#[SPZ2-6255] [Map Gen Related] Very bad crash/freeze (I need to restart pc every time this happens)

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tulip anvil
woeful mirageBOT
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Game Hangs when Shape Asteroids Patch Likelihood is over 100% and then uncolored half's weight is reduced
To Do โ€ข Priority: Highest โ€ข Fix: 1.0.4 release (Hotfix 2) โ€ข Game: 1.0.0-RC2

The game hangs indefinitely when adjusting Map Generation settings during new game setup in Classic Mode, Regular scenario. Specifically, setting Shape Asteroid Patch Likelihood above 100% and then reducing the Uncolored Half weight slider to its minimum triggers the hang. Other combinations of maxing out sliders in Map Generation can also eventually cause the same issue. Any interaction with Map Generation settings should not cause the game to hang or crash.
๐Ÿ’ฌ Threads: [1.0.0 RC2] Mapgen Suc

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1.0.0-alpha2-rc1 Patch Likeness for shape asteroids map generation has gone from a 1000% limit to 10000% limit and can cause the game to hang indefinitely
Done โ€ข Priority: Highest โ€ข Fix: 1.0 Release [1.0.0] โ€ข Game: 1.0.0-alpha2-rc1 โ€ข Resolution: Fix Verified

In version 1.0.0-alpha2-rc1, the Extraction Spots likeness limit for Shape Asteroids in map generation was increased from 1000% to 10000%. Setting this value above 1000% causes the game to hang indefinitely and creates unplayable maps with very condensed extraction areas. Moving the slider at high values also causes significant performance issues. The issue can be reproduced by starting any game mode, returning to the main menu, creating a new Classic Mode game with Regular scenario, and incr...
๐Ÿ’ฌ Threads: [SPZ2-5437][SPZ2-5438][1.0.0-A2-RC1] Map

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Moving back Shape Asteroids Patch Likeliness to 0% will cause the game to not have any more shape asteroids
Done โ€ข Priority: High โ€ข Fix: None โ€ข Resolution: Not A Bug

When the Shape Asteroid Extraction Spots Likeliness slider is moved to 100% and then back to 0% in the Map Generation settings during new game creation, all Shape Asteroids disappear from the map. At 0% initially, Shape Asteroids appear normally, but adjusting the slider to 100% and returning it to 0% removes all asteroids, preventing the Operator from mining Shapes. This was determined to be intentional behavior rather than a bug, as the custom map generation options are designed to allow cr...

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Changing shape asteroid settings causes all the shape asteroids to vanish outside the vortex chunk in map generation
Done โ€ข Priority: High โ€ข Fix: None โ€ข Resolution: Not A Bug

When modifying Shape Asteroid settings in the map generation screen (excluding Patch Likeness), all Shape Asteroids disappear outside The Vortex chunk, leaving only Fluid Asteroids visible. This occurs in both Manufacture Mode and Classic Mode when creating a new game under Founder's Journey. The user expects Shape Asteroids to remain present outside The Vortex or Waste Provider chunk area regardless of configuration changes. However, this appears to be intended behavior when Patch Likeliness...

onyx rune
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[Map Gen Related] Very bad crash/freeze (I need to restart pc every time this happens)

onyx rune
woeful mirageBOT
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๐ŸŽซ Many thanks for reporting this issue! We have created an internal ticket for further investigation and will keep you updated. The internal ticket ID is SPZ2-6255 for reference. If you want to provide further information, just comment on this thread.