#[1.0.3-rc3] Windows 11 | Sorted Shaped is listing all shapes. Not just the sorted one
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Space belt transfer shape visualizations are alternating between all available shapes even if they are identical
Done โข Priority: High โข Fix: 1.0 Release [1.0.0] โข Resolution: Done
Space Belt transfer shape visualizations cycle through all shapes on the belt individually, even when they are identical, causing the visualization to display each instance separately. On belts with many identical shapes (like 50 green crystals), the visualization appears stuck on one shape for extended periods because it's cycling through each identical copy. This makes it seem like the transfer visualization isn't changing at all. The issue occurs in Space View when shapes fill up a Space B...
๐ฌ Threads: [0.0.9-RC7] Space Belt not indicating mu
Straight Space belts for visualizations in overview view are missing one shape for each level
Done โข Priority: High โข Fix: 1.0 Release [1.0.0] โข Resolution: Fix Verified
Straight Space Belts in Space View display visualizations that are missing one shape per lane for each of the three machine levels. When shapes are shown on straight Space Belts, they alternate between all shapes except one lane per level, effectively hiding some content. This appears to be a longstanding issue that became more obvious after a prior fix. Merged Space Belts behave differently and do not exhibit the same problem. The issue has been fixed and verified.
Previews of non-reaching shapes are being shown on a platform when sharing the same space belt
Done โข Priority: Critical โข Fix: 1.0 Release [1.0.0] โข Game: 0.0.9-rc7 โข Resolution: Done
Shape Previews are incorrectly displayed on a Space Platform that does not actually receive those shapes. This occurs when multiple Asteroid Miners share the same Space Belt but only one miner's output reaches a particular platform. The preview system shows all shapes on the shared belt regardless of actual routing. To reproduce: connect two Asteroid Miners via one Space Belt, route only one miner's output to a platform, and observe that previews for both shapes appear on that platform. The i...
๐ฌ Threads: [0.1.0-PRE8-RC1] Incorrect belt previews
New predictions start rapidly flashing if shapes are returned to the original loader from the unloader and there is a conflicting shape being added
To Do โข Priority: Low โข Fix: None
Shape Previews start rapidly flashing when shapes are looped from a Shape Wagon Loader through a Shape Wagon Unloader and back to the original loader while a conflicting shape is being added. This occurs in very tight loops where shapes are returned and pinned, causing the predictions to flicker instead of remaining solid. The issue is reproduced in Classic Mode by creating a loader-unloader loop and introducing a different shape type back into the loader. The expected behavior is for Shape P...
Preview shapes for long conveyor belts cause all preview shapes in view to flicker once
Done โข Priority: High โข Fix: None โข Game: 0.0.9-rc7 โข Resolution: Done
When deleting and undoing a Belt Launcher that has shape previews without focusing on them, all shape previews visible on different conveyor belts flicker once. The issue occurs when zooming out to delete the Belt Launcher on the bottom right, undoing the deletion, and slowly moving the cursor from right to left as conveyor belts materialize. The flickering happens only once and is not repeated unless the action is done again. This is mainly a visual issue with low priority. The expected beha...
๐ฌ Threads: [0.1.0-pre8-rc1] Preview shapes blink on
Shape predictions flicker when building placed close to it
Done โข Priority: High โข Fix: 1.0 Release [1.0.0] โข Resolution: Done
Shape Previews flicker when a Structure is placed close to them. The issue occurs specifically when Belt Launcher and Belt Catcher are placed over gaps between Space Platforms. When these structures are placed directly on a Space Platform instead, the flickering does not occur. The QA team initially considered this not a bug since it represents the Previews updating. The issue was later deemed obsolete after prediction system refactoring and marked as resolved.