#[SPZ2-6267] [1.0.3-rc3] Outdated flavor text (fifth shape)
6 messages Β· Page 1 of 1 (latest)
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Shape Viewer Shape Code tooltip is missing the new shapes and colors added for manufacture mode
Done β’ Priority: Medium β’ Fix: 1.0 Release [1.0.0] β’ Game: 0.1.1 β’ Resolution: Fix Verified
The Shape Inspector's Shape Code tooltip is missing the newer shape types and colors added for Manufacture Mode, as well as the code for black (k). To reproduce, start a new Manufacture Mode savegame, click the pinned shape at the top left of the screen, and hover the cursor over the info icon beside Shape Code. The tooltip should list all current shape codes including the new shapes and black. This issue has been fixed.
π¬ Threads: [1.0.0-A3-RC1] Shape code tooltip needs
Black Trade Station description is missing Yellow Shape in right-side interface
To Do β’ Priority: High β’ Fix: 1.1 Release [1.1.0] β’ Game: 1.0.0-beta5
The Black Trade Station's info panel description incorrectly states it combines Cyan and Magenta Refined Shapes into Black, but it is missing Yellow from the list. The correct description should read "Combines Cyan, Magenta and Yellow Refined Shapes into Black." This occurs when clicking on a placed Black Trade Station and viewing its info panel. The issue affects all language translations since the error exists in the original source text.
π¬ Threads: [1.0.0-B5] the description on right-side
Layer Limit in Knowledge Panel inconsistent (5 layers on Insane)
Done β’ Priority: Low β’ Fix: 4 - Early Access β’ Resolution: Done
The Codex states that shapes can have 4 layers at most, but this is incorrect when playing the Insane scenario which allows 5 layers. The Knowledge Panel does not adjust its information based on the active scenario. Players in Insane mode see outdated or wrong information about the layer limit. The panel should dynamically show "5" instead of "4" when Insane mode is active, or include a note about the exception.