#[SPZ2-5984] [1.0.3-rc3] Vulkan and DX12 not working

29 messages Β· Page 1 of 1 (latest)

crude torrent
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When I try to play the game using the Vulkan renderer it freezes in the loading screen and crashes right after.
I can play for about 5-10min in DX12, but then it freezes and I can only force-close it with the task manager.

pc specs: rx9060xt 16gb, r7 9700x,32gb ddr 6400mhz, gigabyte eagle x870, wd blue sn570 1tb, bequiet pure power 13m 750w, os: windows 11

smoky martenBOT
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Thank you for reporting this bug! Our team will review your report soon.
Feel free to add more details in follow-up messages β€” we're also scanning for duplicate reports automatically now.
πŸ“¨ There are currently 99 reports awaiting team review. Due to the high volume, it may take a little longer for us to get to yours.
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πŸ“‹ Log files help us investigate issues. You can find yours here:
β€’ Windows: %USERPROFILE%\AppData\LocalLow\tobspr Games\shapez 2\Player.log

πŸ’Ύ Savegame files (.spz2) are very helpful if relevant to the issue!
Export via Main Menu β†’ Play β†’ click the download icon on the relevant savegame.
You can also find them here:
β€’ Windows: %USERPROFILE%/AppData/LocalLow/tobspr Games/shapez 2/

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There are random crashes/freezes for some users when using directx12
To Do β€’ Priority: Low β€’ Fix: None

Some players experience random crashes and freezes when running shapez 2 with DirectX 12. The issue occurs intermittently during normal gameplay after setting the graphics API to DirectX 12. Log analysis reveals repeated errors related to failed memory address access. Switching away from DirectX 12 reportedly prevents the crashes. The issue has been reported on a semi-regular basis by multiple players.
πŸ’¬ Threads: Game stuck and not responding every 10-2

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Game crashes when using a RX6600XT or RX6600 when using Vulkan
To Do β€’ Priority: High β€’ Fix: Probably Never β€’ Game: 1.0.0-beta2

shapez 2 crashes when reaching the main menu while using the Vulkan graphics API on AMD GPUs, including the RX 6600, RX 6600 XT, RX 9060 XT, and RX 5700 XT. The crash is triggered by launching the game with Vulkan, particularly with graphics settings above low. This appears to be a regression introduced in Unity 2022.3.62f2, as builds using the older Unity 2022.3.42f1 do not exhibit the crash. Since Unity no longer releases new LTS updates for the 2022.3 series without an enterprise license, ...
πŸ’¬ Threads: [1.0.0-closed-beta] Changing Graphic Set

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Vulkan: Out of memory -> Causing Native Crashes for lots of players
Done β€’ Priority: Highest β€’ Fix: OLD Early Access β€’ Game: 0.0.0-alpha13 β€’ Resolution: Done

Vulkan graphics API is running out of VRAM (video memory) causing native crashes and even bluescreens for many players, particularly those with graphics cards that have limited memory. The crashes occur during game preloading when loading the GlobalScene, before players can even start playing. Investigation revealed that textures use excessive memory, with the game initially using 2.0 GB VRAM at startup in 1920Γ—1080 resolution. Texture compression settings were optimized to reduce VRAM usage ...

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Consistent crash on DX12 with submenu
Done β€’ Priority: Medium β€’ Fix: None β€’ Resolution: Won't Fix

When launching shapez 2 in DirectX 12 with specific settings (Simplified Chinese language, 3840x2160 resolution, vsync off), loading a particular savegame and hovering the cursor back and forth between toolbar slots (such as between Conveyor Belt and rotators) causes a consistent crash to desktop. The issue does not occur when using DX11 or Vulkan rendering. This was closed as won't fix.
πŸ’¬ Threads: [0.1.1] Consistent crash on DX12 with su

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Game becomes non responsive and resolution changes if using DX12 in full screen mode and there is only one monitor that is turned off and back on again
Done β€’ Priority: Medium β€’ Fix: None β€’ Resolution: Won't Fix

When using DirectX 12 in fullscreen mode on a single monitor setup, turning the monitor off and back on causes shapez 2 to become unresponsive to mouse input and display at an incorrect resolution in the top-left corner. The issue is specific to DirectX 12 and does not occur with DirectX 11 or Vulkan. The game should remain responsive and maintain proper resolution after the monitor is turned off and on. This also occurs with multiple monitors and persists even when running OBS Studio.
πŸ’¬ Threads: [0.1.1] DX12 Renderer: Game hangs when m

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Minimize Game with Vulkan Crashes game
Done β€’ Priority: High β€’ Fix: None β€’ Resolution: Won't Fix

When playing shapez 2 in windowed mode at 1680x1050 resolution using the Vulkan graphics backend, minimizing the game window causes an immediate crash. The player normally uses borderless mode but was testing the minimize functionality in windowed mode. The crash does not occur when using DirectX. This appears to be an engine-level issue with Vulkan's handling of window minimization in windowed display mode.
πŸ’¬ Threads: [0.0.9-xmas] Minimize Game with Vulkan C

amber tartan
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to inform the person that will review this bug report that there can be more info in that thread

crude torrent
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ohhh

smoky martenBOT
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[SPZ2-5984] [1.0.3-rc3] Vulkan and DX12 not working

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πŸ” This bug report has been marked as a duplicate of SPZ2-5984: Game crashes when using a RX6600XT or RX6600 when using Vulkan

shapez 2 crashes when reaching the main menu while using the Vulkan graphics API on AMD GPUs, including the RX 6600, RX 6600 XT, RX 9060 XT, and RX 5700 XT. The crash is triggered by launching the gam…

Please refer to that ticket for updates.
If you believe this was incorrectly flagged, run /reopen-bug and we will have a look again!

Threads linked to this issue:

crude torrent
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/reopen-bug

smoky martenBOT
# crude torrent
πŸ“‹ Log File Analysis

Thanks for attaching your log file β€” no errors have been found at a first glance.

crude torrent
smoky martenBOT
# crude torrent
πŸ“‹ Log File Analysis

Thanks for attaching your log file β€” no errors have been found at a first glance.

crude torrent
crude torrent
crude torrent
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@hidden osprey could you please reopen this bug report since the command isnt working. I believe it is not a duplicate because my game crashes even on minimum settings in Vulkan and doesnt even reach the main menu on medium - ultra settings (on minimum it reaches the menu but crashes right after) and also my log file doesnt seem to show any errors wich is different from the "duplicate" bug report. And I have crashes on DX12 too wich the "duplicate" - post didnt say anything about. I am sorry if I disturbed you with this but I think my bug report is falsely marked as a duplicate.

hidden osprey
crude torrent
smoky martenBOT
# crude torrent
πŸ“‹ Log File Analysis

Thanks for attaching your log file β€” no errors have been found at a first glance.

crude torrent
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I disabled integrated graphics

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still no error

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and still crashes

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and what about the DX12 crash?