#Could item altars be teleported when the stage is cleared?

1 messages · Page 1 of 1 (latest)

small compass
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Hey there, I'm really enjoying the game, first time I feel compelled to actually go and get in touch with dev team to share feedback ❤️

So, my point — in online matches, it is extremely common that a player or two have not interracted with all of the item altars before the boss fight. So, on every stage, you all spend from 10s up to a minute of time waiting for those, who still have loot to catch.

I was thinking if there could be a way to mitigate this? I guess it would save some players time and not force you to run around the empty map at the end of the stage.

I realise that there's probably no elegant solution to this, and just teleporting item altars probably will be weird... also they are usually neatly located across the map, hugging a wall or a nook, which might be not granted near a portal to the next stage. But maybe there are other people with brighter ideas on how this could be improved.

iron mauve
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Its the whole point of the game. If you have to spend more time running around the map collecting items you're probably not running through the map in an efficient way, hence you are punished by the stage scaling longer.

Its entirely possible to finish the stage objective, get every single item on the map, and also beat the boss in around 4 - 5 minutes, even on stage 1. Try to start the stage objective immediately so you get more enemies and can farm prisms better.