#[SPZ2-5969] [1.0.0-beta2] Stations accept shapes at 120/m

12 messages ยท Page 1 of 1 (latest)

calm wave
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Just starting a new game. After unlocking Ruby (but before unlocking Sapphire) each port on the Ruby station accepts shapes at 120/m. The expected rate is 60/m as stated in the station details.

ruby lanceBOT
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The final converter is accepting shapes at faster than 90/m
To Do โ€ข Priority: High โ€ข Fix: 1.0 Release [1.0.0]

The Vortex Grand-Assembler in Manufacture Mode is accepting and processing shapes at 180/m, which is double the expected rate of 90/m. This can be reproduced by starting a new Manufacture Mode savegame with cheats enabled and observing shapes entering the Vortex Grand-Assembler. The expected throughput should be 90/m.

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Converters produce more shapes per minute in simulation when their input space belts are full as long as their exit is clear
Done โ€ข Priority: Highest โ€ข Fix: 1.0 Release [1.0.0] โ€ข Resolution: Fix Verified

Trade Stations in Manufacture Mode produce more shapes per minute when in simulation mode (while zoomed out to Space View) if their input Space Belts are full and outputs are clear. This occurs when the player moves away from the Trade Station, forcing it into simulation. The throughput rate increases beyond the normal processing rate that occurs when the player is viewing the machine directly in Machine View. The expected behavior is that Trade Stations should process the same number of shap...

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Converters are reporting a blockage that have shapes backed up into it but are still moving
To Do โ€ข Priority: Medium โ€ข Fix: 1.1 Release [1.1.0] โ€ข Game: 1.0.0-alpha2-rc1

Trade Stations in Manufacture Mode incorrectly report a blockage when shapes are backed up into them but still moving. This occurs when shapes exit from full Space Belts or when shapes previously backed up to the Trade Station, even at normal 180/m speed. The false blockage indicator persists even when shapes are actively exiting at the standard 90/m output speed and there is no actual blockage. The expected behavior is that no blockage should be indicated as long as shapes are moving through...
๐Ÿ’ฌ Threads: [1.0.0-ALPHA2-RC1] Converters are showin

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Converter platforms accept a constant stream of shapes until the milestone is accepted as complete by the player
Done โ€ข Priority: Highest โ€ข Fix: None โ€ข Resolution: Won't Fix

In Manufacture Mode, Trade Stations continue accepting shapes at a constant rate after a Milestone is completed, but no refined shapes are generated at the output until the player manually unlocks the next Milestone from the Milestones Screen. This behavior occurs in Regular scenario when shapes enter a Trade Station after the completion notification appears. The expected behavior would be for Trade Stations to immediately begin generating output shapes once the Milestone completes, without r...

calm wave
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After unlocking Sapphire, the rate changes to 60/m.

barren rapids
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I think they might accept shapes faster until they actually start the conversion

calm wave
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Yep, that's what they do. Is it a bug?

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I don't mind being able to use less stations to unlock the next level, but maybe it would confuse players that the rate changes?

barren rapids
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I'd say it wasn't intentional - so seems like a bug

ruby lanceBOT
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๐ŸŽซ Many thanks for reporting this issue! We have created an internal ticket for further investigation and will keep you updated. The internal ticket ID is SPZ2-5969 for reference. If you want to provide further information, just comment on this thread.