#[SPZ2-6003] [1.0.3-rc3 Linux] crashes every time there is a steam achievement

10 messages Β· Page 1 of 1 (latest)

glacial eagle
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Every time a steam achievement pops up, the game crashes. This just happened with both the "I need Trains" achievement and the "Assembly Line" achievement, and also happened with three achievements on April 28th. When I played immediately after 1.0 release (sometime before April 26th), steam achievements appeared fine with no crash.

This crash happened both in Fullscreen and in Windowed mode.

Linux kernel 6.18.12 SMP PREEMPT_DYNAMIC
GPU: AMD Radeon RX 6600/6600 XT/6600M
Windowing system: X.Org X Server 1.21.1.21

viscid sphinxBOT
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Thank you for reporting this bug! Our team will review your report soon.
Feel free to add more details in follow-up messages β€” we're also scanning for duplicate reports automatically now.
πŸ“¨ There are currently 41 reports awaiting team review. Due to the high volume, it may take a little longer for us to get to yours.

πŸ’Ύ Savegame files (.spz2) are very helpful if relevant to the issue!
Export via Main Menu β†’ Play β†’ click the download icon on the relevant savegame.
You can also find them here:
β€’ Linux: $XDG_CONFIG_HOME/unity3d/tobspr Games/shapez 2/

viscid sphinxBOT
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One time crash when pausing with 'P' and minimizing game
Done β€’ Priority: Medium β€’ Fix: None β€’ Resolution: Cannot Reproduce

A player experienced a one-time crash to desktop when pausing shapez 2 using the keybinding 'P' and then minimizing the game window to search the Wiki in their browser. The crash occurred without warning and the player could not reproduce it afterward. Log analysis revealed a fatal Mono runtime error and a native fault reporting error, but insufficient data was available for full diagnosis. The development team attempted multiple reproduction attempts across different builds but could not rec...
πŸ’¬ Threads: [0.0.9-RC7] Crash (SIGSEGV?)

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Crash on startup
Done β€’ Priority: Medium β€’ Fix: Version 0.0.9 β€’ Game: 24.2.2 β€’ Resolution: Won't Fix

shapez 2 crashes on startup with a SIGSEGV error when running natively on Linux, likely triggered by recent OS package updates (such as mesa, mutter, vulkan-loader, or xwayland). The game was previously working but newer package versions broke compatibility. Running under Proton appears to work as a workaround, though sound issues were also reported. The crash occurs in native code before the menu is displayed. This is not something the development team can fix on their end, so using Proton i...
πŸ’¬ Threads: [1.0.3-rc3 Linux] Game launches for a fe

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[Linux] Title always exits shortly after starting it
To Do β€’ Priority: High β€’ Fix: None β€’ Game: 1.0.3-rc3

On Linux (Ubuntu and Arch), shapez 2 crashes shortly after launching, though the issue is not 100% reproducible. A fatal runtime error occurs in the Mono runtime or a native library. The crash can be worked around by using a non-native resolution or by manually creating a display.json file in the local folder with a specific resolution and windowed mode. The expected behavior is that shapez 2 starts successfully every time without requiring manual configuration changes.
πŸ’¬ Threads: [1.0.2-rc1] [Linux] Fullscreen not worki

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[Linux] The title will end straight after starting a few times before starting properly
To Do β€’ Priority: Medium β€’ Fix: None β€’ Game: 1.0.3-rc3

On Linux (Ubuntu, Arch), shapez 2 crashes immediately after launching multiple times before eventually starting properly. The issue is triggered by a fatal runtime error in the Mono runtime or one of its native libraries, with native fault reporting also failing, which leaves some diagnostic information unavailable. The expected behavior is that shapez 2 should start properly on the first launch attempt.
πŸ’¬ Threads: [1.0.3-rc3] Game crashes a few times bef

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Fatal Error after achievements.bin file is corrupted
To Do β€’ Priority: Highest β€’ Fix: None β€’ Game: 1.0.3-rc3

shapez 2 crashes with a fatal NullReferenceException when the achievements.bin file is corrupted or empty. This can be triggered by manually creating an empty achievements.bin file or when the disk fills up during gameplay while achievements are being saved. The game should handle a corrupted achievements file gracefully and continue running normally instead of producing a fatal error. Unlike savegame backups and blueprints, the achievements deserialization currently lacks robustness and fall...
πŸ’¬ Threads: Game wont run after changing settings

wise crane
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The crash log appears to be related to the known issue with some interactions between Vulkan and Unity. I'm adding it to those reports.

If it's only occurring when the achievements unlock, disabling the steam overlay for now on shapez 2 may be able to prevent instability when these occur. Part of the issue Vulkan/Unity issue can manifest with the driver potentially crashing when the game focus is lost, such as performing actions outside the application. The steam overlay from achievements might be contributing to this.

Thank you,
Josh

viscid sphinxBOT
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[SPZ2-6003] [1.0.3-rc3 Linux] crashes every time there is a steam achievement