#[1.0.3-rc3] Vortex not showing shape accepted

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Current milestone shows red cross but accepts and counts
Done โ€ข Priority: High โ€ข Fix: 4 - Early Access โ€ข Resolution: Won't Fix

The player reported that their current Milestone displayed a red cross at The Vortex but still accepted and counted the delivered shapes toward completion. The delivered shapes were blue colored shapes that appeared to be rejected visually but were actually being processed. This was later clarified to not be a bug - the red cross appears intentionally for locked Milestones or Jobs, which do not show a green checkmark at The Vortex even when accepting deliveries as intended.

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Randomized Operator Goals only accepts correct rotation
Done โ€ข Priority: Medium โ€ข Fix: Dimension Update [0.1.0] โ€ข Resolution: Duplicate

Randomized Goals only accept the correct Shape Orientation, showing a red X instead of the proper Operator Shape indicator at The Vortex when rotation is incorrect. This appears specific to certain shapes like ----RuRu. The shape is being accepted when oriented correctly, but the indicator displays incorrectly regardless. This causes confusion for players who expect visual feedback matching acceptance status. The issue occurs frequently with multiple daily reports, suggesting players need cle...

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Locked but valid shapes show as incorrect on hub
Done โ€ข Priority: Medium โ€ข Fix: 4 - Early Access โ€ข Resolution: Won't Fix

When delivering shapes to the Vortex that match future locked milestones, the Vortex incorrectly shows them as invalid even though they will count toward progression. These locked but valid shapes are treated the same as completely irrelevant shapes, despite being part of in-progress operator shapes. This causes confusion because shapes that will eventually be needed appear as mistakes. The expected behavior would be for the Vortex to indicate these locked milestone shapes as correct or at le...

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Research shape clasification not working correctly
Done โ€ข Priority: Critical โ€ข Fix: 1.0.0 Release โ€ข Resolution: Done

Research shape classification is not working correctly, where only a specific rotation of a shape is recognized as a valid delivery toward goals. Rotated shapes do not show the correct classification and are not accepted. The issue was traced to a change in the research shape unifier that broke rotational independence mapping. In Manufacture Mode, Operator Level shapes were not mapped as rotationally independent, unlike in Classic Mode where they reuse milestone shapes. A fix was applied to a...

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Vortex does not accept rotated shape for random operator levels
To Do โ€ข Priority: High โ€ข Fix: Probably Never

The Vortex does not accept rotated shapes for Randomized Goals in Operator Levels. When a goal requires a specific shape, submitting a rotated version of that shape is rejected even though it should be functionally equivalent. This prevents players from completing random goals unless the shape is oriented exactly as specified. The expected behavior is that The Vortex should accept shapes regardless of their rotation since shape orientation does not affect their fundamental identity. This issu...

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HUB vortex item animation is broken
Done โ€ข Priority: High โ€ข Fix: 0.1 - Complete Visuals โ€ข Resolution: Done

The Vortex shape animation was broken after a commit that added chunks to the layer below the Vortex to prevent placements on top of the beam. The animation code made an assumption about finding the center chunk where the vortex hole is located. After the extra chunks were added to block placement below the Machine Platform, the animation was incorrectly floored down to the platform layer below, causing the animation to behave incorrectly. The issue has been fixed by correcting the center chu...