#[1.0.0-beta6] Tutorial dialogs/popups cancel current placement

11 messages ยท Page 1 of 1 (latest)

spare island
#

If you start to place anything (I was placing a long conveyor) and a dialog box comes up (for me it was the "vortex accepts any rotation" popup), the current placement is canceled.

Could probably be fixed by waiting for a few seconds or so break with no placements started/finished/in progress (to not interrupt multiple quick placements / if you're in a rhythm) before showing it (or simpler: just until no current in progress placement).

elfin minnowBOT
#

Thank you for reporting this bug! Our team will review your report soon.
Feel free to add more details in follow-up messages โ€” we're also scanning for duplicate reports automatically now.
๐Ÿ“จ There are currently 11 reports awaiting team review. Due to the high volume, it may take a little longer for us to get to yours.

๐Ÿ“‹ Log files help us investigate issues. You can find yours here:
โ€ข Windows: %USERPROFILE%\AppData\LocalLow\tobspr Games\shapez 2\Player.log

๐Ÿ’พ Savegame files (.spz2) are very helpful if relevant to the issue!
Export via Main Menu โ†’ Play โ†’ click the download icon on the relevant savegame.
You can also find them here:
โ€ข Windows: %USERPROFILE%/AppData/LocalLow/tobspr Games/shapez 2/

#

Popup showing during placement causes infinite placement loop
Done โ€ข Priority: Medium โ€ข Fix: 1.0 Release [1.0.0] โ€ข Resolution: Done

When a popup dialog appears while the player is placing a structure and continues holding the left mouse button, the placement action enters an infinite loop and spams placement attempts every tick. This can be triggered by actions like opening the Blueprint Library during placement. The bug was caused by a flaw in the ConsumeAll method related to InputDownstreamContext.ConsumeWasDeactivated(). The issue has been fixed by improving the input handling to properly complete the placement instead...

#

Pressing Esc while building places the building and cancels undo functionality
Done โ€ข Priority: High โ€ข Fix: Dimension Update [0.1.0] โ€ข Resolution: Done

Pressing Esc while placing any structure causes the structure to be placed instead of canceling the placement action. The placement sound effect continues until the mouse button is released, and the undo functionality becomes non-functional. This occurs when holding left click to place any building and pressing Esc before releasing the mouse. The expected behavior is that Esc should cancel the placement first before opening the pause menu. The issue affects all structures in any difficulty mode.
๐Ÿ’ฌ Threads: [0.1.0-pre3-rc1] Pressing esc to cancel

#

Opening blueprint library does not cancel placement
Done โ€ข Priority: High โ€ข Fix: Dimension Update Patch 1 [0.1.1] โ€ข Resolution: Done

When loading a Blueprint from the Blueprint Library (default key 'B') while a Space Platform or Structure is already selected in the Toolbar, the previously selected item is not deselected visually. This results in the Cursor appearing to hold both the Blueprint and the original Structure. However, only the Blueprint is actually placed when left-clicking, even though both appear to be selected. The expected behavior is that opening the Blueprint Library should cancel any active Placement and ...
๐Ÿ’ฌ Threads: [0.1.0-pre8-rc1] Loading a blueprint doe

#

Tutorials overwritten by next tuorial before completion
Done โ€ข Priority: Medium โ€ข Fix: 4 - Early Access โ€ข Resolution: Done

The Certification tutorial system sometimes gets overwritten or automatically completed before the player finishes the current tutorial. In one case, the rotate and cut tutorial was completed when The Vortex rotation notification appeared, just before the player placed the final Conveyor Belts. In another case, the Research Credits tutorial was overwritten when completing a Milestone triggered the next Certification. The developer clarified this is expected behavior: tutorials auto-complete w...

#

Can not stop platform placement after jumping to vortex
Done โ€ข Priority: High โ€ข Fix: Dimension Update [0.1.0] โ€ข Resolution: Done

When a player selects a Space Platform for placement and then presses the keybinding to jump to The Vortex, they cannot cancel the placement using right-click. The only way to cancel is by pressing Escape. The expected behavior is that right-click should stop the placement mode. This issue occurs when jumping to The Vortex while in the middle of placing any structure in space. The placement mode remains active even after changing views.

#

Building model appears in front of any tutorial popup
To Do โ€ข Priority: Medium โ€ข Fix: 1.0 Release [1.0.0]

When a player selects a Structure with a floating preview image on the right side of the screen (such as Painter or Stacker), and a Certification popup appears, the hovering Structure model renders in front of the popup text instead of behind it. This occurs in any Difficulty mode when starting a new Savegame with cheats enabled. The issue is a rendering layer problem where the floating Structure preview incorrectly overlays the Certification interface, making the tutorial text harder to read.

lost spindle
#

This is actually intentional - the reason is that a lot of playtesters forgot that they were placing something when the dialog pops up, and then they are confused when it closes again ..

I would say the "wait until nothing is being placed" could be a suggstion? As I'd say right now the behaviour seems to work as intended (although I can see how it's annoying - but there actually shouldn't be that many popups)

spare island
#

Makes sense.

but there actually shouldn't be that many popups
True.

I would say the "wait until nothing is being placed" could be a suggstion?
I'll put it on the suggestions site.

lost spindle
#

Thanks!