#[1.0.3-rc3] Mission #19 in hexagonal mode is unlocked before having the required tools for it
9 messages · Page 1 of 1 (latest)
Thank you for reporting this bug! Our team will review your report soon.
Feel free to add more details in follow-up messages — we're also scanning for duplicate reports automatically now.
📨 There are currently 37 reports awaiting team review. Due to the high volume, it may take a little longer for us to get to yours.
⏰ Our team is off on weekends, so it may take a bit longer for us to review your report. Thank you for your patience!
📋 Log files help us investigate issues. You can find yours here:
• Windows: %USERPROFILE%\AppData\LocalLow\tobspr Games\shapez 2\Player.log
• macOS: ~/Library/Logs/tobspr Games/shapez 2/Player.log
• Linux: ~/.config/unity3d/tobspr Games/shapez 2/Player.log
💾 Savegame files (.spz2) are very helpful if relevant to the issue!
Export via Main Menu → Play → click the download icon on the relevant savegame.
You can also find them here:
• Windows: %USERPROFILE%/AppData/LocalLow/tobspr Games/shapez 2/
• macOS: ~/Library/Application Support/tobspr Games/shapez 2/
• Linux: $XDG_CONFIG_HOME/unity3d/tobspr Games/shapez 2/
Second task in “Blueprint Baron” track unlocks too early
Done • Priority: Medium • Fix: 4 - Early Access • Resolution: Done
The second Job in the Blueprint Baron track unlocks before Milestone 5 is completed, even though it requires the Pin Pusher which is only available after completing Milestone 5. This causes the Job to appear in the Pinned Tasks list before the player has access to the required Machine to complete it. The Job should only unlock after the Pin Pusher becomes available through Milestone 5 progression.
Insane tasks 19 and 20 are out of order
Done • Priority: Medium • Fix: Dimension Update Patch 1 [0.1.1] • Resolution: Done
In Insane scenario, Jobs 19 and 20 appear in the wrong order. Job 19 requires Support Pins and remains locked after Milestone 3, while Job 20 does not require Support Pins and unlocks first. This occurs because Job 19's Support Pin requirement prevents it from unlocking at Milestone 3, causing Job 20 to become available before Job 19. The expected behavior is that Job 19 should unlock before Job 20. This issue is specific to Insane scenario and has been fixed in version 0.1.1.
💬 Threads: [0.1.0-PRE7-RC1] Insane tasks 19 and 20
Optional milestone "Belt Speed 2" is available before unlocking stacker (needed)
Done • Priority: High • Fix: OLD Early Access • Resolution: Done
The optional Milestone "Belt Speed 2" becomes available after completing Milestone 5, but requires the Stacker to complete. However, the Stacker is only unlocked at Milestone 6, making it impossible to complete the Job at the intended stage. This creates a progression bottleneck where players cannot finish the Belt Speed 2 Milestone until they progress further than when it first appears. The Job should either be unlocked alongside the Stacker at Milestone 6, or the Stacker should be available...
Insane task #22 appears to have two tasks in wrong order
Done • Priority: High • Fix: 4 - Early Access • Resolution: Done
In Insane scenario, Job number 22 has two tasks that appear to be in the wrong order. The third task in the list is the second task but with one fewer layer, which is unusual for typical task progression. This ordering is atypical compared to how jobs normally progress in difficulty. The issue has been verified as fixed via a GitHub pull request.
Only 3 levels of tasks are unlocked on hexagonal mode
Done • Priority: Highest • Fix: Dimension Update [0.1.0] • Game: 0.1.0-pre3-rc1 • Resolution: Cannot Reproduce
In Hexagonal mode, only 3 levels of Jobs are unlocked and players cannot progress beyond the 3rd Job even after reaching Milestone 2. The remaining Jobs stay blocked, preventing players from earning Research Credits needed to upgrade their Machines. The issue was reported on the Steam release, but QA could not reproduce it on the latest master build where Job #4 and further tasks unlocked as expected after completing Milestone Deliveries to The Vortex.
you can get the shapes by mining them from asteroids on the map (like the task name implies)
Indeed! They were so far away I didn't realise that, thanks.