#Wrong check in cw-tuning

1 messages · Page 1 of 1 (latest)

crystal smelt
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Hey man I noticed there's a small error in the client/client.lua file , funtion openMenuForModify() at the line 770 where you check if the player can remove the part or not. I think the check should be

   if (tonumber(variantData.tier) > Config.MaxTierForNonMechanics) and not hasJob then
 

Instead of

   if (tonumber(variantData.tier) > Config.MaxTierForNonMechanics) and hasJob then

I hope im not mistaken cause my brain is a mush right now!
Thanks for the awesome scripts !

P.S I couldn't find the tuning tag for the post.

turbid urchin
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P.S I couldn't find the tuning tag for the post.
There's a special channel for support for paid scripts. If you want access you can DM me the transaction id and email/tebex of buyer 👍

crystal smelt
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Turns out I updated a couple hours before the fix.

turbid urchin
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Ah phew. thought maybe i'd forgotten to add that fix