#Achievement Captivity Device is slightly bugged

9 messages Β· Page 1 of 1 (latest)

glacial trail
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All other deliver quantity of shape achievements are triggered on the very last step of task/jobs. This one however triggers on the intermediate step (the one before the last).

I noticed it because I usually play with shape multiplier 0% (need to deliver just one shape) and today I was completing the achievements for platinum trophy.

mossy flameBOT
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πŸ“‹ Log files help us investigate issues. You can find yours here:
β€’ macOS: ~/Library/Logs/tobspr Games/shapez 2/Player.log

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Marathon and Can't Stop achievements not triggering on reaching required Operator Levels
Done β€’ Priority: Critical β€’ Fix: 1.0.3 release (Hotfix 1) β€’ Game: 1.0.0-rc2 β€’ Resolution: Fix Verified

The "Marathon" and "Can't Stop" achievements do not trigger at the correct Operator Levels. "Marathon" should trigger at Operator Level 100 but instead triggers at approximately 200, and "Can't Stop" does not trigger at all upon reaching Operator Level 250. The issue is reproduced by clearing achievement data, loading a savegame, and claiming Operator Levels on the Milestones Screen. The root cause was a code change that broke the "count" counting mode initialization for this achievement type...
πŸ’¬ Threads: [1.0.0-rc2] 1.0.1-RC1 Marathon and Can't

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Achievement 'Serious' can unlock early after unlocking 24 achievements during gameplay.
To Do β€’ Priority: Low β€’ Fix: None β€’ Game: 1.0.3

The "Serious" achievement, which requires earning 25 achievements, is incorrectly unlocking early after only 24 achievements. The issue occurs on macOS when the game is launched offline, achievements are earned during the offline session, and the player reconnects to the internet and switches back to Steam. At the moment of reconnection, the achievement triggers prematurely. The expected behavior is that "Serious" should only unlock after 25 achievements have been earned.
πŸ’¬ Threads: [1.0.3 rc-3] Acheivement 'Serious' trigg

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T Splitter achievement triggers when 1 splitter is placed, not 25
Done β€’ Priority: Critical β€’ Fix: 1.0.0 Release β€’ Resolution: Fix Verified

The T-Split achievement, which requires placing 25 T-Splits, incorrectly triggers after placing only 1 Split. This can be reproduced by starting a game that supports achievements and placing a single T-Split. The achievement should only unlock after 25 T-Splits have been placed. The issue was identified as a content migration problem and has been fixed and verified.

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The Certified achievement is triggered on starting certification
Done β€’ Priority: High β€’ Fix: 1.0.0 Release β€’ Resolution: Not A Bug

The Certified achievement was reported to trigger immediately upon starting Certification instead of upon completion. The reporter attempted to reset progress by deleting achievements.bin and all savegames, then starting Certification fresh. However, the issue was caused by not also deleting a separate file where the Certification completed flag is stored. After fully clearing all saved data in the folder, the achievement triggered correctly on completion. This was confirmed as not a bug.

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Achievements - Technical Implementation
Done β€’ Priority: Critical β€’ Fix: 1.0.0 Release β€’ Resolution: Done

Multiple achievements in shapez 2 are failing to unlock or tracking incorrectly due to various implementation and content issues. Shape-matching achievements like DungeonKeeper1, DungeonKeeper2, FlyMeToTheMoon, and Smile were broken because Support Pins and rotations were not handled consistently with other shape deliveries. Throughput-based achievements such as UsainBolt, Radcliffe, and JenniferPierce had imprecision issues in their statistics tracking, causing them to trigger at incorrect t...

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Railroader Achievement unlocks at 100 rail tiles instead of 100 locomotives
Done β€’ Priority: Highest β€’ Fix: 1.0.0 Release β€’ Game: 1.0.0-RC2 β€’ Resolution: Fix Verified

The Railroader achievement unlocks after placing 100 rails instead of the intended 100 locomotives. The achievement description states it should trigger upon placing 100 locomotives, but it incorrectly tracks rail tiles placed instead. This was caused by a configuration issue with the achievement. The fix has been verified in build 1.0.0-rc3 on Steam.
πŸ’¬ Threads: [1.0.0-rc2] Railroader Achievement unloc