#Copy paste between levels in machine view, do not copy pipes :(

9 messages ยท Page 1 of 1 (latest)

opaque trail
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When i made 1 level, i want to copy to 2 and 3 level . But pipes wasn't copied ๐Ÿ™ All other machine are copied except the pipes.
Game it's really cool. I can spent a lot of time in game ๐Ÿ˜‰ too much time, truly ๐Ÿ™‚

arctic patrolBOT
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Copy/Pasting a 3x3 or Cross island (+) doesn't retain its contents.
Done โ€ข Priority: High โ€ข Fix: 4.1 - EA Prototype โ€ข Resolution: Done

When copying and pasting a 3x3 or Cross Space Platform, the structures placed on that platform are not copied along with it. To reproduce, place a 3x3 or Cross-shaped platform, add any building to it, then copy and paste the platform. The expected behavior is that all contents should be duplicated, but instead only the empty platform is copied. This appears to be related to how the IslandId and origin position are handled, with blueprints using different coordinate systems than other parts of...

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Toggle floor visibility does not select only top layer
Done โ€ข Priority: High โ€ข Fix: Version 0.0.9 โ€ข Resolution: Done

When toggling Level visibility off and attempting to select structures on only the top Level, the Area Selection incorrectly selects structures from all Levels below instead of just the visible top Level. This occurs when placing Machines like Fluid Launchers and Belt Launchers on multiple Levels, moving to the 3rd Level, disabling Level visibility, and then trying to drag-select across that Level. The expected behavior is that only Structures on the currently visible Level should be selected...

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Pipe related interactions using blueprints severely affects performance after the blueprint refactor
Done โ€ข Priority: Critical โ€ข Fix: 1.0.0 Release โ€ข Resolution: Not A Bug

Pipe-related interactions using blueprints severely affect performance after a blueprint refactor. Holding or moving blueprints containing pipes over a Space Platform causes significant performance degradation, whether the platform is empty or has machines on it. Additionally, moving blueprints without pipes over platforms that already have pipes placed on them also causes poor performance. The expected behavior is that performance should be at least as good as it was before the refactor. Thi...

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Contents of a machine platform are blank for the portion placed over space belts or space pipes
Done โ€ข Priority: Critical โ€ข Fix: 1.0.0 Release โ€ข Resolution: Fix Verified

When a Machine Platform is placed over existing Space Belts or Space Pipes, the contents of the Machine Platform are deleted for the portion that overlaps those Space Belts or Space Pipes. This can be reproduced in Classic Mode on a Regular scenario by copying a Machine Platform and placing it over a Space Belt or Space Pipe. The expected behavior is that the Machine Platform contents should always be preserved when replacing a Space Belt or Space Pipe. The fix has been verified.

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Duplicated blueprint UI when copying a BP in build mode
Done โ€ข Priority: High โ€ข Fix: 1.0.0 Release โ€ข Resolution: Fix Verified

When copying a blueprint in Machine View using Ctrl+C, the UI on the right side of the screen appears duplicated. This issue only occurs in Machine View and does not happen when copying blueprints in Space View. To reproduce, start any game, place any conveyor belt, and copy it with Ctrl+C. The expected result is no duplicated UI elements. The fix has been verified.
๐Ÿ’ฌ Threads: [1.0.0-A3-RC1] the right-side interface

thin root
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the pipes seem to be there in the screenshot, just that they're empty because there is no fluid on the corresponding lanes of the space pipe

opaque trail
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Yes, you are right, sorry for trouble. It's late ๐Ÿ˜‰ after too many hour in game.