As you can see in the screenshot, the tutorial in the top left says to place an asteroid miner on the GREEN star shape, and shows a GREEN star image, despite my color mode being set to CMYK, making every shape and fluid that is normally green turn magenta. it also happened earlier with the red squares that are cyan in CMYK mode. it may affect other scenarios with tutorial sections, but I haven't played or reached any other game modes yet.
#[SPZ2-5914] [1.0.2-rc1] Changing the color mode does not update the tutorial text in the certificati
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Task icons and indicators only show the default colors when the color mode is changed in Certification mode.
To Do β’ Priority: High β’ Fix: Probably Never
When the color mode is changed to CYMK or Color Blind in settings before starting a Certification game, the job icons and tutorial indicators display shapes using the default color scheme instead of the selected one. For example, in CYMK mode a square shape appears as Cyan in-game but the Certification callouts still show it as red, and in Color Blind mode the patterns are not displayed on the icons. The Certification shape callouts should reflect the actual in-game colors matching the select...
π¬ Threads: 1.0.0-alpha5-rc2 Tutorial shape icon col
Task names refer colors, that do not work with color blind mode - System Color Changing
Done β’ Priority: Medium β’ Fix: Future β’ Resolution: Won't Fix
Job / Task names reference colors by their default names (red, green, blue, etc.) which becomes confusing when the Operator / Player / user enables colorblind mode / System Color Changing in the settings / graphics settings. For example, a Milestone / Goal / Research Goal might instruct the player to deliver red shapes, but with colorblind mode enabled, red is displayed as cyan, making the text instruction misleading. The Milestone / Goal text does not update to reflect the remapped color nam...
Changing the shape color scheme makes operator badge images turn white
To Do β’ Priority: Low β’ Fix: None
Changing the shape color scheme causes the operator badge images to display as white instead of showing the correct shape. The issue occurs when a player opens the milestones screen, changes the color scheme settings (such as switching from RGB to colorblind mode), and then reopens the milestones screen to view the final operator badge. The expected behavior is that the badge should continue displaying the shape image in the center regardless of color scheme changes. This visual bug affects h...
Uncolored option missing from map shape filter in CMYK mode
Done β’ Priority: Medium β’ Fix: 1.0 Release [1.0.0] β’ Game: 1.0.0-ALPHA3-RC1 β’ Resolution: Fix Verified
The Uncolored option is missing from the map shape filter when playing in CMYK color mode. The issue is triggered by switching from RGB to CMYK color mode or by loading a savegame that was previously in RGB mode while now set to CMYK. Under normal RGB conditions the option appears correctly. The expected behavior is that the Uncolored option should be available in the map shape filter regardless of color mode. The root cause was an incorrect translation, and the fix has been verified on the l...
π¬ Threads: [1.0.0-ALPHA3-RC1] Uncolored option miss
Map marker colors don't update when you change color mode
Done β’ Priority: Medium β’ Fix: Dimension Update [0.1.0] β’ Resolution: Done
Location Markers do not visually update their colors when the player changes the color mode in settings. To reproduce, create a marker with colored shapes in RGB mode, then switch to a different color mode like RYB. The shapes on the map update correctly to reflect the new color mode, but the markers retain their original colors until the player quits to the main menu and reloads the savegame. The expected behavior is that markers should update their colors dynamically when the color mode cha...
Found 5 similar reports β’ Searched 3,513 reports β’ Use /check-duplicates to recheck
[SPZ2-5914] [1.0.2-rc1] Changing the color mode does not update the tutorial text in the certificati
π This bug report has been marked as a duplicate of SPZ2-5914: Task icons and indicators only show the default colors when the color mode is changed in Certification mode.
When the color mode is changed to CYMK or Color Blind in settings before starting a Certification game, the job icons and tutorial indicators display shapes using the default color scheme instead of tβ¦
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