#[1.0.0-rc2] [1.0-RC3] Preview glitch
16 messages Β· Page 1 of 1 (latest)
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Predictions no longer shown for space belts
Done β’ Priority: High β’ Fix: Version 0.0.9 β’ Resolution: Done
Shape Previews are no longer displayed when placing Space Belts between platforms. The preview that shows what shape will travel on the belt is missing during placement, though it correctly appears when placing regular Conveyor Belts. The preview data is properly computed in the background, indicating this is purely a visual display issue. This makes it harder to plan and verify Space Belt connections before placing them.
Predictions donβt show for space belts (unless placing a belt)
Done β’ Priority: High β’ Fix: Dimension Update [0.1.0] β’ Resolution: Won't Fix
Shape Previews don't display on Space Belts unless the player is actively placing a Conveyor Belt. The reporter initially thought this was a bug, but after discussion it was clarified that this is the intended behavior. In the released version, predictions also did not show except when placing something. This appears to be working as designed rather than being an actual issue.
Shape preview (belts) is sometimes incorrect
Done β’ Priority: Low β’ Fix: 1.0 Release [1.0.0] β’ Resolution: Done
Shape previews on conveyor belts sometimes display incorrect shapes when the source signal changes. When using a Signal Producer to feed Belt Launchers, some belts fail to update their preview even after several minutes, while others update correctly. The previews can be manually refreshed by hovering over the Belt Launcher with another structure without placing it. The issue affects any Belt Launcher, not just those connected to The Vortex. This bug has been marked as obsolete due to predict...
Shape Predictions do not work consistently in large savegame
Done β’ Priority: High β’ Fix: 4 - Early Access β’ Game: 0.0.0-alpha23 β’ Resolution: Done
Shape Previews do not work consistently in large Savegames. When loading an affected Savegame and navigating to various Space Platforms, attempting to create Splits on Conveyor Belts often fails to display Shape Previews. In some cases, predictions appear only after repeatedly replacing or connecting Conveyor Belts. The issue is particularly noticeable in highly connected factories with many Structures. Expected behavior is that Shape Previews should consistently appear when drawing Split Con...
Belt predictions are still incorrect when loading savegames
Done β’ Priority: High β’ Fix: 4 - Early Access β’ Game: 0.0.1 β’ Resolution: Done
Shape Previews on Conveyor Belts display incorrectly when loading Savegames. The issue specifically affects complex factories with high connectivity between Space Platforms, where the topological order calculator breaks down. In the reported case, no Shape Previews were coming from a Blue Square Space Platform. The bug was caused by Space Belt Merges not considering all output possibilities and issues with the topological order calculation for highly connected platform networks. Multiple fixe...
Shape Prediction not existing when shapes are painted
Done β’ Priority: High β’ Fix: 4 - Early Access β’ Resolution: Done
Shape Previews are not appearing at the end of Conveyor Belts after shapes have been painted. The expected behavior is that Shape Previews should be displayed at the end of the belt to show what items are coming next. However, after shapes pass through a Painter, the preview visualization disappears from the belt end. The issue was reportedly fixed but remains inconsistent, with an additional related bug created.
Reload doesn't solve the issue.
you should include the save file so it's easier to find the cause of the issue π
... and it also "propagates"
1.0.0-rc2
1.0.0-rc3
Classic - Insane
59460
15%
12,987
No
[1.0.0-rc2] [1.0-RC3] Preview glitch