#[SPZ2-5391] [1.0.3-rc3] Minor UI Bug with Vortex Inputs

25 messages · Page 1 of 1 (latest)

merry wind
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Very minor, like I said, but when I got to the phase where pin pushers are introduced, the vortex stopped showing the green shape highlight to indicate that a belt is depositing a needed shape. In the pic you can see that, while the old indicators haven't disappeared, the current operator goal shapes have no indicators. They do show in other places, but I can't figure out a pattern to where they do/don't. Maybe trains? The current operator shapes are coming in off a train and show before but not after. Restarting the game did not help.

cobalt joltBOT
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Vortex delivery preview not working due to multi-layer space building
Done • Priority: High • Fix: 1.0 Release [1.0.0] • Game: 0.1.0-pre4-rc1 • Resolution: Done

The Vortex delivery preview is not working correctly when using multi-level space platforms. Some delivered shapes fail to display their shape previews, which appears to be caused by building machines on multiple levels across different space platforms. The issue occurs during normal gameplay in space view when reaching The Vortex with conveyor belts delivering shapes. The bug was reported in the Steam release and confirmed in pre8 build but later marked as cannot reproduce and done after pre...
💬 Threads: [0.1.0-pre8-rc1] No icon on output from

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No shape predictions shown on HUB input belt ports
Done • Priority: Medium • Fix: 4 - Early Access • Resolution: Done

Shape Previews were not displaying on The Vortex Input Conveyor Belt ports. This feature previously worked but recently stopped showing predictions at the Input connections. The issue affected the quality of life feature that helps players see what shapes will be delivered. The bug has been fixed so that Belt port senders without matching receivers and those at The Vortex now properly display predictions again.

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No shape preview on shapes coming out from train unloader directly on space belt
Done • Priority: Critical • Fix: 1.0 Release [1.0.0] • Resolution: Done

Shape Previews are not displayed on shapes exiting a Shape Wagon Unloader directly onto a Space Belt. If the shapes instead go from the unloader onto a Space Platform with Conveyor Belts, previews appear correctly. The issue can be reproduced by connecting a Shape Wagon Unloader to any Space Platform via a Space Belt and observing the missing previews on the belts. This affects usability since many players lose shape preview visibility once they start using trains. The issue has been marked a...
💬 Threads: [0.1.0-pre6-rc1] Shape Unloader show no

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Shape prediction does not update at vortex when changing rail route configuration from the same unloader into another
Done • Priority: Highest • Fix: 1.0 Release [1.0.0] • Resolution: Duplicate

Shape Previews at The Vortex do not update when the player changes a Train Route configuration to redirect a train from one Shape Wagon Unloader to another. When two differently colored Train Routes unload into the same Shape Wagon Unloader, both Shape Previews display correctly on the Conveyor Belts. However, after rerouting one train to a different Shape Wagon Unloader, the Shape Previews on The Vortex fail to reflect the change. The expected behavior is that Shape Previews update immediate...

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Shape preview (belts) is sometimes incorrect
Done • Priority: Low • Fix: 1.0 Release [1.0.0] • Resolution: Done

Shape previews on conveyor belts sometimes display incorrect shapes when the source signal changes. When using a Signal Producer to feed Belt Launchers, some belts fail to update their preview even after several minutes, while others update correctly. The previews can be manually refreshed by hovering over the Belt Launcher with another structure without placing it. The issue affects any Belt Launcher, not just those connected to The Vortex. This bug has been marked as obsolete due to predict...

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No output shown when delivering shapes
Done • Priority: High • Fix: Dimension Update [0.1.0] • Game: 0.1.0 • Resolution: Done

No output preview is shown when delivering shapes to the Vortex. Shape Previews appear correctly when building Conveyor Belts near the Asteroid Miner, but they do not appear when shapes are being delivered to the Vortex. This can be reproduced by starting a new game in Regular mode, building any Asteroid Miner, and delivering shapes to the Vortex. The player receives no visual feedback about incoming deliveries. This issue was severe as it prevented players from seeing delivery predictions, a...

unique cedar
merry wind
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I couldn't get my save file to send. My computer was acting weird. The thing is that the shapes were flowing. It's not a broken connection because everything made it through. I got all the way through the Pins operator level without it once showing the input, despite all of the shapes going in

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It also happened with some, but not all, of the jobs

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At first I thought that was related to the trains, but even some of the lines that involved trains were showing

sweet lantern
merry wind
cobalt joltBOT
# merry wind
💾 Untitled Savegame
Started in

1.0.3-rc3

Last played in

1.0.3-rc3

Scenario

Classic - Regular

Seed

83803

Research

44%

Buildings

23,120

Completed

No

merry wind
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There we go

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It was being weird last night

sweet lantern
sweet lantern
cobalt joltBOT
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[SPZ2-5391] [1.0.3-rc3] Minor UI Bug with Vortex Inputs

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🔁 This bug report has been marked as a duplicate of SPZ2-5391: Filler wagons block train predictions from shape/liquid wagons attached afterwards

Spacer Wagons in a train consist block Shape Previews from appearing on Shape Wagon Unloaders and Fluid Wagon Unloaders that are positioned after the Spacer Wagon in the station. The issue can be repr…

Please refer to that ticket for updates.
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Threads linked to this issue:

merry wind
merry wind
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I replaced the spacer car and changed nothing else. Now it's predicting right