I had stepped away from the game for a second, and when I came back the main view of the game was a nondescript purple screen. Menus were still responsive and I could view operator levels and such, but the simulation itself had apparently crashed. I was unable to save my game and eventually had to quit without saving, which then triggered the unity crash reporter. Savefile and logfile attached, although if there was a condition in the save that caused this, it's likely not present in this save since the game had crashed and my autosave interval is set low
Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object
at Game.Core.Belts.BeltPath.FastBeltPathLane.CanAcceptItem (IBeltItem itemToTransfer) [0x00030] in <27f05032f927428cb7066f7179dba2fa>:0
at BeltPathLane.MoveItem_SAFE (System.Int32 slotIndex, Game.Core.Simulation.Steps steps_S, System.Int32& newSlotIndex) [0x001a0] in <27f05032f927428cb7066f7179dba2fa>:0
at BeltPathLane.Update (Game.Core.Simulation.Ticks delta_T) [0x0003e] in <27f05032f927428cb7066f7179dba2fa>:0
at Game.Content.BuildingPath.Simulation.ConveyorPathSimulation.Update (Game.Core.Simulation.Ticks startTicks, Game.Core.Simulation.Ticks deltaTicks) [0x00000] in <b31cac0ab19b4e2bb159e02c12cf4edb>:0
at Game.Core.Map.Simulation.Clustering.SimulationCluster.Update (Game.Core.Simulation.Ticks deltaTicks) [0x00081] in <2c9dfac3944b455e91e75982a146a8fb>:0
Rethrow as AggregateException: One or more errors occurred. (ConveyorPathSimulation @ index 18/40
(ConnectableConveyorSimulation @ GlobalChunkCoordinate(527, -376, 0))
2 connected to:
- BeltPortTransferSimulation (19/40)
- BeltPortTransferSimulation (17/40)