#[SPZ2-6119] [1.0.0-rc1] Preview Suc 2: Launcher Boogaloo (Launchers transfer previews to belts witho

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burnt lark
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Launchers without a corresponding catcher transfer their preview to belts that would draw stuff from them.

loud runeBOT
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The new predictions aren't showing for a belt catcher that isn't connected to anything in the direction they are going
Done โ€ข Priority: High โ€ข Fix: 1.0 Bugfixes before Feature Freeze โ€ข Resolution: Fix Verified

Shape Previews are not displaying for Belt Catchers that are not connected to anything in the direction they are going. This occurs in Classic Mode when placing a Belt Catcher without a connected output path. The expected behavior is that Shape Previews should show what items the Belt Catcher will output, even when not connected to downstream structures. The issue was identified and has been fixed, with the fix verified on the master build.

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New predictions are missing for belt launchers if the exit point of notches if a platform is connected to something else
Done โ€ข Priority: High โ€ข Fix: 1.0 Release [1.0.0] โ€ข Resolution: Missing Feature

Shape Previews are missing for Belt Launchers at the Output of Notches on a Space Platform when the Notch is connected to something else, such as another Machine Platform or Space Belt. This can be reproduced in Classic Mode on a Regular scenario. The expected behavior is that Shape Previews should appear on all Notches where Belt Launchers are placed, even when connected. The issue was confirmed to still occur in a later build, and the team determined that connected outputs intentionally do ...

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Predictions are shown on the first belt launcher built in any platform
Done โ€ข Priority: High โ€ข Fix: Dimension Update [0.1.0] โ€ข Resolution: Done

Shape Previews are incorrectly shown on the first Belt Launcher built on any Space Platform instead of appearing at the correct location along the delivery line to The Vortex. This occurs when a Belt Launcher is placed anywhere in a delivery line from a Mini-Miner to The Vortex. The issue causes the predictions to follow the first Belt Launcher constructed rather than displaying at the intended positions on the delivery path. This is a visual bug that does not affect gameplay functionality bu...
๐Ÿ’ฌ Threads: [0.1.0-pre1-rc3] Shape predictions stop

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Predictions at wrong position when launching shapes into the vortex
Done โ€ข Priority: High โ€ข Fix: 1.0 Release [1.0.0] โ€ข Resolution: Fix Verified

Shape Previews are displayed at the incorrect position when launching shapes into The Vortex. The previews appear before the Belt Launcher instead of after it, as they should. This occurs during the tutorial sequence, which is one of the first things players see in the game. The issue was caused by missing data for belt port sender and receiver connectors, particularly in cases where a sender receives shapes from one direction but outputs to another. A new simulation for the blocked sender pr...

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Shape preview (belts) is sometimes incorrect
Done โ€ข Priority: Low โ€ข Fix: 1.0 Release [1.0.0] โ€ข Resolution: Done

Shape previews on conveyor belts sometimes display incorrect shapes when the source signal changes. When using a Signal Producer to feed Belt Launchers, some belts fail to update their preview even after several minutes, while others update correctly. The previews can be manually refreshed by hovering over the Belt Launcher with another structure without placing it. The issue affects any Belt Launcher, not just those connected to The Vortex. This bug has been marked as obsolete due to predict...

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Belt placement causes Predictions on Launchers to stay/stick
Done โ€ข Priority: Medium โ€ข Fix: 1.0 Release [1.0.0] โ€ข Game: 0.0.1 โ€ข Resolution: Done

Conveyor Belt placement causes Shape Previews on Belt Launchers to stay or stick incorrectly. The issue is triggered by hovering while selecting Conveyor Belts for placement, and the previews remain visible even after canceling the belt selection. The Shape Previews appear at Belt Launchers near Space Belts when attempting to place Conveyor Belts or Belt Launchers. The placement preview system for Conveyor Belts incorrectly affects the Shape Previews displayed on Belt Launchers. This has been...

burnt lark
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[1.0.0-rc1] Preview Suc 2: Launcher Boogaloo (Launchers transfer previews to belts without catcher)

loud runeBOT
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๐ŸŽซ Many thanks for reporting this issue! We have created an internal ticket for further investigation and will keep you updated. The internal ticket ID is SPZ2-6119 for reference. If you want to provide further information, just comment on this thread.