#[SPZ2-5966] [1.0.0-BETA3] Parts of shape badges on stations disappear

14 messages Β· Page 1 of 1 (latest)

celest jay
odd craneBOT
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Station Module is disappearing when being close to it
Done β€’ Priority: Low β€’ Fix: OLD Early Access β€’ Resolution: Done

A Station Module (structure/building) is disappearing when the player gets close to it. This visual issue occurs at 3 different locations on The Vortex (Hub/HQ/central platform) Space Platform (Island/Foundation). The structure becomes invisible at close camera distance, likely a rendering or culling bug affecting specific placement positions on the central platform.

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HUB sides have object disappearing when moving/zooming camera
Done β€’ Priority: Lowest β€’ Fix: 2 - Demo β€’ Resolution: Cannot Reproduce

The Vortex sides have shapes disappearing when moving or zooming the camera. The issue occurs when observing the train station from the side and looking at the shape in question. This appears to be a visual rendering problem where objects are improperly culled or hidden during camera movement. The report notes that the issue could not be reproduced and was likely fixed by art improvements. This would impact visual clarity and player ability to see shapes being processed at the hub.

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HUB & Stations flicker "destroys Mesh"
Done β€’ Priority: Highest β€’ Fix: 2 - Demo β€’ Resolution: Done

The Vortex and Train Stations flicker and have mesh rendering issues where parts disappear. This occurs when placing a 3x3 Display and zooming out to view Space Platforms. The console shows "Mesh in AddInstance is null" errors related to CutterEntity rendering. Removing Crystal Generators appears to stop the flickering. The issue affects LOD levels 2 and 3 specifically, while LOD 0 and 1 render correctly.

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Train (un)Loader doors disappear when upper floors are hidden
Done β€’ Priority: Low β€’ Fix: Future β€’ Resolution: Missing Feature

When upper machine levels are hidden, the conveyor belt doors on Shape Wagon Loaders and Shape Wagon Unloaders become partially invisible. The fluid indicators on Fluid Wagon Loaders and Fluid Wagon Unloaders also disappear under the same conditions. This is a minor visual issue that affects the display of train station components across different machine levels. The issue occurs specifically when the level/floor visibility is toggled to hide upper levels.

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Graphics glitch when toggling layers
Done β€’ Priority: Medium β€’ Fix: 4 - Early Access β€’ Resolution: Done

When toggling Graphics visibility in one-layer visibility mode, Train graphics experience a glitch. The issue causes the Graphics to incorrectly dissect the Shape of displayed items, treating them as if they have multiple Shape Layer components. This affects the visual rendering of Shapes being transported by Trains. The reporter also observed this happening without Graphics toggling but could not reproduce that scenario consistently. The bug has been fixed, including a related issue where Sh...

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Hidden preview shapes when trying to observe the input on Amethyst Station B
To Do β€’ Priority: High β€’ Fix: Post 1.0

In Manufacture Mode, Amethyst Station B has two inputs located below an arch whose shape previews are partially hidden beneath the arch structure, making them difficult to notice. The input panels also appear to be missing their base, causing the previews to look as if they are floating in the air. This can be reproduced by placing Amethyst Station B and zooming in on the inputs below the arch. The expected behavior is that shape previews should be clearly visible and properly anchored. A sug...

south mulch
south mulch
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technically they are registered as two different bugs

icy cove
celest jay
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So this is a dupe.

odd craneBOT
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[SPZ2-5966] [1.0.0-BETA3] Parts of shape badges on stations disappear

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πŸ” This bug report has been marked as a duplicate of SPZ2-5966: Converter I/O shapes that have more than 2 layers are affected by space level toggle level visibility

In Manufacture Mode, Trade Station input/output shapes with more than two shape layers are incorrectly affected by the machine level visibility toggle. To reproduce, start a new Manufacture Mode saveg…

Please refer to that ticket for updates.
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