#How can i fix this i think it will be easy fix

7 messages · Page 1 of 1 (latest)

fiery tendon
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VERSION
1.0.2-rc1 | Windows 11 (10.0.26200) 64bit | Direct3D11 | Steam | 2026-04-14 19:05:30Z

ENVIRONMENT
Prod

STORE
Steam

SAVEGAME DIRECTORY
C:/Users/ygtgl/AppData/LocalLow/tobspr Games/shapez 2\savegames

SUPPORTED VERSIONS
1130 ... 1137

ENVIRONMENT
Prod

STORE
Steam

SAVEGAME DIRECTORY
C:/Users/ygtgl/AppData/LocalLow/tobspr Games/shapez 2\savegames

SUPPORTED VERSIONS
1130 ... 1137

System.Exception: SteamApi_Init returned false. Steam isn't running, couldn't find Steam, App ID is ureleased, Don't own App ID.
at Steamworks.SteamClient.Init (System.UInt32 appid, System.Boolean asyncCallbacks) [0x00046] in <07ef8413a5bf4d5a8853552e7faf65a4>:0
at SteamStoreSDK.Init () [0x0001c] in <05e2380ac73244b0ac16319e305d420d>:0
at GlobalsInitialization+<Initialize>d__3.MoveNext () [0x001b2] in <05e2380ac73244b0ac16319e305d420d>:0
at GlobalsInitializationStep.Execute (Core.Dependency.IDependencyContainer dependencyContainer) [0x00160] in <8ff73ad17012401ca0b4a730c9eb93da>:0
at Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask`1[TStateMachine].GetResult (System.Int16 token) [0x00000] in <c2dcec975ec44c9eaa2010bcdd766f18>:0
at IntroOrchestrator.Initialize () [0x001ee] in <46aefb5106194d3c92f9ccd954cfd03d>:0
at Game.Orchestration.GameOrchestrator.InitializeGameWithView () [0x000be] in <46aefb5106194d3c92f9ccd954cfd03d>:0
at Game.Orchestration.GameOrchestrator.StartInPreload () [0x0006c] in <46aefb5106194d3c92f9ccd954cfd03d>:0
at Game.Orchestration.GameOrchestrator.StartGame (GameLoadingMode loadingMode) [0x00092] in <46aefb5106194d3c92f9ccd954cfd03d>:0
at Game.Orchestration.GameOrchestrator.Run (GameLoadingMode loadingMode) [0x0007d] in <46aefb5106194d3c92f9ccd954cfd03d>:0

plush cipherBOT
#

Thank you for reporting this bug! Our team will review your report soon.
Feel free to add more details in follow-up messages — we're also scanning for duplicate reports automatically now.
📨 There are currently 27 reports awaiting team review. Due to the high volume, it may take a little longer for us to get to yours.

📋 Log files help us investigate issues. You can find yours here:
Windows: %USERPROFILE%\AppData\LocalLow\tobspr Games\shapez 2\Player.log

💾 Savegame files (.spz2) are very helpful if relevant to the issue!
Export via Main Menu → Play → click the download icon on the relevant savegame.
You can also find them here:
Windows: %USERPROFILE%/AppData/LocalLow/tobspr Games/shapez 2/

#

NullReferenceException: Object reference not set to an instance of an object - Steamworks.SteamApps.IsSubscribedToApp
To Do • Priority: Low • Fix: None • Game: 0.0.9-rc6

NullReferenceException occurs when the game tries to check if the player owns the Supporter Edition via the Steam API, but the Steamworks API returns a null reference. This happens when the Steam client is not running, not properly initialized, or the user is in offline mode. The game cannot verify DLC ownership and may crash or fail to unlock Supporter Edition content. The error originates from the IsSubscribedToApp call in the Steam integration code. Impact: players cannot access purchased ...

#

--disable-store-sdk launch argument prevents game to launch when preload intro has not yet been seen
Done • Priority: Highest • Fix: 1.0.3 release (Hotfix 1) • Game: 1.0.1-rc1 • Resolution: Fix Verified

Using the --disable-store-sdk launch argument prevents shapez 2 from launching when the preload intro has not yet been seen, such as on a first launch. The failure is caused by a graphics initialization check for Steam Deck that incorrectly assumes the Steam SDK is initialized. Clearing the settings folder and launching with --disable-store-sdk reliably reproduces the issue. The game should launch successfully with this argument regardless of preload intro state. An initial fix attempt in 1.0...
💬 Threads: Using the launch argument --disable-stor

#

[0.0.8-rc3] Crash while loading save if Steam/Game was half closed - System.NullReferenceException
Done • Priority: High • Fix: Version 0.0.9 • Game: 0.0.8-rc3 • Resolution: Won't Fix

When a player closes Steam while shapez 2 is running, then prevents Steam from shutting down the game and continues playing, attempting to load a Savegame afterward causes a System.NullReferenceException crash. The crash occurs when clicking "Continue" from the Main Menu after this Steam-closing sequence. The game becomes completely unresponsive and requires force closing. This is a Steam SDK-specific issue that cannot be fixed by the game developers. The issue is reproducible by following th...

carmine oracle
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see #🔍troubleshooting

fiery tendon