#

the xm still out damages it

mellow lodge
wintry gust
#

Honestly lights weapons are already good for the class but the only thing is the health and specialization

near pumice
#

What guns are good for sneaky players ?

cunning fjord
near pumice
#

Thx

shell jackal
#

why i update taday and i can not go in the game? crash report handler

#

anybody have the problem?

azure mortar
fleet brook
#

Now there more forgiving/ easier to learn and deal more damage

digital saddle
fleet brook
#

Remember the shotgun was nerfed because it could kill heavies and lights in an almost one shot

#

Remember when that was the barrier for overturned for light weapons was being too effective in matchups

#

If the tks are okay I want my old shotgun back

digital saddle
fleet brook
#

The damage would be more forgivable if they didn't make them easier to hit

digital saddle
fleet brook
#

I'm better with the tk then the shotgun and it's because it feels easier / better to kill with