#skillgain cw-crafting
1 messages · Page 1 of 1 (latest)
Don't think so.
['lockpick'] = {
category = "Tools",
toItems = { lockpick = 1 },
materials = { metalscrap = 12, plastic = 12 },
craftingTime = 3000,
craftingSkill = 0,
gainxp = 10,
}
increaseCraftingSkill(src, Config.CraftingRepGainFunction(recipe.craftingSkill)*craftingAmount, item.skillData.skillName)