#[SPZ2-3470] [1.0.3-rc3] Blueprints go off screen

7 messages ยท Page 1 of 1 (latest)

honest patio
#

I've just gotten back into playing after a while away, and I find that some of my blueprint folders might be just a little too big and go off screen, rendering some unable to be clicked. Apologies if this is the incorrect place for this. I wasn't sure where to share this issue.

vast waspBOT
#

Thank you for reporting this bug! Our team will review your report soon.
Feel free to add more details in follow-up messages โ€” we're also scanning for duplicate reports automatically now.
๐Ÿ“จ There are currently 68 reports awaiting team review. Due to the high volume, it may take a little longer for us to get to yours.

๐Ÿ“‹ Log files help us investigate issues. You can find yours here:
โ€ข Windows: %USERPROFILE%\AppData\LocalLow\tobspr Games\shapez 2\Player.log

๐Ÿ’พ Savegame files (.spz2) are very helpful if relevant to the issue!
Export via Main Menu โ†’ Play โ†’ click the download icon on the relevant savegame.
You can also find them here:
โ€ข Windows: %USERPROFILE%/AppData/LocalLow/tobspr Games/shapez 2/

#

Toolbar BP off screen if adding 20 shapes to a folder - causes first blueprint to be displayed off-screen
To Do โ€ข Priority: Medium โ€ข Fix: Post 1.0

When a toolbar slot contains a folder with 20 blueprints, the first blueprint in the list is displayed off-screen and cannot be seen, even though it is selected by default. The issue begins appearing around 19 blueprints, where the last one is partially off-screen. This is a visual-only bug at 1920x1080 resolution; functionality is unaffected. The off-screen blueprint can only be re-accessed by tabbing through the entire list. A workaround is to limit the number of blueprints placed in a sing...

#

very long name for a blueprint or folder cause overlaps
Done โ€ข Priority: Medium โ€ข Fix: 4 - Early Access โ€ข Resolution: Done

Very long names for Blueprints or folders in the Blueprint Library cause text to overlap with other UI elements. The issue occurs when creating a Blueprint or folder and entering a name that exceeds the display space available. The character limit system allows names to be entered that are too long to fit properly within the interface boundaries. This results in visual overlap and potentially unreadable text in the Blueprint Library interface. The expected behavior would be either truncating ...

#

Pinned Tasks can exceed the Screen at the bottom
To Do โ€ข Priority: Low โ€ข Fix: None

When multiple jobs are pinned using the pin feature, the pinned items can exceed the bottom of the screen, causing the last pinned job to be not visible. This occurs on a Full HD screen at default interface scale. Reducing the interface scale below 100% makes the hidden job appear. Expected behavior would be scrollable pins, a limit on total pins, or automatic shrinking when more are added.
๐Ÿ’ฌ Threads: [0.1.1] Minor Pinned Task Scroll Bug/QoL

#

Blueprint hotbar ui for folders overlaps with shortcuts
Done โ€ข Priority: Medium โ€ข Fix: 4 - Early Access โ€ข Resolution: Done

The Toolbar UI for the Blueprint Library overlaps with Keybindings before a Blueprint Library is selected. After selecting a Blueprint Library, the UI positioning changes and sits behind the Keybindings instead. This inconsistent layering causes visibility issues with either the Blueprint Library interface or the Keybindings hints depending on the state. The overlapping elements block the view and create a poor user experience when accessing blueprints from the Toolbar.

vast waspBOT
#

[SPZ2-3470] [1.0.3-rc3] Blueprints go off screen