#[SPZ2-6012] Belt preview not updating after belt filter

9 messages · Page 1 of 1 (latest)

young isle
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The preview at the end of the belt shows multiple possibilities even after my belt filter and rotator should solve this into a uniform position.

lethal irisBOT
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Belt filters show predictions for all possible states all of the time
Done • Priority: Highest • Fix: 1.0.0 Release • Game: 1.0.0-beta3 • Resolution: Not A Bug

Belt Filters display Shape Previews for all possible states simultaneously, regardless of the current state set by a Toggle Button. When a Toggle Button changes the Belt Filter's direction, the Shape Previews do not update to reflect only the active state. The expected behavior is that Shape Previews should change according to the Belt Filter's current state. This was reported in Classic Mode on the Regular scenario. A developer noted this works as intended, as wires are not factored into Sha...
💬 Threads: [1.0.0-Beta-3] Preview suc is still real

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New predictions show before a belt filter but not after
Done • Priority: High • Fix: None • Resolution: Duplicate

Shape Previews stop displaying after passing through a Belt Filter, even though they show correctly before reaching it. This occurs in Classic Mode when placing a Belt Filter on a conveyor line - the preview system appears to be blocked by the filter structure. The expected behavior is that Shape Previews should continue to display after Belt Filters, showing the predicted shapes based on the filter's configured Signal input. This makes it difficult to visualize what items will pass through t...

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Belt filters are not showing previews
Done • Priority: High • Fix: 1.0.0 Release • Resolution: Done

Shape Previews disappear from Conveyor Belts when shapes pass through a Belt Filter. The issue does not occur with the Belt Reader or Overflow Splitter. It can be reproduced by placing any Conveyor Belt with shapes connected to a Belt Filter in any difficulty. The expected result is that Shape Previews remain visible after shapes pass through a Belt Filter. This was resolved as part of a prediction refactoring.
💬 Threads: [0.1.0-PRE8-RC1] Image Previews disappea

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Predictions are stopping at the conveyor belt just before flow control buildings
Done • Priority: High • Fix: 1.0.0 Release • Resolution: Fix Verified

Shape Previews stop at the Conveyor Belt just before flow control machines (Belt Reader, Belt Filter, and Pipe Gate), failing to continue along the connected Conveyor Belt or Pipe. This can be reproduced by placing any flow control machine as part of a factory setup and observing that Shape Previews do not propagate past these machines. Additionally, Shape Previews do not update to reflect changes made to the Belt Filter or Pipe Gate configuration. The expected behavior is that Shape Previews...

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Predictions show wrong output
Done • Priority: High • Fix: Dimension Update [0.1.0] • Game: 0.1.0-pre4-rc1 • Resolution: Done

Shape Previews show incorrect Output on Machine Platforms / Space Platforms larger than 1x1. The predictions display multiple different Shapes that would be produced, but this does not match the actual Output. The issue was caused by a coordinate lookup problem in platforms larger than 1x1. Shape Previews used to work correctly before, so this was a regression. The bug has been fixed and predictions now display correctly.

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Shape preview (belts) is sometimes incorrect
Done • Priority: Low • Fix: 1.0.0 Release • Resolution: Done

Shape Previews on Conveyor Belts sometimes fail to update when the shape being transported changes. After reconfiguring a producer from one shape to another, some belts continued displaying the old shape preview indefinitely, even after extended wait times. The issue appears related to Belt Launchers not triggering a preview refresh, and it is reproducible with any Belt Launcher, not just those delivering to The Vortex. Hovering over the affected Belt Launcher tile with another machine forces...

lethal irisBOT
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[SPZ2-6012] Belt preview not updating after belt filter