#blueprints on deck problem on multi-OS platform

5 messages · Page 1 of 1 (latest)

deep haven
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I play Shapez 2 on both macOS and Windows using cloud sync. I noticed that blueprints with Korean names disappear from the hotbar when switching between OS environments. This issue only happens with Korean characters; English-named blueprints sync without any problems.

indigo idolBOT
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Thank you for reporting this bug! Our team will review your report soon.
Feel free to add more details in follow-up messages — we're also scanning for duplicate reports automatically now.
📨 There are currently 26 reports awaiting team review. Due to the high volume, it may take a little longer for us to get to yours.

📋 Log files help us investigate issues. You can find yours here:
Windows: %USERPROFILE%\AppData\LocalLow\tobspr Games\shapez 2\Player.log
macOS: ~/Library/Logs/tobspr Games/shapez 2/Player.log

💾 Savegame files (.spz2) are very helpful if relevant to the issue!
Export via Main Menu → Play → click the download icon on the relevant savegame.
You can also find them here:
Windows: %USERPROFILE%/AppData/LocalLow/tobspr Games/shapez 2/
macOS: ~/Library/Application Support/tobspr Games/shapez 2/

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Characters illegal for filenames in windows can be created in Linux/Mac causing errors for steam cloud syncing when changing to windows.
To Do • Priority: Low • Fix: None

Blueprints created on Linux or Mac with filenames containing characters illegal on Windows (such as ? " / \ < > : |) can be uploaded to the Steam cloud successfully but cause download errors when syncing to a Windows machine. This occurs because Windows does not allow these characters in file paths, resulting in I/O operation failures during cloud sync. To reproduce, a user can create and name a blueprint using any of these characters on Linux or Mac, let Steam upload it, then attempt to sync...
💬 Threads: Steam cloud errors for blueprints that c

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Blueprint hotbar not saved via cloud
Done • Priority: Medium • Fix: Dimension Update [0.1.0] • Resolution: Done

The Toolbar is not saved via cloud when the player installs shapez 2 on another PC. The cloud Savegame transfers everything else correctly except the Toolbar configuration. This means players have to reconfigure their Toolbar from scratch on each new device. The issue was fixed in steamworks and requires restarting Steam to take effect, working immediately even with version 0.0.8.

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Changing steam accounts causes the contents of save folders and the blueprints folder to be permanently deleted IF the title is owned on multiple accounts
To Do • Priority: Medium • Fix: None • Game: 1.0.3-rc2

Switching between two Steam accounts that both own shapez 2 causes the contents of the save folders and the blueprint folder to be permanently deleted, though the folders themselves remain. This occurs even with Steam Cloud disabled for both accounts. To reproduce, the user must have two Steam accounts owning the game, clear the Steam userdata app folders, launch the game on one account, create and save a game, then switch accounts. Upon switching, all savegame files and blueprints are wiped....
💬 Threads: [1.0.3-rc3] Changing steam accounts wipe