Why should a creature brought to a battle but doesn’t fight be on cooldown
What if the creatures cooldown is base on the amount of health it’s has at the end of the battle
Example- if my creature fought and was on Near or full health it should only have a cooldown for 1 hour
But if a creature is near or already defeated it should stay at the normal cooldown
They should add a feature where to Instantly get a creature off a cooldown they would need to feed it a lot of food
(Amount depended on rarity of creature)
(Legendary/Hybrids needing 1 million or more)
(SUPER HYBRIDS taking 25 Million)