#CW- CRAFTING Random Blueprint Item

1 messages · Page 1 of 1 (latest)

strange dragon
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Is there a way to create a random blueprint item?

For example:
I have a looting script that you put the item you want to loot. I want the player to loot the trash, and it gives you a random blueprint. Is there a way to make this happen, since the loot script calls for you to enter item codes?

stable fjord
#

You'll have to edit the trash script and add the export thats provided to give random blueprints

green jolt
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Put this after the giveitem function

exports['cw-crafting']:giveRandomBlueprint(src, rarity, failchance)