Something led me to look at the format of the .spz2 savegame files. I was surprised at how easy they are to inspect and manipulate.
And then game the system with them.
I created a new temp game, insane challenge, saved, manipulated the savegame file, and imported a new game. In the new game, I now have:
- 1 billion blueprint credits
- 1 billion research credits
- 1 billion saved shapes for all milestone shapes
- operator level 100000
- all operator level shapes at level 70
- 0 used platforms or machines
- 0 delivered shapes
I haven't tried, but I'm assuming I could use this to artificially get steam achievements or mode operator licenses or who knows what else. Kind of made me lose interest in the whole leaderboard thing.
I don't know where the best place to mention this is, or if I should even mention it at all.