#cw-racingapp: Drifting

1 messages · Page 1 of 1 (latest)

hushed bobcat
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Add a drifting category option to cw-racingapp

  • Separate race category for drifting on created tracks that have "drift" tags attached so you can drift on already created tracks or assign drift only tracks by not adding "race" tags
  • Winner is decided on drift score points rather than finishing time with separate drift leaderboards using drift points
  • System to score points on your drifts. Measuring angle of car based on direction of travel while traction is lost. Track distance to check points to disable earning of drift points during distance already travelled to stop cheating
  • Time limits to drift sessions to stop people trying to do slow long drifts
  • Can be set up as group races or drift bounties
dry locust
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Something I've been wanting to add for sure.

The hardest part is figuring out the scoring system. GTA don't have any natives to help this afaik.

Adding a drift type would be easy enough with the recent metadata addition.

Only issue is that right now the payouts are done when races complete the race, not when everyone does. So the payment system would need a big update.

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If the server I work on now, Paradym, are interested in it I might look into this.

sharp gull
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I imagine you'd have to compare velocity vector to the car's heading to find the angle of the drift, then with that information create a custom scoring system. That's definitely something I imagine you'd take heavy inspiration from other racing game mediums which also have more arcade style driving.

Changing payouts to once the race finishes rather than the individual racers would most likely have to add some form of DNF for regular races to account for the possibility of someone taking the race hostage so no one receives payouts from the buy-in pot.

dry locust
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Yeah but in most other games it's always shitty and feels like it's 99% abuse of systems and 1% nice drifts lul

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I do have some ideas for a driving scoring system (think Forza Horizon) where this could be nice.

I'd personally preffer to be able to see this drift score outside of racing also

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but racingapp could use that resouce to determine it

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(it'd most likely be a small paid resouce tho)

sharp gull
hushed bobcat
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That's pretty much what I thought. I might have a crack at doing a score system myself see what I can come up with

barren seal
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I have the RAHE Drifting System tablet but one part is incomplete. I don't know if it will help you to read part of its code and guide you as I did it.

brave hinge
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We need drifting 😄

dry swift
austere mauve
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what script it is ?

dry swift
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EasyDrift

barren seal
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It would be worth adding in the section that you can select the race mode as well as sprint or circuit, which is a new drift mode, which has the logic that each racer starts the race with a 5-second advantage, that is, one racer starts 5 seconds ahead of the other and so on, since it would be by point, not by whoever reaches the finish line, and to count the points, the EasyDrift counter is used and the points are linked to a database to determine the winner and have a leader per track.

The way I present it, it is easy to read, but I know it is complex to do.

barren seal
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I have created the drift racing mode that works with point instead of time. I am solving some things about how the records are stored, but I have already finished the logic.