#Only one belt is input to polishing station

9 messages Β· Page 1 of 1 (latest)

livid karma
#

Sometimes I can get 2 to work at the same time. Pretty much a bottleneck on the game at this early stage. Can't continue from here.

limpid joltBOT
#

Thank you for reporting this bug! Our team will review your report soon.
Feel free to add more details in follow-up messages β€” we're also scanning for duplicate reports automatically now.
πŸ“¨ There are currently 89 reports awaiting team review. Due to the high volume, it may take a little longer for us to get to yours.

πŸ“‹ Log files help us investigate issues. You can find yours here:
β€’ Windows: %USERPROFILE%\AppData\LocalLow\tobspr Games\shapez 2\Player.log

πŸ’Ύ Savegame files (.spz2) are very helpful if relevant to the issue!
Export via Main Menu β†’ Play β†’ click the download icon on the relevant savegame.
You can also find them here:
β€’ Windows: %USERPROFILE%/AppData/LocalLow/tobspr Games/shapez 2/

#

1.0.0-alpha2-rc1 player can't continue after unlocking milestone 4 because of a missing space belt
Done β€’ Priority: Critical β€’ Fix: None β€’ Game: 1.0.0-alpha2-rc1 β€’ Resolution: Done

In shapez 2 version 1.0.0-alpha2-rc1, players cannot progress past Milestone 4 in the Certification tutorial. After unlocking Milestone 4, only one Output connects to the next Machine's Input, causing Shapes to become blocked. The issue occurs when players complete Milestone 4's requirements while using multiple Levels to navigate obstacles. The expected behavior is for Outputs to connect to both Inputs of the next Machine so players can continue the tutorial. This was verified as fixed in bu...

#

Converters accept shapes at double their specified speed until their milestone has been unlocked
To Do β€’ Priority: High β€’ Fix: 1.1 Release [1.1.0]

Trade Stations accept shapes at double their specified speed until their milestone has been unlocked. To reproduce, start a new Manufacture Mode save, place a conveyor belt directly from the Waste Provider output, and observe that the Polish Station shows a speed of 60/m but the conveyor belt feeding into it registers 120/m. After the milestone is completed, the speed returns to the expected rate. This can mislead players into building only half the required production arrays, which then beco...
πŸ’¬ Threads: [1.0.0-beta2] Stations accept shapes at

#

Converters are reporting a blockage that have shapes backed up into it but are still moving
To Do β€’ Priority: Medium β€’ Fix: 1.1.0 Release β€’ Game: 1.0.0-alpha2-rc1

Trade Stations in Manufacture Mode incorrectly report a blockage when shapes are backed up into them but still moving. This occurs when shapes exit full Space Belts or when shapes that previously backed up to the Trade Station are moving at 180/m. The issue can be reproduced by starting a new Manufacture Mode save with cheats enabled, fast-forwarding until shapes back up to the Trade Station, then returning to normal speed and placing Trash at the end of the Conveyor Belts. The expected behav...
πŸ’¬ Threads: [1.0.0-ALPHA2-RC1] Converters are showin

chilly fulcrum
#

are you using the output so it's not backed up ?

livid karma
#

yes, it was outputting polished and unpolished shapes

#

I destroyed it and remade it until it worked

vital crescent
#

Hey Topdeck! That doesn't seem as some expected functionality. Do you have the save affected by this issue?