#[SPZ2-6083] [1.0.3-RC3] Scrolling through blueprint history constantly rotates the blueprint.

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gloomy zinc
desert hollowBOT
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Blueprints rotate CW when pressing TAB on the toolbar
To Do โ€ข Priority: Low โ€ข Fix: None

When cycling through blueprints in a toolbar folder by pressing TAB, each press causes the selected blueprint to rotate clockwise. This occurs in any game mode and scenario when multiple blueprints are placed in the same toolbar folder. The expected behavior is that pressing TAB to cycle through blueprints should not cause any rotation.
๐Ÿ’ฌ Threads: [1.0.0-A5-RC1] press Tab at blueprint to

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Browse Blueprint History not working when holding default key 'Ctrl' and using mouse wheel
To Do โ€ข Priority: High โ€ข Fix: Post 1.0

The Browse Blueprint History feature does not work when holding the default key Ctrl and scrolling the mouse wheel. This action should allow the player to cycle through all previously used blueprints during a game session, but it currently has no effect.

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Blueprint history selection is off-by-one when scrolling through Blueprints
To Do โ€ข Priority: Low โ€ข Fix: None โ€ข Game: 1.0.0-alpha5-rc2

When holding the history keybinding and scrolling to select a previous blueprint, the wrong blueprint is selected due to an off-by-one error. The selected blueprint does not match the one highlighted in the history, causing incorrect placement.
๐Ÿ’ฌ Threads: [1.0.0-alpha5-rc2] Blueprint history sta

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Blueprints sometimes rotate when repeatedly pasting (Ctrl+V)
To Do โ€ข Priority: High โ€ข Fix: 1.0.1 Release (1.0 Fix 1) โ€ข Game: 1.0.0-beta7

Blueprints sometimes rotate unexpectedly when repeatedly pasting using Ctrl+V. To reproduce, start a new Classic Mode savegame in the Regular scenario, copy a Conveyor Belt, and paste it multiple times. The blueprint may unintentionally rotate after successive pastes. The same issue occurs when placing a Space Belt in a reverse L shape and direction. The expected behavior is that a pasted blueprint maintains its original orientation regardless of how many times it is pasted.
๐Ÿ’ฌ Threads: [1.0-beta4] Paste Blueprint rotates

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Blueprint history hotkey CTRL does not work by default (assigned to area selection hotkey)
To Do โ€ข Priority: Medium โ€ข Fix: Post 1.0

The blueprint history keybinding defaults to a key (such as left Ctrl) that conflicts with existing area selection keybindings like "toggle selection" and "deselect area." Because of this conflict, holding the history key and scrolling to cycle through previous blueprints does nothing. Rebinding the conflicting area selection controls to different keys resolves the issue and allows the history keybinding to work. The default keybinding for blueprint history should be set to a key that does no...

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The selection border snaps to a centered position over the mouse pointer on rotating
Done โ€ข Priority: Highest โ€ข Fix: None โ€ข Resolution: Duplicate

When rotating a copied Area Selection, the selection border incorrectly snaps and centers itself to the Cursor position, even though the Cursor hasn't moved. This happens when using Copy/Paste functionality in Classic Mode - after selecting and copying structures, repeatedly pressing R to rotate causes the border to reposition. The expected behavior is that the Area Selection border should remain in its original position relative to the Cursor during rotation, rather than jumping to center on...

naive nest
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Thank you for your report! Issue seems to be affecting the BP rotation the same way that it does on this thread. I've added the information that it also affects the BP history to a comment in the internal ticket, but any fix for that ticket should also fix this issue ๐Ÿ™‚

desert hollowBOT
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[SPZ2-6083] [1.0.3-RC3] Scrolling through blueprint history constantly rotates the blueprint.