#CW- CRAFTING Random Blueprint Item
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
Is there a way to create a random blueprint item?
For example:
I have a looting script that you put the item you want to loot. I want the player to loot the trash, and it gives you a random blueprint. Is there a way to make this happen, since the loot script calls for you to enter item codes?
You'll have to edit the trash script and add the export thats provided to give random blueprints
Put this after the giveitem function
exports['cw-crafting']:giveRandomBlueprint(src, rarity, failchance)