#Being body blocked is my leading cause of death, plus poor damage taken indicators

1 messages · Page 1 of 1 (latest)

nova cobalt
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As titled. Being surrounded by enemies and being body blocked either by environment or groups of chonkers is the main way I've died in all of my runs. It happens too easily at higher stages when enemies take longer to kill. Would love for some of the abilities to have a bit of knockback added to them so you can fight your way out of a crowd instead of having to depend on your dash style ability to exit.

Also taking damage is hard to see unless you are staring at your health bar. On a 21:9 monitor it's hard to keep looking over all the time. Give me the option to display a small HP bar on top of my char. Also make the screen borders flash when damage is taken, or give me some audio/visual clues that I'm taking damage. Bonus if these indicators scale with damage taken recently.

normal fjord
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dito 😄

cold cedar
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Good points! for the knockback - you may have a Kettlebell item that does exactly what you've described

shrewd bramble
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This. Since the objectives can spawn anywhere around the maps, you can have a totem that's in a corner with three walls around it, and constantly get blocked by mobs. Totally fine to get damaged from contact, but at least let us move through enemies.

hexed acorn
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the dashes have the ability to go through enemies so on most characters if you get a 3 stack of dashes then you basically have it infinitely

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and it can be pretty useful on most characters like probably nidum and for sure on pandora and hybrid

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not sure about bastion havent used him too much

gray ivy
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skill issue

cold cedar
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Lol definitely not skill issues. We know about the problem and while we can't fully get rid of enemy blocking colliders, we will introduce more abilities to negate that

gray ivy
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Enemy blocking is a functional mechanic that is challenging and engaging when deciding a route to escape/ train enemies, personally I enjoy it

bold hamlet
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there is one item that pushes the enemies back, but to be honest, it doesn't push enought to make that item even reliable compared to anything else you have to choose on those 3 options.