I'm working on the second-to-last operator milestone and have been having issues with scaling. When the game first loads (which takes 1m40s on my 12700k) the game is using ~7GB of memory. Whenever I copy a blueprint, that jumps up by hundreds of MB.
After an hour or so of "normal" play, my ram usage is up near 20 GB.
I've attached my savegame and player log