#[SPZ2-5777] [1.0.0-beta2] Visual Indicator Clipping into Train Loader.

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viral coyote
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queen martenBOT
queen martenBOT
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Train Loader/unloader has belt clipping through
Done β€’ Priority: Low β€’ Fix: Future β€’ Resolution: Won't Fix

The Train Shape Wagon Loader and Shape Wagon Unloader have a visual clipping issue where the Conveyor Belt passes through the structure. This occurs at the back end of these train station buildings. The clipping affects both regular shapes and Mini-Miners on the belt. This is a graphical issue that does not appear to affect functionality. The report is marked as obsolete, suggesting it may have been fixed in a later version.

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Train Shape Loader Clipping Artifacts
Done β€’ Priority: Lowest β€’ Fix: None β€’ Resolution: Won't Fix

The Train Shape Loader has visual clipping issues with its bottom level conveyor belt when viewed in Space View. When in Space View, the bottom level belt becomes partially transparent and can be seen through. Additionally, when the rail is selected in Space View, the bottom conveyor belt incorrectly changes to the green color of a space pipe and remains see-through. This is a graphical artifact affecting the Train Shape Loader's appearance. The report is marked as deprecated content from an ...

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Train loader & unloader (shape&fluid) still missing mesh in lower LODS when zooming out
Done β€’ Priority: High β€’ Fix: 4 - Early Access β€’ Resolution: Done

Train loaders and unloaders for both shapes and fluids are missing their mesh in lower LODs when the camera zooms out. This affects all variants including regular and mirrored versions. When zooming out in Space View, the bottom Machine Platform disappears from view instead of showing a simplified model. The issue has been fixed and verified.

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Z-Fighting with hover overlay and train launchers
Done β€’ Priority: Medium β€’ Fix: 4 - Early Access β€’ Resolution: Done

Z-Fighting occurs between the hover overlay and Train Launcher. The visual artifact happens when hovering over or near Train Launcher structures. This causes graphical flickering or overlapping rendering issues where two surfaces compete for the same visual space. The issue has been verified as fixed. This affected the visual quality and clarity when interacting with Train Launcher placement or inspection.

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Z-fighting issues with the blueprints of Train stations & stops on rails
To Do β€’ Priority: Low β€’ Fix: None

Z-fighting issues occur with the textures of Train Stations and Train Stops when placing them on Rails near or over other Structures. The Structure textures glitch and flicker during placement and when moving the Camera. This affects Shape Wagon Loaders, Shape Wagon Unloaders, and Train Stops specifically. The issue is reproducible by unlocking Trains in any game, placing these station components over or near existing buildings, and observing the visual glitching. The z-fighting makes it diff...

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Converter - Universal Input/Output clips through Converter Silo interior
Done β€’ Priority: High β€’ Fix: 1.0 Release [1.0.0] β€’ Resolution: Done

The Universal Input/Output connections on the Trade Station are clipping through the interior of the silo structure, making it visually apparent. This visual issue occurs where the Space Belt connects to the Trade Station. Shortening the Space Belt Input/Output resolves the clipping on the silo but creates a gap on Space Belt Lifts. The issue requires finding an optimal length for the Universal Input/Output that works for both the Trade Station silo and Belt Lifts, or creating a duplicate sho...

queen martenBOT
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[SPZ2-5777] [1.0.0-beta2] Visual Indicator Clipping into Train Loader.