#Ruby Station
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Ruby Station B has no input for the third shape indicated on the info panel and trades screen and will not produce shapes
Done โข Priority: Critical โข Fix: 1.0 Release [1.0.0] โข Resolution: Fix Verified
The Ruby Trade Station has a missing input for the third shape shown on the info panel and trades screen, causing it to not produce shapes. This occurs in Manufacture Mode when placing the Ruby Trade Station, which only has two inputs on the machine itself despite the trades window and info panel indicating three required shapes. The expected behavior is that the Trade Station either has the additional input added or the extra entry is removed from the interface. This issue has been verified ...
๐ฌ Threads: [1.0.0-AC-RC1] Ruby Station B Missing In
Research Station acts like Donation Station for one valid shape - no output produced
Done โข Priority: High โข Fix: 1.0 Release [1.0.0] โข Game: 1.0.0-beta2 โข Resolution: Fix Verified
A Research Station was accepting a valid shape but behaving like a Donation Station, consuming the input without producing any output. The root cause was a support pin mismatch: shapes with different pin configurations (e.g., 2 pins vs. 4 pins) were not being recognized as equivalent, so the station incorrectly processed the input. This affected all possible pin placement combinations for the affected shape code. The expected behavior is that the Research Station should recognize equivalent s...
๐ฌ Threads: [1.0.0-beta2] Research station acts like
Ruby and Sapphire Trade Stations display incorrect Platform Capacity in Manufacture Mode
Done โข Priority: Medium โข Fix: None โข Game: 1.0.0-BETA โข Resolution: Not A Bug
Ruby and Sapphire Trade Stations display incorrect Platform Capacity in Manufacture Mode. The reporter expected the displayed Platform Capacity to correspond to the station's physical size, but the values shown are based on rarity instead. This was determined to be intended behavior, not a bug, as Trade Station capacity is designed to scale with rarity rather than size.
๐ฌ Threads: [1.0.0-BETA 6] Ruby and Sapphire station
Manufacture Mode: Emerald Station B inputs and outputs share the same location
Done โข Priority: Medium โข Fix: None โข Game: 1.0.0-rc3 โข Resolution: Not A Bug
In Manufacture Mode, the alternate Emerald Station B variant has all of its inputs and outputs placed at the same single location on the same machine level. This makes it impossible to connect space belts directly to both the inputs and outputs simultaneously without using a space platform as a workaround. The issue is observed by placing the Emerald Station B variant and inspecting its notch positions. Expected behavior is that inputs and outputs should be at distinct, separate locations. Th...
๐ฌ Threads: [1.0.0-rc3] Manufacture Mode - Emerald S
the shapes on the top belt are on the first platform level, but the shapes on the bottom belt are on the second platform layer
the trade station won't work if the inputs are on different floors, have them both be on the first or second floor
The trade station doesn't produce outputs if the inputs are in different lanes, not just levels. But you're correct, the issue here is that they're putting in the Xs on the ground floor, lanes 1-4, and the standard shapes on the second floor, lanes 5-8.
@livid kiln
Move either the top belt up to the second floor or the bottom belt down to the first floor and this will work.
that fixed issue. Thanks