#Weird colours when zoomed in
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Converters change from one color to orange when zooming out to overview view
Done β’ Priority: Critical β’ Fix: None β’ Game: 1.0.0 β’ Resolution: Done
In Manufacture Mode, Trade Stations display different colors when viewed in Machine View, but all appear orange when zooming out to Space View. This occurs when placing Trade Stations while in Machine View and then zooming out to the platform overview. The expected behavior is that Trade Stations should maintain their individual colors regardless of zoom level. The issue was reported in alpha1 and has been verified as fixed in the latest master build. To reproduce, start a Manufacture Mode sa...
π¬ Threads: [1.0.0-alpha] Colours of trade stations
Liquid pipe colour changes to empty when zooming out
Done β’ Priority: High β’ Fix: None β’ Resolution: Won't Fix
When Pipes are filled with fluid and the player zooms out, the color of the Pipes changes from showing the correct fluid color to appearing empty. This occurs in Machine View when Pipes are full and the camera is moved outward. The issue happens in Classic Mode with Regular scenario when cheats are enabled. The expected behavior is that Pipes should maintain their fluid color visualization at all zoom levels, but currently the color indicator disappears at certain distances. This is an intent...
Uncoloured fluid is too close to white when zoomed in
To Do β’ Priority: Low β’ Fix: None β’ Game: 1.0.0-alpha4-rc1
Uncolored fluid appears too close to white when the camera is zoomed in. In Classic Mode on a Regular scenario, placing fluid-producing structures and viewing their contents while zooming in causes uncolored fluid to progressively look whiter the closer the camera gets. The color should remain a consistent grey at any camera distance. This makes it difficult to visually distinguish uncolored fluid from white fluid during normal gameplay.
π¬ Threads: [1.0.0-A4-RC1] hard to identify uncolore
Two yellow antennas on top of the Vortex Grand Assembler become more yellow when zooming out
Done β’ Priority: Medium β’ Fix: 1.0 Release [1.0.0] β’ Resolution: Fix Verified
Two yellow antennas on top of the Vortex Grand-Assembler become more visually saturated/yellow when the camera zooms out, rather than becoming less prominent with distance. To reproduce, start a new Manufacture Mode savegame, enable cheats, place the Vortex Grand-Assembler, and slowly zoom out. The expected behavior is that the antennas should appear less yellow as the camera moves farther away. This is likely a LOD or rendering issue affecting the antenna material. The fix has been verified.
Machines that are orange end up brown depending on their placement if graphics is set to extreme and zoomed in
To Do β’ Priority: Low β’ Fix: None β’ Game: 1.0.0-alpha4-rc1
Orange machines appear brown depending on their placement when graphics is set to extreme and the camera is zoomed in. This has been most commonly observed on Belt Readers. To reproduce, start a new Classic Mode savegame in the Regular scenario, enable cheats, and place machines on the left side of The Vortex's middle notch while zoomed in. Multiple Pipe Gates in that area appear brown instead of orange. Any orange machine should remain visually orange regardless of placement location.
π¬ Threads: [1.0.0-A3-RC1] a wrong rendered pipe gat
A part of the research station is changing between blue and purple when moving
Done β’ Priority: Medium β’ Fix: 1.0.1 Release (1.0 Fix 1) β’ Game: 1.0.0-beta6 β’ Resolution: Fix Verified
In Manufacture Mode, part of the Research Station flickers between blue and purple when zooming in and out at close range. This can be reproduced by placing a Research Station and zooming near it. The expected behavior is that the Research Station should display a consistent purple color. The issue was caused by minor visual shading bugs and broken UVs, and has been verified as fixed.
π¬ Threads: [1.0.0-beta6] Part of the research stati
Is that when they are just opening or closing? Looks like it's just the different coloured reflections from two directions.
cant describe it really. sometimes 1 door of the stacker turns yellow and the other pink
β Thank you for providing further information, our team will have a look again!
This as close as I could to getting it to look like what you are experiencing.
The doors aren't quite closed, but I also had to pause the game at just the right moment to get it to happen.
Also, were you facing west?
Here's what I am seeing:
Yea same I tried some experimenting, but the colours change based on the direction you're facing. Is this new?
β Thank you for providing further information, our team will have a look again!
Same platform from 3 different angles
4*
I don't think I saw this before 1.0 so therefore i made the bugreport π
I think that is normal, but I will take a look at 0.1.1 just in case.
Happening in 0.1.1 as well π
Setting to not a bug. Thanks for reporting it though. Who knows, it could have been a thing, it just isn't in this case.
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