#💣┇weapons-gadgets
1 messages · Page 50 of 1
I wish you could pull things with grapples
Or grapple thrown object (rip thst glitch)
Fr
They should have kept grappling to throwables that shit was so rad
I get fixing the Zipline glitch but grapple was rad
does the ript shield not block damage when down?
Embark is def a bunch of villains in black trenchcoats who scheme the best way to remove fun
It does except for melee
I know it DID but I haven't used it this patch
Zipline glitch was so funny but hella broken
They should allow you to grapple onto ziplines like apex
why did they decide melee shouldnt be blocked smh
Idk if its a bug but it would make sense to block it
It should block melee, but only when it's actively blocking
Agreed
Oh I mean it should be changed to work like that, it would be super fun to play with and around
Good you deserve it
🤣😂😂
Triple riot shield was pretty funny to fight against ngl
I cannot for the life of me hit a riot shield dude EVEN IF I SHOOT FROM EVERY DIRECTION IT’S HILARIOUS but annoying in ranked
Simply drop a frag grenade
im scared to demote myself with a riot shield dont worry
True i love the inspect animation on the pink grenade in the battlepass
I spam it every game
Dude I love the frag grenade skins on this battle pass. Dropping a frag to make space is so fucking satisfying
EXACTLY and now the golden frag skin in the extended battlepass
I use gold on my dude skins and pink on the girl skins I don't make the rules
Ospuze ftw! I definitely feel I would drink that in real life haha
I main the girl skins cause i can make cool combos with em
Real. I have like 2 dude skins and the rest are women
Bell peper pyro grenade !!
A BATRANG SONAR GRENADE
all of mine are the soft faced asian girl
I AM A CREATURE OF THE NIGHT!!
I just think of rocky horror picture show when you say that lol
Yes sir normally people are scared when they see my profile picture so they do not answer me but you are brave !!
YOU PLAY??!!
The Asian guy is probably the coolest male face, followed by the guy who looks a lot like Nathan from Nathan for you
Yes I play the finals !!
no way
you really play it?
Yes no joke. Do you know the game ? I thought I was the only one here playing the game
no ive only heard about it
Oh you should really give it a try.
is it good ?
Yes but not that popular no one in this discord group knows about it.
Lewi is nuts
how come ?
Here’s a skin idea: there could be a summer bundle wich includes a icecream as the goo grenade, since the balls in the icecream look like the goo.
RPG as specialisation, you don't do self damage and deal 140 damage as it is, slightly bigger radius, remove the random initial offset (so more accurate), slightly longer cooldown and you can rocket jump with it.
i wanna hear some opinions 🙂
1 rpg as a spec ain’t worth it
No
rpg should do less dammages to players and have a broader destruction range
More damage you mean.
no.
i'd reckon that people won't be happy when i say 'carry 3 RPGs'
If you keep RPG as an utility aswell, maybe?
Problem is RPG is still way too strong against the light class, so essentially buffing it back is probably out of the question. Now to idea of rocket jumping is interesting and would fit within the movement heavy focus of the game but would not fit with the RPGs focus on demolition and high kill potential. I feel like if you want a rocket jump then push for an alternate gadget say a single or 2 charge concussion grenade launcher enabling short rocket jumps for the user and allowing displacement of enemies with minimal dmg. RPG does not need a buff especially not to kill potential
No kill potential? Tell me that after you shot yourself with a fucking RPG. That’ll change your mind.
special type of RPG as a specialisation, 3 shots with the cooldown of a light dash, deals no damage to players, can deal environmental damage and deals knockback to players.
enables the player to use it as a movement tool via rocket jumping
keep normal RPG as utility
@meager prism Don’t want to be toxic but did you actually read my post? I said it has too much kill potential and self damage is a drawback not kill potential, and entirely necessary
maybe slightly longer CD as a light dash
Yeah that’s a possibility a gadget should not have the strength and uptime of a specialization but I like the idea
Well excuse me princess, but I think you should reconsider what you just said. You really think a burst pistol should deal more damage, than an RPG that could blow you legs and torso off irl?
tbf, if you think about kill potential, then you should be in favor of nerfing every weapon in this game..
for example, the FCAR and light weapons deal an INSANE amount of damage
with better accuracy for that matter
Anyone who thinks rpg is balanced or doesn’t need a nerf is either a casual player or a new player just ignore
Agreed
tell me, what would you change to the RPG to make it balanced?
Prob make it not exist lol
Significantly reduced damage but massively increased destruction. Make it an arena control tool with damage on the side.
and how would that be useful in the game?
destruction is already big as it is
map destruction i mean, not RPG destruction
Not nearly as much as it used to be, especially with how c4 got shafted by nuke nerfs.
agreed, but most maps are still in shambles after a good round
Ever heard of SLEDGEHAMMER?
I really don't think you can make the rpg much worse without making it completely irrelevant
The bottom tier meme pick? Yes, I have. I'd rather not sacrifice my primary to get some decent building removal.
with the removal of nukes, maps are def in a better shape, that's 100% true, but that doesn't mean that we need to increase the destruction again..
might as well play a flatmap 😂
It's good because the nature of the item, not so much the stats on it
It’s underrated, since people either suck at using, or don’t use the googun along with it.
this is too stupid. too many times lights die due to these stupid things. that's RIDICULOUS. 150 damage without even being seen by an enemy, that's insane. INSANE.
Rpg should take longer to pull out and do less dmg, but do better against structures
I still think the biggest problem is in the abundance of options heavy has and the specificity of them between their gadgets and specs. Basically they have like 4 good dmg options between the rpg, charg'n'slam, grenade and mines; and they have the mesh shield, dome shield and barricades.
The biggest problem is that Heavies can just go with the full tank getup with all the defensive options and just slap the RPG in there and still have most of their damage that way, with how reliable it is.
With how glued to one of the gadgets slots it is, I think hte RGP deserves to be a specialization just because of how iconic it is at this point. That would force the heavies to either be a tank or have a huge damage hit and be something in between at best.
Personally I would just nerf the damage to like 100, increase the reload time and give it 2 charges. That would allow for more usage as a destruction tool, while still keeping the possibility to use it in combat, since you can destroy a wall and reload before engaging in the fight. I would also allow havies with close range options to do some more at range before engaging, which might be a helpful, yest not broken addition.
The hammer is awesome on Monaco. You need to go for hard reads to get the most out of the hammer
Hold on
RPG only deals 140 now, red barrel is literally stronger than an RPG shot.
what do you mean, i just recorded this
Rpg doesn't have to direct hit
Wdym what do i mean? I said hold on.
Rpg is still a free 140 dmg in abt 50% of scenarios and 80 in 45%
you edited it, i was talking about what was previously written... nvm
so is a red barrel if aimed properly, well, 100 free damage, 150 with direct hit
It would take a lot for me to not always run the rpg
Yeah but the strength of rpg is the range is stupid big and you can pull it out whenever, otherwise everyone would be running around with red barrels
Quit complaining about the RPG, they nerfed it already, and now it already sucks. The only time players die from it is when they are way below 100 HP
Are we really comparing rpg to red barrel?
Rpg is literally the 2nd best gadget in the game
Who says that, except you?
yes, damage wise the red barrel is stronger than a RPG
I would argue it is the best gadget in the game by itself
The rpg will never not be good. It's instant destruction, which nothing else does
Basically everyone
Nope.
Yep.
Nuh-uh
the fact that you are standing alone on that hill does speak volumes
Anyways I'm not gonna argue with you over something obvious. Bye.
Armstrong pulled out the nuh-uh what are you gonna do now
You know he's joking right? I think he is at least
Alone? So that makes notabox and shinaidra non-existing then.
wait what did i miss ?
Yapping
The RPG in its current state is meta and not fun to go against
You know whats meta? Sword + dash, and FCAR is still too strong.
neither is the medium class due to strong weapons and heal beam, neither is sword dashing light or any of their high RPM weapons
and yes i can imagine that heavy can be a pain in the ass, but it's also just a free standing easy to hit wall
Yeah and I think sword emote tech needs to be removed, and FCAR isn't really meta anymore I'm gonna be honest
FCAR is still really good, but it's not as good as it was
Neither RPG
Healing Beam and defib are also meta and annoying to go against I thought we were talking about RPG
RPG is in a good spot imo, cooldown isn't too short and if people like to play whilst snuggling each other, then it's a free 420 damage, otherwise it's not too strong
With RPG, no more dealing with the light class (if you can aim) that's all about evading. Tap them once and instakill or shoot two at the same time and instantly kill a light for the crime of existing
and again, i can understand it's annoying to play against the RPG, but nothing stops you from using it yourself
Let’s leave it at ‘good’ and start complaining at a different weapon, like the sword.
I do use it. I hate that it's meta
don't even get me started on the self damage..
if a light pops up and managed to close the distance, RPG is useless
you either die on your own or you die with him
I couldn't tell you the last time I hurt myself with RPG. It never happens to me
RPG basically lets you win any 1v1 with minimal aim as long as you don't hit yourself. I do agree that people are overracting to how good it is, but I also do think it deserves some adjusts
Look, i think we all agree, that the sword is THE META rn
Because you know what? I don't use it when they're 5 feet away
exactly, so RPG cannot be used in every instance and thus it's not overpowered
the self damage is 1.5x ?
I mean have you ever not ran an RPG as a gadget?
i always bring RPG, but that's also to open walls and stuff because i 99% of the time run shield
Oh it can, if I wanted to I could shoot RPG on myself and the light because they have less health
Everyone who uses rpg 🤓
by the time they dash behind you, you're probably already halfway down your HP pool as the RPM of their weapons is insane and accurate AF
Bloke’s prob a light main with dash and sword 🤓
Also this reasoning is incredibly flawed I'm gonna be real with you
Because I have seen mediums not running defibs and lights basically have their own loadouts per player when it comes to gadgets, but I don't think I have ever seen a heavy without the rpg, maybe in the nukes meta, but they might have just not needed to pull them out after one gadget team wipe from outside of vision
how is it flawed?
i mean, i agree that i could've worded it differently, but that doesn't mean that it's OP
Let me bring out the example of old, before any nerf FCAR. You could beat that out in close range with a shotgun. Still overpowered
I mean if you're going for meta
Dome barricade then what else?
Now you're saying sword is meta?
There's no third gadget defensive utility
Not meta, just useful. And it’s easy to counter
Don't group me into this
I'm just pointing out there no third defensive utility
Like there's no third destructive utility
any nades, mines, both normal and pyro are all good options, but RPG is just better than any of them and that is the problem
I have 2 sets:
Heavy melee: Charge, Sledge, RPG, Frag, Dome
Heavy 'ranged': Shield, Flamethrower/Lewis , RPG , Frag, Barricade
For defense we got APS for mediums, and light… can suck icecream?
glitch nade? stun gun? their movement?
You run frags?
i run frags, yeah
frags are seriously underrated
Sword + dash is not meta?
In nuke meta rpg did 180 with absurd aoe. Rpg was never not in loadouts
Oh yeah, dash…
No?
Yes it is.
Yea, I know it's not
Is sword + dash actually meta now? My friend has been playing that since day one so I cannot tell
Sword and dash can be scary, but if you know what you're doing you can easily counter them
Makes sense, since you got an L next to your name
Did gressil beat your ass or something? Cause that's the only way I could possibly think you could think that.
No, I've been playing it since beta and it's never been meta
And what hit you then, a truck?
i generally run flamethrower for this specific reason 😂
sword lights don't like fire for some reason
Well the "H" does stand for "humongous prick" apparently
You learn new things every day 🙂
I don't think anybody likes fire, so much dps
and blinding 🙂
Damn flamer is annoying. It's guaranteed damage compared to other H weapons
I was thinking L as a loser, but now it may just be Laryngeal cancer
keep it chill in here 🧊
actually, now that i think about it.. when i run flamethrower, i don't run frags, i run goo nade
It takes half a light's health by grazing them, and you hardly have to aim.
It's a "fuck light in particular" weapon
light shouldn't pick a 1v1 fight with a heavy either way 😂
For a reason, yes
Light focuses on dodging -> weapon that doesn't need to aim to do damage does well against them
the reason this chat got hot is because i mentioned the flamethrower, sorry 😬 👍
But I use Flamethrower
Unironically, just a stupid take.
Any class should be able to pick a fight against any other class. Just depends on skill level for who comes out on top.
Heavies just seem to want to be demigods for some reason.
Light should have disadvantage on a fair 1v1
Oh brother, you don’t know the half of it. We are called heavy for a goddamn reason. Like tanks ain’t called tanks just because they are literall thanks, but instead more durable than an average tiny light feather.
Oh we absolutely do, and probably should. Doesn't mean we "shouldn't be able to" though
But if they don't take a fair 1v1, they should be rewarded
you know that the XP can literally melt an unaware heavy within a second right ?
Yeah if they dont do anything
Unfortunately heavy IS a literal tank, in terms of damage output.
Which isn't exactly healthy for the game.
And an RPG can do that to a light in an instant
well yes and no. I think there should be classes that excel at 1v1s and classes that excel at teamwork and it just so happens that this game has a nice spread of them, nearly.
Lights excel at 1v1s, mediums are a little bit of both and heavies should excel at teamwork, but they also excel at 1v1s
if i'm walking towards the box and you flank behind me, as a light should be doing anyway, you can literally melt me and before i find you i'm dead
Xp does 250 dps, lewis does ~200+. You could have all headshots on xp and bodyshots on lewis in a L vs H and H would win
Yea, if they just wander around with the RPG out, the light is alread gone
Well, i’m really sorry this game didn’t hit the spot for you 😢. Maybe go back to playing Team Fortress 2.
heavy is a tank in TF2 as well
Why are you the way you are?
We could be having a discussion, but you're throwing a fit like a baby.
Thanks, fully aware since i got over 1500 hours in it.
well not really, all the weapons deal at maximum around 260 dps. Maybe if you hit all the bullets in the head but you need to get through the shields first usually or his teammates if you are going from the back.
Xp does ~375 dps with headshots
idk in what rank you play, but currently in high gold, team mates just book it because heavy is slow and 'we will see him on the point'
Like a baby? You were the one who argued that sword ain’t meta and called me a Humongous prick.
Sword aint meta
What loadout do you run?
Because sword isn't meta, and you called me a loser.
You've been doing nothing else but prove the "humongous prick" comment since that point
does this count for me too? 
Why do you care? You don’t think sword is a meta so my opinion is tabu over here for you anyway.
gold is like, kinda low. I mean I am gold rank, but I play rankeds only with my friends who are both high plat/low diamond and there are really no occasions to do that on that level
Everyone is so angry over here 😭
Nah, you're alright, I think
I want your reasoning for your opinion. I disagree with you, but I'm willing to listen if you explain
The ‘I think’ tells othervise. Something tells me you don’t care about heavy mains
am not I'm just chilling
Nevermind there are 4 non angries we're good
I'm curious if the loadout you run has an effect on why you think sword is meta
i used to be in plat in S1, i didn't do too much ranked in S2 but from what i've seen, teammates always just book it towards the point because 'they can carry' and if they don't they blame teammates
If you run lewis and cannot track or have basic foresight, I can understand losing to 100+ hour sword lights.
Usually sledgehammer + googun heavy.
Sledge gets hard countered by sword, so it would make sense if it feels unbearable to fight
sledge is def in a bad spot vs light sword, especially with dash
Sword probably wins 98/100 times at equal skill
Oh, that is based.
And I can see why you have an issue with sword. Any adequate sword light is gonna space very well.
Imagine my pain when they easily dodge even the goo, and kills my whole team.
But they need timing. Especially with sledges lasting hitboxes (on overheads)
Yeah any competent sword can time their lunges
when i see a dashing sword light
Ok but hear me out
Goo them when they're trying to time that dash
Tbf sledge is free kill for sword, but if your team gets wiped then they (kindly) have a skill issue
Its possible but hard
Yea, even if you're good with sword, it can be hard to wipe a team
i prefer goo nade over goo gun, and when that fails, just charge them as it seems that charge has a bigger hitbox than sword hit
Usually sword can either get 1 and get out, or get 2 and die. That only works if people are distracted tho
Sword relies heavily on dash, and you only have 3 dashes on a 7 second cooldown each
I just use mesh shield with flamethrower to get close, and I use RPG for instakills all the time so I don't really get how these people don't think it needs tweaks
Yea, C&S is kinda unfair.
i always get hit when i mesh vs a flamethrower, so i try to DoT them and put the mesh back up to lower the incoming damage
Charge and slam is just really annoying and bull rn
Charge counters sword. You need to deal 20 dmg (one bullet) and then they die
That's how you do it. Also slide and jump with your shield up
It’s fun to jump on enemis on the power point (idk the name) gamemode.
and quick melee with mesh when they're close
Pressing Q and winning close range isn't fun. I agree with the slam part
I could see how after using RPG a lot you slowly start noticing a lot of moments when you can't use it and have to put it away and it starts feeling like the gadget is useless in those instances, a detriment even.
Power point 😭
All in all, butter my butt and call me biscuit, because if noone is complaining about goo gun, then amen.
Ok but what the fuck are you gonna run over it? Absolutely nothing is worth running instead of it if you also have dome shield and stuff
Welcome to Power Point, the free office Gamemode! Spread the Word and Excel at being the best!
yeah that is why it should be in a slot where there are things you want to run, like mesh shield, charge'n'slam and goo gun
New melee weapon idea for M.
Rotating blades. When left click, this weapon will grind an enemy like a rotating ceiling fan. When right click, the blades will shoot out like a harpoon while the blades are spinning towards a target. This weapon can also blows away gas.
honestly, dome feels really weak with all lights running glitch
Then no one would pick it
Not to emntion the new glitch canisters
Yeah when you actually see one... its more the new glitch barrels rather than lights
I can't tell you the last time I even saw a glitch grenade man 😭 no one uses light in higher elo
oh..? /gif commands don't work ?
Just adjust it then.
Lol bro no. Its a melee weapon
i generally play quick cash / cash out with my GF, she's not a big fan of ranked 😛
You need a higher level or this chat has it disabled
yeah it seems so 😛
i could post pics, so i thought /gif command would've worked as well
Oh maybe there idk
But there is no fun to be had in diamond, only meta. Until your team picks the goofy loadouts and you win against the diamond stacks
but yeah, same counts for glitch barrels honestly..
barricade seems a better options for now, especially with the size increase
Size increase was a nerf. You can't headglitch anymore
you can headglitch if you put it infront of a step up..
but i prefer to use it as a wall for rezzing, blocking paths etc
😈
Yeah but before you could headglitch anywhere. It was def stronger before but it's still a very strong pick
the fact that we need to call it 'a glitch' says enough 🙂
was def not intended 😉
Well it's just the term... it was probably intended but ended up being too strong
i still wanna rocket jump with heavy though 😛
I mean the biggest differences I have noticed with diamond stacks don't really come from loadouts, but knowing the spawns, so they know where to camp when defending
Gold and above already basically only run meta
Although definitely not as much in gold
yeah and if a diamond picked something goofy they would most likely dominate with it too
my biggest peeve is still that this you have this random plebe of a teammate who thinks running sentry + defib is OP AF, so they powerslide 360 into a defib and you instantly get gibbed because of no healing
Ehh... depends. Most diamonds aren't super skilled compared to plats for example, it's just that they've got better gamesense and teamwork, not just raw mechanics
I hated the head glitching
Yeah, defib low key sucks if people don't know how to use it, especially without the heal followup
which is good in a way, except when it's being used like that on yourself
Teammates that defib in the middle of an enemy team are the bane of my existence
yeah that is usually enough they often have won with my premades because they communicated better, knew where we were coming from at all times and had proper positioning/where using some crazy goo constructions we have never seen.
Even I was close to winning 1v1s with them, even tho I suck at shooting. It is just that, they often stopped being 1v1s before I killed them.
I will goo
katarina approved
This weapon can also acts as a shield against bullets that hits while the user is spinning the blades directly. No guard capabilities on the rear and the back. However, this weapon will get overheat when the user is left clicking it non stop and has a few seconds of cooldown to use it again.
its unfortunate really, light isnt even used in ranked; but if they buff it neither heavy or medium will be seen in casual. Hell, considering how some matches go, theres a solid chance any substantial light buff would lead to half of the powershift matches just being one team literally spawncamping the other with light.
anyone else notice the recent change to the goo gun that makes it really hard to stack upwards like minecraft? you used to be able to before and i dont feel like it really needed the nerf
its not impossible, you just need to do it starting from the other side now. they didnt eliminate any strats; just eliminated the easiest way of doing it.
i mean jumping and going directly beneath your feet. i know its still possible but it is much much harder now (i also figured out that you can use the applied force to jump and get like 3 goos beneath you before jumping again but its super duper hard)
like straight up to get to moving platforms and stuff
just shoot the moving platform and make a bridge
damn i had this clip (i wish i could show you but i cleared my hard drive recently) but i was on the ground with no buildings near and the platform directly above me and i made a small bridge (it would have broken if i made it any bigger) and then ran ahead of the platform and stacked upwards and waited for my bridge to come along and then boarded like that. it was so cool!! i dont think i could have made it on any other way without a jump pad or zipline or waiting for it to get to a building. i know there are ways around the nerf but i want to know why they nerfed it. it didnt feel game breaking or overpowered, just obscure and fun
whitee
yea, I never really run glitch nades, and don't see many lights who do
Grind it to level 5.
based idea tbh
In my humble opinion taser should be full auto and be a support primary that has the same amount of bullets as FCAR but every bullet brings unnerfed stun gun effects. It would be 🔥🔥🔥🗣️💯
they should give heavy a grapple
Hook
i think it's big mistake to use skins for mines
but it's just me ig
the grapple would probably break after few uses :D
In theory yes, but I see no difference in kills I get with them with or without skins
i, myself, use all red loadout except mine because of its bright color
railgun. bazooka. SC-14. DragoniteKiller. R2K. VAN3. AC1D. TRENT shotgun. Heavy sniper. TREK24. Vanguard5P. MK17. ERA5. DRAG pistol. SAB193. Hk33D. Zapper rifle. GUARD shotgun. BURST221. ThunderAR9. Nemesis AR. Overlock Pulse Rifle. SRBR. BR19L. Razor003.
Generally with mines you want to put them where they won't see it in the first place, like behind a window or near the end of a Zipline
up the stairs, with correct placement you can cover all possible ways to go up them on maps like monaco or stadium and they will both trigger killing medium and/or lights that try to go up them
I used to run exclusively mines but now I prefer pyro, just for the sake of my movement it’s better, it also helps cover the point Expecially when peoples are stealing from an angle I can’t shoot them in
Yep, but all white looks cool haha
I mean I run both mines and nades
don't like jump pad that much, zipline feels better but it is easier to shoot you down when you use it
Should they make the sword capable deflecting bullets? Or maybe give it to a different class before doing so bc lights would be destroying everyone?
hi
Would it a be a shotgun shaped like you or a normal shotgun that shoots miniature versions of you?
im i the only one getting hitreg issues with scar hip fire and defib
I SWEAR DEFIB BE MISSING ALL THE TIME
gotta say the throwing knives are amazing
Can you get behind someone in the corner of a room and backstab w the dagger or will the wall get in the way
I can't seem to do it on purpose
If you're playing light you have to understand you are a glass cannon. If you don't want to get obliterated by explosives stay out of sight and play accordingly. The rpg has already been nerfed to not 1 hit ko lights. If you can't do that play a diffrent class. TLDR: skill issue
Also, Ospuze grenade skin when?
Agree, many people's complaints stem from not being able to carry the whole game and having to work with their team or play their class accordingly. Watch some diamond ranks, play the other classes, jump on mic and communicate. I know working towards the 150 wins on each class has given me a lot of perspective on each class. People usually have mines on choke points, crawl spaces, cash box. Use arena deployables, your gadgets, or again team, so many options.
tl;dr: skill issue 😅
Yeah solos only cod brain rot is way too real in this game. It does the bare minimum of asking you to work as a team and most players can't handle that.
guys imagine if they buffed lh1 damage by 1!!!!
Last page of the battle pass this season
you cant just expect all light players to not play the game until the two heavies on the other team have instakilled your medium on sight
you'll notice that most of those diamond ranks dont play light
i heard that if you use the sword emote cancel that you can get banned
Yep, might be true.
The devs don't even know what it does tho. Or how effective it is.
Genuinely one of the worst dev teams I have ever seen
Bruh ur not a dev bro chill
Every week I am hyped for the skins and nothing else.
S'fine, we all get pissed sometimes lol.
You're right, I'm not a dev.
But I didn't even say this about destiny 2 devs when I played that shitshow.
Their decisions are so stupid that you don't even have to be a game dev to notoce it's bad.
You can put 2 C4 on a flowerpot and delete entire teams from the game: nerf the concept of putting things on throwables before nerfing C4.
People think invis is too hard to see: nerf literally everything except for visibility for months on end.
people think stun is too strong because you can't ADS: make it so you also can use your gadgets and specializations while stunned as well, which slaughters the gadget.
They can never nerf the actual problem til it's already been butchered in every other way. Or even when they do, they add an extra thing and kill it completely (in the case of stun). That's why I think it's incompetent.
You don't have to be a game dev to understand game balance, you have to be a game dev to develop a game.
no idea how anyone thinks stun is useless
like now?
yes
Trent. Please. Stop with the shittakes before I have a stroke
i think most people just try using it like you did before the changes and then die and say its useless
wtf does stun do now other than stop a cashout?
stops movement. stunning people in the middle of a teamfight is crazy utility
Not really
its less for stunning someone away from their team now
"Oh no, I'm slow"
"Anyways"
pops C&S
forcing cooldowns is also very good utility
Or they could just AIM, trent.
you will force a heavy to either die or use charge every time
ok try standing still every time you're in a teamfight
trent they can still aim and use mesh, stunning a heavy is stupid
forcing someone to keep mesh up for 5s is also great
No, because they could also just shoot me, or put up barricade, mesh shield doesn't have cooldown.
No, it isn't?
Their team can rally behind them
You can also still crouchspam while stunned now
Which means you're not anywhere close to a sitting duck
idk man i use stun all the time to force mesh and charge and then glitch while the mesh is up and its amazing
10/10 times heavies will panic and charge or rpg
Yeah, which they were already gonna do anyways?
Cause most heavies walk around with RPG out and start fights with it
Because no matter who you're fighting, starting off with a 140HP nuke is a good advantage
good heavies save rpg in fights
Do they really?
Honestly that's not even the worst thing a heavy can do with them.
Like there is a reason why in Ranked, HHM is the meta. Medium sends out a jump pad and the heavies unleash portable aerial support
Yep
top 500 heavies do not save it
im ngl most top 500 are bad. good heavies realize that if you're going to use the rpg during the fight anyways it's best to wait until a good opportunity rather than immediately
But immediate use is something you never go wrong with, and nearly immediately wins you the fight
thats like not true at all. it will immediately get you a pick that is often defibbed
rpg is best for comboing into slam off of a jump pad or finishing fights. starting fights with rpg is not its best use
"the top 500 players in the finals are bad"-Trent
yes a very good amount of them are. the ranked system is mostly an hour counter
it always has been
but they've still earned their spot even if it is an hour counter
ok but its not ranking skill?
Aim for the medium then. Takes like half a braincell
you can dump 1000s of hours in a game and still be terrible and not rank up
It's both skill and time spent
okay thats not whats happening though that has nothing to do with what i said
there is a reason they are reworking the ranked system for a 2nd time
yes, after hes low
Or when they're high on HP, since you're already trying to kill them
Why use the cooldown for the potential of getting a kill when you could shoot them first and guarantee a kill
This is why good heavies don’t immediately shoot rpg
Why not shoot RPG first and balance the equation immediately?
Medium should always be the highest kill priority on a team anyways
If you are going for a kill and are going to use the rpg, you would want to get them low first so the rpg guarantees a kill and you get the most value out of using it. Instead of using the rpg and then they get to run away
And starting with RPG means that you fully lock down the fight
Shoot into rpg don’t rpg into shooting unless the team is grouped up and you can hit multiple
Then just C&S, or use lewis half competently
Chasing them will also most of the time work
Or just use the longest cooldown last which is most optimal
It is a fight determining gadget there’s no reason to use it out of order
Eh, I still disagree, but I see your point
I think there's a benefit to opening with it
I think maybe if you catch a team off guard or can immediately follow up into slam
Ye, definitely in those scenarios
Or when you want to third party,or disrupt right off the start
but overall, i dont think stun is bad. I think it is useful but not compared to things like rpg that also need a nerf
it fits at a good power level for a gadget. something that will compliment a fight but can't consistently win you the fight
RPG SHOULD TAKE NOTES
my only issue with patch 2.6 is that they did not nerf heavy at the same time
I do think stun should cancel the current action. Like if someone is in the middle of charge it should stop that
I think it should at least disable specialisations
Well tbh it should be reverted to how it was in closed beta where it stopped the person from shooting and using anything but would end the moment they took damage
And should last like 1.5s
I mean if it was like that, I could get behind it being a like 3 second kind of affair
Then u get free kills with dagger which was the main issue. But it was great for when you fuck up and are going to die to someone
Oh true, it should definitely not allow for that
On that we both agree. Cause that would be agonizing
(The free dagger backstab)
I mean tbh it could last longer if it negated damage from the first hit they take when stunned
I love dagger and even I don't want that, lol
And didn’t slow their mouse like it used to
Yea, making it so they can jump, crouch, and move mouse at decent speeds could let them dodge dagger backstabs pretty well
No idea why they ever got rid of the idea and reworked stun entirely into a kill tool tbh
Mines should either not be proximity, or not have 50 HP.
Cause melee users have literally no way to remove them safely right now, which sucks ass.
Give them 5 HP or something
recon senses returns but it works like a 2 way sonar tracker where enemies seen are highlighted but highlighted enemies also see the recon user who is highlighting them highlighted, making it dual edged
That could be good.
Pop it in short bursts so they can’t figure out where you are, or use it to lure them out of position
no need for recon sense to come back imo
I think a duel edge recon sense wouldn't be to overpowered and a highlight would make it a viable to aid your team and not make it a souly selfish specialization thats still useable in gamemodes like solo bank it unlike the heal beam
Thats a good point. Instead of nerfing mines I think a better solution is to give lights access to data reshaper aswel that away you have a tool to deal with mines without ruining the utility of mines
true, though I do also thing mines don't need 50hp, lol.
either fix could work, since the tracking dart does 5 damage.
I feel like data reshaper is underutilized on medium because there's so many better team play options to run where as lights feel more utility based and if anything i think it would be better utilized there in a similar way to how the recon sonar grenades are
100%
M4 with drum mag for heavy, slow fire rate; high damage automatic
so the lewis gun?
Nah I’m talking even slower fire rate
M16 skin for Famas
as a replacement for healbeam? yeah we can try that - leave demat though
That literary isn't true, you can remove all mines with a pyro
My Weapon & Gadget loadout for Heavy Build:
- Special Ability: Charge 'n' Slam.
- Weapon: Lewis Gun & SledgeHammer
- Gadget:
RPG
Shield
Barricade
You can copy my Loadout for Heavy Build.
have you ever played overwatch 2?
if yes, maybe something like Sombra hack
let's say, they need to be in a 10m range and they can temporary disable things like mines, sentries, domes ,etc
or maybe like a stun gun for utilities/sentries etc
hmm, stun gun esq thing wouldn't work because we already have glitch nade, scrap that
I think glitch nades destroying mines instead of disabling them would be enough for lights
Add jump kit from Titanfall as a specialisation for light which is toggle able and lasts like 10 seconds or something
i would still love to see this:
special type of RPG as a specialisation, 3 shots with a slightly longer cooldown than a light dash, deals no damage to players, can deal environmental damage and deals knockback to players.
enables the Heavy to use it as a movement tool via rocket jumping
keep normal RPG as utility
afaik, it stops mines temporarily
i might be wrong though
Glitch nades disable mines, turrets, breach/c4, etc...
truth hurts dont it?
I mean, yeah. Most people don’t have an issue with this when it’s possible. The main issue with light is that the playstyle is so restrictive in ranked because there are 3 other teams that could pop out at any second and shoot you in the back. The class needs 100x the effort you would put in on heavy just to be able to do half of what heavy can do.
Light is actually good and completely usable in 3v3
RPG is still stupid though it’s not just about lights. The gadget is just dumb
Yeah and when the entire meta is 3rd partying of course the class with the least hp and survivability is going to suck
Especially when the class with the most survivability has an rpg that leaves you at 10hp
are glitch barrels supposed to be harder to yoink
Likely a bug
oh ok thanks
What are people's opinions on the Riot Shield?
I've been really liking the way it functions but I've had a few concerns that ive noticed since they go against that i would have expected with such a weapon:
- Biggest thing: Why am I able to be melee attacks or hit with a melee weapon when the shield is blatantly in front of them? I've always felt the hit registry for the Shield part had always seemed a bit funky.
- Its definitely annoying being killed by a grenade (or a grenade launcher by that regard) while the shield is blocking in the direction of the explosion. I can understand that your legs can still be hit but its rather annoying when i blow up with the full damage of a grenade while a shield is covering 3/4 of my front. It has been my #1 way of dying while trying to close the distance and its nothing i can avoid given Medium's lack of mobility.
Otherwise, It has been a very fun weapon for me to play when I use it correctly, so I want to know what everyone else thinks :]
then how do I push through the fire?
are you suggesting I run pyro and smoke, just to deal with mines and push as a melee user?
(I will test what you've said with pyro though)
Day 1 waiting for Desert Eagle for heavy 😌
50cal sniper on heavy 
Oh dear, no. We definitely do not need two Sniper classes!
I don't think either pistols or snipers are a good idea fo heavy
Fair point…
Maybe a pistol but am sure a sniper is not fit for a heavy
*Riot Shield *a.k.a "**hit + quick melee **is the way..."
yes I think it needs a buff by reducing damage by explosion and being charged by wild heavy
That too. The amount of times I'm about to take down a problem heavy and he just charges me for 1 seconds and finishes me off
as a part time granade launcher bully i like that lol
snipers def not, though i would really like to see a 50 bmg or a 44 magnum deagle for the heavy, feel like it be easier to balance then most weapons + its a deagle, always a classic
ah yes secondary juandeag
Imagine facing a heavy with a sniper, my friend that’s an almost unbreakable brick wall with a gun able to long shot kill in a few seconds is crazy. Light is reasonable since they need some firepower for their size and health but heavy is already big enough; they meant to be in the front lines not the back. I mean, why they have that much health for a reason, to ram people of course.
that be like giving nuclear codes to a chimp, dont think its ever gonna end up being good for anyone
not even akimbo, just a 1 handed preferably a 44 magnum version of the deagle
as long as it doesnt have range
But the possibility though, pair that with a goo gun and you got yourself a camping base
basically in the same vein as the 357 revolver for the medium, more bullets, slightly less damage and range and faster rate of fire
what would it do differently over the KS-23 though
for starters, it would have like 8-9 bullets, fast reload, doesnt crunch through walls like the ks-23 fast rate of fire but if you spam too much you lose accuracy
i mean, its a pistol compare to a shotgun, there's a lot of differences, unless you talk about balance wise, like how shit the KS is
maybe not have the accuracy loss part now that i think about it
that slug shotgun is a sniper without a scope, it is too weak, we need a scope 🪄
Do you need a scope or not? I thinks that’s on you
i mean, best option is to make the KS-23 the best range weapon, since its projectile, you need to lead and shit, so like skill and precision rewards damage i guess? def not a scope tho, they gotta just get rid of the inaccuracy of it and maybe give option to aim with ironsights
i fucking love the KS-23, i use it quite often but its very obvious its lacking a lot
yep i think that's on me, cause I usually use CL40 on Medium and its damage area makes a big difference on KS23 for me
projectile skill issue lol
Revolver 
Has anyone tried to run a team of CL40? that's mad tho ☠️
das good shit
people sleep on the mgl32 btw trust me, it should'nt be buffed
if anything with the CL-40 and the MGL32, just nerf the APS to have a set up time like the Sentry and have a cooldown after it eats X amount of projectiles
Not suck
just buff the ks-23
i dont use the CL-40 that much personally, but to counter it so easily with APS is kinda eeeeeeee
just 3hit around the circle of APS, it will ded
easy to say, but players wont just let you shoot their APS for free most of the time
I want it to be able to headshot so bad
that would be broken i think
Probably, but it'd be funny
More realistic would be to speed up the reloads and maybe handling. It feels so sluggish to use for not a ton of reward
It was funny to see a team running MGL and CL in placement matches
and then my friend took APS, and made them entirely useless
Time slowing grenade, so you can slow the cashout. 😁
Anyone think a bow for lights would be fire?
Beautiful
m11 or xp-52 ?
Mgl
thank you still trying to choose
I prefer the M11 just because of the hipfire, but the XP does have more reach which helps out a lot
Pyro will set them off and tbh if you are running dash you can dash through it and if not just run though it the pyro will hit you and do a little damage it won't do a lot unless you sit in the flames
And idk about you but I would rather take 10-20 damage from pyro then 140 from a mine
fair, lol
And if you want to test if go in as med or heavy in the training grounds you can set off your own mines
Is there an image of the dps for every gun or similar to it ?
SUMMARY
Weapon,Body Damage,Head Damage,Rate of Fire (RPM),Magazine Size,Damage Per Magazine,Empty Reload Time (seconds),Tactical Reload Time (seconds),Shots Per Burst,Delay Between Bursts (seconds),TTK vs. Light @ Body (seconds),STK (L),TTK vs. Medium @ Body (seconds),STK (M),TTK vs. Heavy @ Bod...
Thank you
Life steal specialization for light class?
Use dash to play offensive
any good dagger players I can watch?
buff 93r 💀
I think there are a couple vids in videos content
That or maybe a clone or maybe a shotgun that give you knock back and does damage to the enemy. Maybe the clone could maybe be a gadget instead tho
Clone sounds dope asf
i just lost a tournament at round 2 because the healing beam glitch happened. couldn’t heal my team at all. ffs i thought this was patched a long time ago
The finals can Make nukes an event, red canisters can be nuked during the event and stats are multiplied for all containers
yeah its almost like its a high skill high reward class. most of the players don't have the first part down so they come here to cry about it.
did you read anything i said
there is no point for a class to require 100x the effort just to get half the results
Again HIGH skill HIGH reward. yeah that means more effort most of the time goofy
there is not as much reward as playing heavy
then play heavy 
wow that might just be why the meta is so stale
The deep fib for the medium needs to actually make a sound when you can start it up because if you’re wearing the wire fucking skin, you cannot tell the difference from an uncharged in charged defib. I have missed almost all of my flipping debs because of this major problem.
a sound que would be nice but also I'm a boomer who played a lot battlefield games and the timer for the defib is like the exact same as in those
Kaelwhale in this discord is good
Well the visual cue is the crackling lighting
That is the point. Embark is too scared to let the skill match the reward
Why do people always come up with ulterior motives for balancing they don’t like
I think it’s pretty obvious they just want to make light good in competitive without having it sweep casual matches and causing players to leave
Which is why they have really only nerfed the things that are sweeping casual
Is there any use for the tracking dart im missing ?
Maybe with melee but other than that it’s pretty ass
so its not just me being to stupid to use it I'm glad xD
Had 1 and I was super confused.
medium nade launcher is clearly super OP ! intant impact even a super close range instant death and no damage for the shooter
4 hits to kill another medium unless you direct impact them, hard countered by APS. I think it needs a buff lol
no buff its good as it is just annoying to play against if the player is good
Buff splash dmg, nerf direct impact dmg
hell nah you want to reward for skill
I mean its a nice spyglass
i dont main any class i play them all
calm down kiddo this isn't reddit. you're just yapping without even making an argument and expecting a rebuttal
I love the medium gadgets
keep it up devs
u guys are amazing
Rpg often ends up killing 5h3 heavy using it
the devs are great at everything but balance 
let them cook
they probably couldn't even cook toast correctly
i can't imagine how hard it is to balance a game with three drastically different classes like this, its like having three games all at once and trying to balance them together, they're cooking multiple meals in the same pot here
and in the end it looks like a 5 star meal but tastes like complete shit 
why be in the server for a game if you are just going to shit on it
okay dude. look at CoD and ull see that Embark is doing a phenomenal job. give them time.
because i like everything about this game but the balance
^^ this
then just give them some time, balancing stuff is just very difficult and takes a lot of time, resources, and data
amen, PREACH
I think the game is balanced
almost. its close tho!
I wonder what they'll do for season 3.
L M H is def the best team comp besides M M H IMO
yeah this. embark actually understand their game and what its systems do. i think most players are too stupid to understand why the do most of the stuff they do.
Lmao
MHH, HHH, or MMM would still be better.

it's because it's bad in knockout rounds
mesh shield and 2 charge is the most agressive comp in the game
Light deals with that though lol
it does not 
Glitch IMO
to be good at light you must be good at game most people not good at game therefore most people not good at light 
It gets shredded lol
light is good in 3v3 not the knockout rounds 
first part of being good at light is admit you suck. and then play around the fact you suck. you will get better at light. light is full of tools to help you play around fact you suck like recon. know where enemy is to not get clapped in butt cheeks
Damn
game sense is key and its a skill most modern games kinda don't teach you anymore
i still don't see what value light provides to a team over a medium or heavy 
better flanking tools and recon. but most people don't run enough of the recon tools
yeah but i also feel like if a heavy with rpg flanked someone they could do more 
if you ever want light to be viable in a comp setting you need to have mandatory LMH comps
recon not as important in this game imo vs something like apex or other shooters
motion sensor should go back to light and actually work properly
lmao i forgot motion sensor was in this game
sonor nade is kinda useless for how little uptime it brings vs motion sensor traps
i'd like a little buff to sonar as rn it just doesn't seem that worth using over the othet option
you have to stop thinking about the game in a purely comp sens. there's no real esports leagues tied to the game right now. a game needs more players before it can truly become a comp game unless embark and nexon want to pump the money into running their own tournaments
yes thats why the game needs to be balanced for comp so that stuff becomes possible 
imma be real no one wants to see an esports of this game where every team is just MHH or something like that
thats not entirely true. plenty of imbalanced shit games have esports scenes simply due to numbers
the main factor that turns a game into an esport is player numbers
i think season 3 should release a trailor that just has in big bold writing CLOAK DB IS DEAD AND NUKING IS GONE
many many players will come back
as those were the most cancerous shit ever in season 1
i just want rpg to be gutted and charge's damage to be nerfed so the first hit does less but the following hits do more
Someone said nerf the rpg to 70 damage but keep its ability to break walls the same and give it another charge and tbh I agree with that honestly
i just don't like how i can get a heavy low and then they just click rpg or charge and win without me being able to do a thing against it 
Charge slam is easier just don't get close. Its pretty easy to dodge. But rpg can be annoying
Heavys ability to break shit is kinda the only fun thing about playing heavy tbh
i'd like it if their destructive abilites were more destructive but dealt less damage
i play melee and this is a close quarters game, kinda hard to not get close even when i use a gun
bring knife to gun fight, lose gunfight

bring knife to gun fight, doesn't lose to gun instead loses to stupid gadget or spec
your solution is just don't use melee, thats a fucking stupid solution
most of the melee weapons are gimicks imho. so yeah just use like a gun unless you are doing meme shit
Light is fine against rpg just dodge it
People in this chat get weird
just slow the trajectory of the rpg so its easier to avoid. easy fix
does the sniper count as a marksman rifle or do i gotta stick with the LH1?
Sniper is marksman
Throwing knives buff??
CAN WE GET A CROSSBOW? or something similarly funky/obnoxious?
Y
because a cool unique weapon being meta is more interesting than an smg or lh1
Buffing it would lower the skill floor not increase the skill ceiling
Any buff that isn't a flat damage buff I'd take
Smth funky? How about THROWING SLEDGEHAMMER
I need a scoped mares leg skin for the scout please
New weapon idea: MK18 with a grenade launcher underbarrel attachment (1 ammo)
anyone know why the level 7 skin isnt considered more rare than the level 6 skin? doesnt make sense to me lol
Lvl 7 skin is mid
it is definitely the ugliest one for sure lol... but it still shouldn't be less rare than level 6 when more people would have level 6 then 7
the math aint mathin
What if it was explosive
a deagle for the heavy
a scoped dmr for the medium
and a ump-45 for the light
derringer
We need a butane torch skin for the flamethrower
we need a lighter and hair spray
no i want more unique stuff not just haah funny gun go brrrrrr but with sight now
Yeh definitely need some more goofy stuff but some scoped shit wouldn’t hurt
famas should've had a scope 
Maybe a ballon tommy gun 😳
ballon?
Balloon*^
Yeh something abit different add a bit of character
The ray gun pistol skin was dope
now we just need a finger gun skin
the tiny one?
Yeh haha that would be funny running around as a light using a baby pistol
like how dagger has the tiny dagger skin
Yeh that’s cool, how would u feel about a bow? 🤔
Or even a hand held canon skin for the rpg would be sick

i very much want a bow and arrow added to the game
Sling shot, gravity gun, ball and chain skin for sledge, lightsaber for sword, water pistol skin, fire extinguisher gadget there’s so many ideas
A bow and arrow would slap


lets just hope in season 3 they add unique stuff
nerf the model's range
It does like 2 damage at range
it does 10 at long long range but you shouldnt be using a shotgun like a regular ar anyway
It’s really not that good tbh
in ur hands i guess
You can die before you get the second shell loaded in bro 😂💀
it holds more than 1 bullet?
it has a faster shooting time than the sniper, its shooting speed isnt slow at all
Yeh it holds more but you gotta chamber the next round, don’t get me wrong it is good at mid/close range but if it’s not a 1v1 ur pre much done for
model is best support weapon as a medium 
thats so not true, its amazing at 3rd partying and getting mixed into teamfights
If ur playing people who have potato aim maybe
guess people in diamond are potatos
Everyone bow
👏
yes we do indeed need a bow added to the game 
😂😂
very good suggestion 
the server rate couldnt handle that lmao
see phuture even clapped for the idea 
handles tk fine
gonna have to pay up from basic amazon servers
the amount of no hit regs with with both sword and tk for months shows they couldnt
this is a fair point
They could if they put the effort in
its not effort, its paying more money for better servers. they are using basic servers from amazon
They got money though
gotta make them cosmetics though
Can’t be all that bad
putting a bow in this game with the server tic rate/ quality would lead to so many people getting mad at it
The devs did mention about adding it in so who knows
there isnt enough server sync for that
Not sure if they will go through with it

I just play the game tbh I don’t get that deep into it
i'm trying to take this game less seriously 
sucks to play the game and your shots dont register and u die. thats enough to make me close the game and do something else
A net code fix could help
Try play xdefiant and you’ll see the hit reg on the finals is chill 😂
Xdefiant is the most mid game I've played
ngl it looks like cod had a baby in the ark engine\
😭that's crazy but I can't argue with u
no way is that my favourite battlefield?
yuhhhh

The devs for the finals came from the old battlefields surely they can make it work 😂

🤣
We just gotta wait till more ppl start testing it out
bow and arrow 
CZ-805 Bren, UMP-45, MK11 Mod 0
hell yeaa
Medium has Grenade launcher, heavy has grenade launcher & RPG - Give light class an explosive crossbow or something
agreed some splash damage besides a frag granade
Bow and arrows tend to be less annoying in games with finite ammo. I don't know if it should be in the game even though I like bows
But the crossbow would go so hard with light class lol. Slow rate of fire, but could have explosive/breach bolts to add some variety. Could even just be a gadget, focused on breaching walls at a distance
What about... a flare gun (with fire damage of course), for the light? 🤔
flashbang is op
Just turn away.
yeah it acts the same like in any other game
it might be good for power shift and that's about it
Game needs a 1911

Flashbangs in most games are always a crapshoot. Never knowing if anyone is actually flashed is not simply worth the risk of flashing and rushing in. Same goes for glitch grenade. The effect is too short to be worth making a push
Two words: Desert Eagle
I have legit never been flashed in this game except for my own team throwing them
That’s 4
give heavy grapple
fr
it needs a buff
X defiant gives you a indicator if you flashed someone or not
What's a 1911
Oh another basic semi auto pistol why would the game need that
Higher damage lower magazine option an imbetween of the .357 and the lights simi auto.
Sidearm Gadget For Lights 1911 7-Rounds 2 clips on charge. Double Barrel Gadget with cooldown like RPG.
Do bullets go through the riot shield?
no but you can shoot at the feet
so just a gun for a utility?
Then why does it go right through when I'm blocking and they're shooting it? It's making the impact sounds and everything
got some ideas for new gadgets, heavy should get a gadget thats a throwable that pushes people around like a sonic nade. light should have a toggle gadget that makes them make no noise.
I'm pretty sure it goes through the visor as well
So apparently there’s a tiny bit of your hand visible while blocking. Which means that some of the inaccurate bullets are probably hitting your hand every so often
And it doesn’t go through the visor. Actually, the corner pieces you see cut out for the shield actually do still count as hit boxes for the shield funny enough
nah lights should get a new smg something slower firing and harder hitting than the m11 or mp5 but with harder to control recoil. like maybe a Thompson with like a fire rate of 600 rpm
They gonna give Light a burst smg before they give us any of these gadget ideas 😭
Light and medium don’t need any more guns
medium needs guns
All classes need more guns
medium is easily the most outdamaged class in the game
What is the fastest way to level up gun skins
I hope next season we get 1 new gun for each class like last
Embark hasn’t let us down yet 🙏
Yes this is the point of medium
Medium gets power from support and utility not weapons
Medium was op as fuck when the fcar was the best weapon in the game. After 1 fcar nerf medium is balanced
Honestly medium is crazy powerful just thanks to the defib alone. Two guns are always better than one
That hands free revive is a menace
maybe medium just isn’t for me
feel like it needs more diversity to its weapons though 💯
oh very much so
i don't like having 3 mildly different ars with a pistol and a shotgun
oh and i guess the riot shield too, so maybe it is diverse
Can’t forget the grenade launcher - even if it is mid tier
A deagle with a red dot for the heavy
That would go hard af actually
light maybe
wait this is actually tuff
Akimbo Deagle?
Nah a single would be better imo
I was getting lasered clean through it by a dude. He knew the exact spot to shoot, even from far away. It was so bad that my friend accused him of cheating
I agree, single would be the way to go
Looking for u.s plat+ players to play with join team 6 if your interested
replacing the R.357 with a deagle for the medium class could be cool. changing the acutal weapon could increase the amount of shots per magazine, and increase the viability of the gun. Plus I think deagles are cooler than revolvers. A singular pistol for heavy just doesn's sound right in my opinion.
2 new ideas for melee weapons
Medium- Bullwhip
primary fire
-84 damage 100rpm (Same as riot shield)
-10ft reach
-hit through objects reduces damage by 50%
The Bullwhip is a far reaching melee on hit deals the same as the riot shield but unlike the riot shield the whip can go through object collision with the cavoite that its damage is reduced making it able to hit through walls, barriers, and goo.
Secondary fire
similar to the primary fire except that it doesn't do damage but instead pulls objects towards medium and immediately gets a hold of them, this can be things like barrels, chairs, cashboxes, teammate trophies. It also bags up things like turrets and APSes under your position, it doesn't work on ziplines or jump pads, but if hit a zipline your character will be pulled towards the zip line and attach to the zip line, this effect also happens when the zip is aimed at ledges and guard rails, as added mobility.
Heavy- Bare Knuckle
Primary fire
-75 damage 120rpm
-far as a punch
-sprint and base speed enhanced to medium
-jump height is increased
Heavy now moves as quick as mediums and jumps higher, not by to much but enough to make a difference, and uses his fists to knock some people down.
Secondary fire - rush down
-sprint and base speed is enhanced to light for up to 5 seconds
-reload 1.8 seconds per weapon second
-Heavy takes 50% less damage from projectiles and explosives
-1 second wind up and wind down animation
Heavy is now able to keep the pace with lights and make a speedy get away, with the added benefit that they take less damage however it takes a second to activate and deactivate make the heavy vulnerable if ending a sprint in front of an enemy.
nah whip being able to go through walls is way to abusive. you could just camp on a floor above cash out and keep hitting someone trying to take it
if the damage is halfed a medium or heavy could steal the cashout while being wipped every second of stealing if they are at full hp, and if they start wipping later on unless they are injured this would not be the most effective at stopping cashouts through walls.
What if lights can dash through wall like phasing through them
Cloak could be changed to "Ghost"
yess. and meds needs healing nade
But it can also heal enemies if your not careful
but what if it doesn't

Dual weld
dual weld but like killing floor 2
What do you guys think of a „silence device“ for light class. Can be activated similar to thermal vision, so you dont have to un-cloak when you use it. What the device would do: Enemys cant her noises made by your character. Would support the stealthy nature of the light class
Maybe I have a skill issue, but I don't think the sound is what alerts people that often, esp when footsteps still don't work half the time.
I can only hear the drops when someone lands after a jump or whatnot.
Happens sometimes to me, someone realised me, when i walked behind im, but true not to often…
Maybe more usefull, if it also silences the Sound of the Weapon…
Do you know that new CNS skin on AK-47 has text inside its chamber, saying "Exploit Destroy"?
How do you guys feel about the overall light class? Because so far the majority of people I asked they all said that it’s useless and I want to know if that’s what you guys think
it's not useless heavy and medium and just way more useful if we talking ranked
lights just so bad because of getting 3rd partied 
It’s borderline useless in ranked but good in casual. Embark is having a hard time making it useful in ranked without it sweeping casual play and causing players to leave
That’s what I thought too honestly and the only decent middle ground I can find for light to be better but not op is the fact that they could give the light class x1.25 health regeneration than the other two and the only reason I say this is because in most games with a light class and a heavy class, it’s always the light class that has a quicker health regeneration
thats what most light players want, also for rpg to be nerfed helps light a ton
Tbh if ranked was 3v3 and they brought back unranked tournament light would be perfectly fine with no buffs……
Honestly I think doing those two things could maybe “fix” the light class but some light mains wants the light class to have all these op weapons, gadgets and stuff but I think that’s dumb
what kinda light mains are you talking to that want all those things?
every light main i speak to just wants it to be usable in ranked and stop getting nerfs
I don’t even bother using light anymore even though I mainly used it for months but I can’t really use it when most of the weapons in the game shred you so I just use medium class for the akm
Ironically ranked light mains😭
then they must be lights in another server cause i haven't met any
People who say give light more health have no idea how games are usually designed around breakpoints
Everything else is valid
I don't discriminate against lights... I've had some good ones from the discord. I gave up on solo queue.
I appreciate the variety rather than another med heal beam AR
nice
I would be careful asking for an RPG nerf. It’s one of heavy’s only reliable gadgets any more. (And this is coming from a more-or-less medium main who gets one-shotted by RPGs just as much as on light)
guys did they do anything to the lh1 the recoil just feels much stronger now ?
Yes heavy should only be nerfed when s3 starts and heavy has another gadget (hopefully)
RPG is stupid but heavy also doesn’t really have much, the things he has are just stupid overpowered
Just reduce DMG to 100 or at least increase the cooldown by a lot
Ice cream sword idea
You shouldn’t be able to reload the rpg until you are committed to shooting it
This is already the case. You can't reload it before it's not ready to be shot again
You can reload it once it's off cool down and just hold it out or keep it in your back pocket. What he means is that you can't run around with it loaded.
Ah I see - good idea. It doesn't fix the issue with the gadget though. 80dmg/2charges would be my take
Most people reload it the moment it’s off cooldown and then put it away. You shouldn’t be able to do that
Oh I didn’t read below
guys just asking whats the easiest way to get the grenade damage for circuits lmao
playing ranked and toss grenades on the revive statues
Popsicle
As someone who uses the gadget for destruction that would suck major balls
The setup/ the arm time would feel atrocious
Maybe instead of balancing it like an offensive tool you remove it's offensive utility and make it a building destruction tool that only deals damage on a direct hit
It's weird people want to neuter the RPG instead of giving it a new function or shifting it to its proper function
Then you'd just get another c4 situation
And yes I'm still mad about losing one c4 charge
You all seem to forget heavy isn’t supposed to be the dps of the team it’s the tank with abundant shields just like medium is back up dps and healer while light is pure dps
would claymores go hard?
It's like D2 titan
i just had the best idea of all time
there should be a skin for the flame thrower where the heavy holds a lighter in his left hand and a deoderant can in his right or something that sprays and that would make the fire
should be in the season 3 battle pass
or the item shop
the name could be anything i dont care about that but thats a good idea
I just had the best idea of all time too. What if instead of the flame thrower, there was a skin for it which had a bottle of spray and a match that made a flame (this is the girllionth time someones bad this idea lol)
Imagine they had a skin where it looked like a canister of the stuff they spray on fires (I forgot the name) but instead of putting out fires it made them
The foam stuff
Can a glitch grenade stop a revive in progress or once they defib a player there's nothing you can do?
Dang… but it’s still a good idea it should happen
So we all just gonna forget a large part of heavys kit is arena destruction cool
Also if I had to compare him to a role
It'd be off tank and a tank isn't worth anything if you don't have to shoot them
There's no taunts in this game and no "shielding ' (buffing HP with shields of teammates) so how does the heavy draw your attention by dealing DPS over time
I'd say the medium is better at getting your attention then heavy is
I have never went into a fight and seen a medium with his back to the wall and thought ima avoid this guy like I do heavy’s and yea sure he destroys buildings but nobody uses his kit to do that they build for heavy dps / shields so idk what your saying his shield kit is OP and takes either multiple glitch grenades for one heavy or just wait till his shield goes on cd and pray for the best
One I build him for building destruction he has
2 gadgets
1 1/2 guns for it
1 melee option almost exclusively for it
And 1 specialization for it
Also I see a medium and think
If I don't kill him first he's gonna defib/heal his team
He has the hardest hitting melee weapon he has the hardest hitting guns he has the hardest hitting gadgets he has the most HP and Gadget HP he has emergency get out of fight moves he has one shot potential
Name something his kit is missing beside a zip line or jump pad and even they gave him floating device so he kinda has those now
Exactly your worried he is gonna bring the heavy back not the class itself
Nah I. Worried the mf gonna bring back his other medium
Or erase the pressure I did on his team
If you get hit by sledge m2 you're cheeks
Also the slowest melee weapon in the game
Medium is balanced , light is underpowered, heavy is OP ASF simple as that bother
Ofc nobody uses it I’m just saying it’s the hardest hitting melee weapon
A decent spray from a Lewis gun can trash most situations simple and now imagine 2 of these heavy’s side by side
And now I’m seeing people hit Lewis shits from far like it’s a AR
I have rarely seen heavy’s walk to a payload and use the rpgs to make a entrance from the outside most save it so 1 shot first person they see on the stairs or in a room not building destruction
I just want to say thank you to whoever made the decision to buff the dagger. I have been wanting to use that thing for so long in comp and finally, finally I can say that melee is good. Thank you
To be fair, that lingering hitbox sucks ass
the sledge has some surprising range and the lingering hit box is insanity but it’s kinda needed to make up for the slowness
Uhh a fire extinguisher?
I mean yeah but if you notice heavy is running sledge just outrange him
goo gun is by far one of the most interesting and fun gameplay styles ive seen in an arena shooter
I'd prefer a full rework so that isn't nessecary, lol. (Same for most melee weapons)
Goo is great, I just wish the permastock glitch wasn't in the game
whats that glitch?
I think they mean when you just get stuck in goo and you never get auto-freed.
If only it were any fun to fight.
Rpg one shot nerf did very little considering a heavy will just switch and kill you with one bullet afterwards
the people running arent having fun?
Saaame
I feel like I'm missing the point, but what's the niche the 93R is supposed to fill? It feels like it's in the middle between the pistol and the throwing knives but seems worse than both
Most gadgets and weapons are failry ballacned i would say
Yeah, that burst pistol don't have any sense rn
Caulking gun skin for the goo gun
what about... we give the medium or heavy class a rpk
Looks a lot like the akm though
TF2 tomislav on heavy
Add a 1911 skin like the silenced 1911 from battlefield 1 for the silenced pistol
Goo gun or demat
One message removed from a suspended account.
It would be so easy.... for them to do historical themed weapons. great idea. If they did it for like a season representing certain eras
is it just me or does the aps feel so oppressive on powershift?
Yea I really want a chargable bow for light. Would look sick and be better than throwing knives
I don't play powershift without an APS turret lol. They can easily be shot out from a distance (aka Light campers on cranes) so they are def not broken. If you just mindlessly chuck throwables at the platform, of course if will feel that way.
That is just game design>
No way to fix that.
Ight hear me out concept for the spaz-12 for medium and or the p2000 for the medium
maybe heavy gets a drill for walls
or maybe light getting something to make the wall transparent for a part and shootable through
Cosmetics and/or skins for weapons kills or exp would be cool for the long term.
I hate the apex version, I just mean something simple, like get 10k kills or get x amount of headshots.
It's probably well known but are people aware that you can rotate gadgets with right click?
Makes placing turrets much easier
I think a goo blob as a charm would be pretty cool
true
devs can take a lot of weapons from TF2
Isn't that just better demat?
I dont care if people can ADS, or crouch or turn arround while they are stun, but bring back the silence effect on gadgets and skills to the stun gun. That was really it purpose, to stun the f**king healer for a bit or deny heavy shields. As a light, who cares if the enemy cant run or jump if they can shield and RPG to my face, or win a duel because every other character has a faster TTK.
You could balance it reducing the slow effect while increasing the silence duration.
lewi gun is so stupid
Heavy is so overpowered compared to the other classes rn. its funny that i cant do anything against a heavy with a lewi gun
heavy can just entire squads with no brainpower whatsover
and if u were too agressive u can just oftentimes just shield and get healed back up to max health with ur pocket medic. so stupid
I agree, don’t know why they nerfed it with light being already weak
Soon this reddit will just become the heavy malding central
Malding about heavy >Actual conversations about weaponry
That is what glitch grenades are for
After the sword exploit is fixed, I think it’d be cool if the sword could be used to “ping pong” thrown cannisters by hitting them midair and resetting their duration
Makes sense with the baseball bat skin, not very much with a regular sword xD
is light still playable and if yes what build should i use?
Mp5 with dash, vanishing bomb and gateway, for third gadget I like using Frags or c4 but any its fine
Sword with dash is pretty good too
I mean you can do that. It doesn't reset the timer, but you can bounce canisters thrown at you with the sword, unless it would be the hit that destroys them
Nah, stun gun is legit useless rn.
You're better off removing it from the game and it wouldn't make a difference in its current state.
What is better m11 or XP-54
depends on your playstyle, m11 is better for close range encounters and xp is a better at mid range
Thx for the information
Sad trombone found a stun crutch for kills light player🤣
XP is better overall, try hitting a target mid range with M11 you’ll miss more than half of your bullets, XP makes you decisive in any situation no matter the range , M11 will only melt enemies 15m away
remove rpg
respect
I love the frickin lewis gun
yes
lewis gun is top tier
I agree, m60 is very good as well
incoming goo mines that trap people
You guys have any cool new gadgets ideas?
I wish the M60 wasn’t already good in high level play because it’d be cool if it had the niche of getting more accurate the longer you fire
That's actually a funky idea. That sounds cool.
I imagine that would be for the heavy since it works so well with fire weponry
Imagine an ice gun (like Mei from overwatch) it slows enemies down
***Bonus effect, spraying the ground helps speed up your team a bit /or/ it hinders the enemies directional input (making it harder for them to move precisely)
That would be cool
Sounds like it’d be as annoying as how the goo gun already freezes you right now
that sounds cool
Goo mines are brilliant, problem with that is when you activate it, you get trapped only momentarily cuz the goo breaks when you're stuck in it. So to make it longer lasting they'd probably have to shake the goo mechanic
true, its only a second or so right now. maybe they wouldnt be like a traditional mine... or a 3x3 goo square on the floor for an aoe trap
I am devious with the Ice LollyXXL😈 no emote cancelling needed #1243918013615570974
An ice bomb would be kinda "cool"
Primarily lows enemies down.
Extinguishes fires.
Makes floors slippery.
Possibly even DoT damage.
Also found in "ice barrels"
Popsicle skin for hammer & sword
Charms
Ice themed gun skin?
Blah blah blah
I'm now thinking of ideas of lines scotty can say based around certain weapons and their use
One contestant is feeling a bit like 007 and has taken out multiple opponents (Silenced Pistol)
Spiderman, spiderman, does whatever the spider can. One contestant is zipping from one point to the next (grapple)
Burn it, burn it, burn it all down hahaha haha! (Flamethrower)
Is animation cancelling with the Sword bannable? I've heard talks about it being so, but didn't know for sure
One contestant is feeling like he's about to do a fixer upper, smashing through those walls with ease (sledge)
That was a slam I haven't seen since King Kong (Charge n Slam)
Like a truck vs roadkill, this contestant is charging through opponents left and right (charge n slam)
One contestant is feeling a bit electric, zapping people left and right (stun gun)
This contestant seems to be building themselves a bunker with how many barricades they're placing (barricade)
The healing is not as rewarding as the hurting, a contestant has somehow gotten multiple kills with their defibrillator (defibs)
Feeling a bit revolutionary, one contestant has gotten multiple kills with their AKM (AKM)
We got a fast shot in the arena, one contestant is fanning down the competition (revolver)
Katana for mediums
Fists for heavy
Goodbye
One contestant is a good medic, healing their teammates back to health multiple times (heal beam)

