The final shape for milestone 5 is not marked as that on belts or the vortex entry. It's missing the purple backdrop other milestone shapes have. It is properly counted towards operator levels though, so it's probably just a visual issue. Saving and restarting the game didn't fix this.
#[SPZ2-5391] [1.0.3-rc3] Milestone shape 5 not marked as such on belts
11 messages Β· Page 1 of 1 (latest)
Thank you for reporting this bug! Our team will review your report soon.
Feel free to add more details in follow-up messages β we're also scanning for duplicate reports automatically now.
π¨ There are currently 85 reports awaiting team review. Due to the high volume, it may take a little longer for us to get to yours.
β° Our team is off on weekends, so it may take a bit longer for us to review your report. Thank you for your patience!
π Log files help us investigate issues. You can find yours here:
β’ Windows: %USERPROFILE%\AppData\LocalLow\tobspr Games\shapez 2\Player.log
πΎ ExoVortex
Started in
1.0.3-rc3
Last played in
1.0.3-rc3
Scenario
Classic - Regular
Seed
66909
Research
51%
Buildings
114,750
Completed
No
Milestone 7 shapes for regular mode on completion aren't showing up in the top bar
Done β’ Priority: Low β’ Fix: 1.0 Experimental β’ Resolution: Fix Verified
After completing Milestone 7 in Regular scenario Classic Mode, the milestone shape does not appear in the top bar where all completed milestone shapes are displayed. The issue can be reproduced by starting a Classic Mode save in Regular scenario, enabling cheats, using The Vortex to add enough shapes to complete Milestone 7, and then checking the top of the screen. The expected behavior is that Milestone 7's shape should be visible in the top bar alongside other completed milestone shapes aft...
The milestone 7 shape never becomes an operator shape in insane/hard
Done β’ Priority: Highest β’ Fix: 1.0.0 Release β’ Game: 1.0.0-alpha3-rc1 β’ Resolution: Fix Verified
In Classic Mode on Insane or Hard scenarios, the Milestone 7 shape does not become an Operator Shape as expected. This can be observed by opening the Milestones Screen and comparing the Milestone 7 shape against the Operator Shapes listed at the top. The shape for Milestone 7 should become an Operator Shape but is missing from that list. The fix added Operator Levels for missing Hexagonal, Insane, and Hard milestones and ensured Operator Shape entries match Milestone shapes. The fix has been ...
π¬ Threads: [1.0.0-A3-RC1] Insane Milestone 7 do not
Milestone shapes not yet unlocked indicated with Green delivery indicator
To Do β’ Priority: Medium β’ Fix: Post 1.0
The delivery indicator on The Vortex incorrectly shows a green background when delivering a milestone shape that belongs to the current milestone but has not yet been unlocked due to prerequisite progression. To reproduce, start a new game in any difficulty and deliver a milestone shape that is blocked by a prerequisite, such as delivering red full circles instead of the required half red circles. The expected behavior is that locked milestone shapes should not display a green delivery indica...
Operator level is not unlocked on completing the first milestone in classic mode
Done β’ Priority: Critical β’ Fix: 1.0.0 Release β’ Resolution: Duplicate
In Classic Mode with the Regular scenario, the Operator Level is not unlocked after completing the first Milestone. After delivering the required shapes to complete the first Milestone, the Operator Level and Operator Shape screen do not become accessible as expected. The issue can be reproduced by starting a new Classic Mode savegame and using cheats to deliver shapes for the first five Milestones. After unlocking the first Milestone, the Operator Level screen should become available but doe...
Milestone 8 for classic mode regular mode is leaving a blank area where the required shapes should be.
Done β’ Priority: Critical β’ Fix: 1.0 Experimental β’ Resolution: Fix Verified
In Classic Mode with Regular scenario, Milestone 8 displays a blank area instead of showing the required shapes. The issue occurs when viewing the Milestones Screen and scrolling to Milestone 8. Players cannot see what shapes are needed to complete this milestone. The expected behavior is that Milestone 8 should display the required shapes like other milestones. This has been fixed in the master build.
Locked but valid shapes show as incorrect on hub
Done β’ Priority: Medium β’ Fix: 4 - Early Access β’ Resolution: Won't Fix
When delivering shapes to the Vortex that match future locked milestones, the Vortex incorrectly shows them as invalid even though they will count toward progression. These locked but valid shapes are treated the same as completely irrelevant shapes, despite being part of in-progress operator shapes. This causes confusion because shapes that will eventually be needed appear as mistakes. The expected behavior would be for the Vortex to indicate these locked milestone shapes as correct or at le...
Found 6 similar reports β’ Searched 3,618 reports β’ Use /check-duplicates to recheck
Hey @fervent hinge ! There's currently a bug with spacer wagons breaking prediction. We're working on fixing the issue on our side but in the meantime as a workaorund you can replace the spacer wagon with any other wagon and it should work
[SPZ2-5391] [1.0.3-rc3] Milestone shape 5 not marked as such on belts