Hi, I just started playing on a fresh installation of shapez 2 and noticed that while navigating or even just watching the animations the rendering stutters. Enough to notice it quite strongly every few seconds. I tried all settings, lowering quality, resolution, toggling FPS limits and VSync and so on. Only disabling Parallel Rendering fixed the issue for me. It looks like the separate threads in the parallel rendering pipeline can't keep up or create too much sync-traffic with the main game loop. You might want to check the code.
Without Parallel Rendering the game currently runs a stable 144 fps on extreme settings with a RTX5080 (16GB), AMD R7 9800X3D (stock), 32 GB RAM.
Changing the other settings such as resolution, etc. only shifts the timing of the stutters but it will happen, even on lowest quality.