#[SPZ2-6291] [1.0.3 rc3] space pump says you need 4 per space pipe when you actually need 24

7 messages ยท Page 1 of 1 (latest)

forest coyote
#

title idk

delicate plumeBOT
#

Thank you for reporting this bug! Our team will review your report soon.
Feel free to add more details in follow-up messages โ€” we're also scanning for duplicate reports automatically now.
๐Ÿ“จ There are currently 62 reports awaiting team review. Due to the high volume, it may take a little longer for us to get to yours.

๐Ÿ“‹ Log files help us investigate issues. You can find yours here:
โ€ข Windows: %USERPROFILE%\AppData\LocalLow\tobspr Games\shapez 2\Player.log

๐Ÿ’พ Savegame files (.spz2) are very helpful if relevant to the issue!
Export via Main Menu โ†’ Play โ†’ click the download icon on the relevant savegame.
You can also find them here:
โ€ข Windows: %USERPROFILE%/AppData/LocalLow/tobspr Games/shapez 2/

#

space pipe throughput is 6 launchers per lane, not 4
Done โ€ข Priority: Medium โ€ข Fix: Update 0 - Patch 1 โ€ข Resolution: Done

Space Pipe throughput was incorrectly documented as 4 Fluid Launchers per lane when it is actually 6. Testing at maximum upgrades shows that 5 Fluid Launchers per line leaves gaps while 6 achieves perfect balance. The throughput display has been corrected to show 6 instead of 4, corresponding to 10800 L/m at maximum upgrade level. This affects player understanding of optimal Space Pipe usage when designing fluid transport systems between Space Platforms.

#

Space Pipe throughput not consistent with updates
To Do โ€ข Priority: Low โ€ข Fix: None

Space Pipe throughput is reported as inconsistent with recent updates. Players observed that Space Pipes now carry 24 Fluid Launchers worth of fluid per channel, which is a 4x increase from previous releases. The expectation was that Space Belts would receive a 4x throughput increase while Space Pipes would remain at 6 Fluid Launchers per channel. There is discussion about adjusting Space Pipe throughput to match 6 full fluid mine platforms, but inaccuracy issues of around 66% exist. The issu...
๐Ÿ’ฌ Threads: [0.1.0-PRE2-RC2] Space Pipe throughput

#

Fluid Wagon Loader and Unloader have incorrect mention of Space Belts
To Do โ€ข Priority: High โ€ข Fix: None โ€ข Game: 1.0.3-rc3

The Fluid Wagon Loader and Fluid Wagon Unloader incorrectly reference Space Belts in their UI information, displaying "Platforms per Full Space Belt" instead of "Platforms per Full Space Pipe." This can be reproduced by placing an Asteroid Pump over a paint space and selecting the Fluid Wagon Loader or Unloader, then checking the right-side UI panel. The expected behavior is that fluid-related machines should reference Space Pipes, not Space Belts. This appears to be a localization or labelin...
๐Ÿ’ฌ Threads: L10N problem or definition on fluid load

forest coyote
delicate plumeBOT
#

[SPZ2-6291] [1.0.3 rc3] space pump says you need 4 per space pipe when you actually need 24