#[1.0.3-rc3] Delivered shape is counted as a different shape in Classic Mode Hard Scenario Milestone

19 messages Β· Page 1 of 1 (latest)

left dove
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Description:
While playing the Hard Scenario in Classic Mode (Milestone 4), the shape I deliver does not match the shape that gets counted by the game.

I am delivering the required shape, but after delivery, it is recognized as a different shape.

Expected Behavior:
The delivered shape should be counted exactly as the shape delivered.

Actual Behavior:
A different shape is counted after delivery.

Delivered Shape (Shape Code):
P-CcRcCc:P-CwRwCw:Rw------

Counted As (Shape Code):
--CcRcCc:--CwRwCw:--------:Rw------

Additional Info:

Mode: Classic Mode (Hard Scenario)
Milestone: 4

Attachments:

  • Screenshots
  • Savegame
quick flumeBOT
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Thank you for reporting this bug! Our team will review your report soon.
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quick flumeBOT
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In Classic Mode on Insane or Hard scenarios, the Milestone 7 shape does not become an Operator Shape as expected. This can be observed by opening the Milestones Screen and comparing the Milestone 7 shape against the Operator Shapes listed at the top. The shape for Milestone 7 should become an Operator Shape but is missing from that list. The fix added Operator Levels for missing Hexagonal, Insane, and Hard milestones and ensured Operator Shape entries match Milestone shapes. The fix has been ...
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πŸ’¬ Threads: [0.1.0-pre5-rc1] Operator level: Insane

placid sinew
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you're delivering {P-CcRcCc:P-CwRwCw:P-------:Rw------} instead of {P-CcRcCc:P-CwRwCw:Rw------} (1 too many pins in the corner)

hollow windBOT
placid sinew
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but the statistics menu does also show the pins missing which is funky

left dove
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Thank you for your response.

As you pointed out, my shape was indeed incorrect.
I think I also figured out why the pins were missing.

I was unintentionally creating the white pinned rectangle using a rather unusual method, and I suspect that this caused the issue.

Specifically, this setup is located at 3|-H.
There, I intended to create Rw------, but I was actually producing P-------:Rw------.

I meant to use the platform that extracts the top-left part, but instead I mistakenly used the platform that extracts only the pins.
Because of this, the result became a pinned rectangle.

I believe this process might be related to the pins disappearing after delivery.

When I created the white pinned rectangle using the normal method, it was counted correctly.

left dove
quick flumeBOT
hollow windBOT
quick flumeBOT
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❌ Your bug has been closed as not a bug. If you believe this is an error, please use the /reopen-bug command.

left dove
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Thank you for the clarification.

I understand that the originally reported issue was not considered a bug. However, I still believe that the disappearing pins are unintended behavior.

Therefore, I will create a new bug report with an updated title focusing specifically on the pin disappearance problem.