#Ghost Production

6 messages · Page 1 of 1 (latest)

nimble cobalt
#

I'm about to build a MOM again. And I was thinking, I don't want to use my real Shapez I farm to test my construction. Instead it would be nice to have a kind of holografic Shapez Production Output line, you can define, like in the picture I edited.

grizzled quartz
#

there are a few ways you can sort of do this

open isle
#

As helpful as previews are for this, it requires a gap in your production line, so you can’t see what’s happening at every stage of the pipeline at once.

grizzled quartz
#

you can also split off a belt and not connect it to anything to get the preview

open isle
#

Yes, but seeing the middle state of a machine often requires deleting pieces and then undoing. It's more dificult to reason about. As a game, that's not always a bad thing, overcoming friction is the point. But, it is friction, and all friction needs to be a decision by the developer. Adding ghost production would be a quality of life improvement, but I'm not confident it would make the game better nor worse.

nimble cobalt
#

It was an idea, and I've overcome this trouble and connected at last my build with the line to see where the problems are. I know, it's maybe not as useful as I thought it would be. And I also don't know how difficult it would be to implement such a thing.
Oh, and I'm not willing to use cheats even it would help, it feels kinda wrong not play the game as intended 😊 .