#[1.0.0-alpha5-rc2] Codex console commands description outdated

6 messages ยท Page 1 of 1 (latest)

rugged sigil
#

The debug.show-charts command no longer takes an enabled argument

scarlet wingBOT
#

Thank you for reporting this bug! Our team will review your report soon.
Feel free to add more details in follow-up messages โ€” we're also scanning for duplicate reports automatically now.
๐Ÿ“จ There are currently 41 reports awaiting team review. Due to the high volume, it may take a little longer for us to get to yours.
โฐ Our team is off on weekends, so it may take a bit longer for us to review your report. Thank you for your patience!

๐Ÿ“‹ Log files help us investigate issues. You can find yours here:
โ€ข Windows: %USERPROFILE%\AppData\LocalLow\tobspr Games\shapez 2\Player.log

๐Ÿ’พ Savegame files (.spz2) are very helpful if relevant to the issue!
Export via Main Menu โ†’ Play โ†’ click the download icon on the relevant savegame.
You can also find them here:
โ€ข Windows: %USERPROFILE%/AppData/LocalLow/tobspr Games/shapez 2/

#

[0.0.9-rc1] buildings.json and json schemas not generated when using debug.export-game-data
Done โ€ข Priority: High โ€ข Fix: Version 0.0.9 โ€ข Game: 0.0.9-rc1 โ€ข Resolution: Done

When using the debug.export-game-data command, the buildings.json file and json schemas are not generated as expected. The issue was caused by a problem with the TileDirection json converter. The bug has been fixed by implementing a custom Json converter for TileDirection, and the debug.export-game-data command now works correctly to export all game data including building definitions and schemas.

#

Error when using debug.export-game-data
Done โ€ข Priority: Highest โ€ข Fix: Dimension Update [0.1.0] โ€ข Resolution: Done

The debug.export-game-data command fails with a Newtonsoft.Json.JsonException due to an unresolved circular reference for type Game.Core.Coordinates.GridRotation during JSON schema generation. This prevents the export of game data when using the debug command. The error occurs because JSON schemas are not properly integrated, causing a circular reference issue. Additionally, the log shows savegame loading failures and deserialization errors in IslandsLegacyConfigMigrator. The issue has been f...
๐Ÿ’ฌ Threads: [0.1.0-pre1-rc3] Error when using debug.

#

There is a F1 command called space-theme.set-combine-shape-asteroids given the value of zero that causes asteroids to disappear
To Do โ€ข Priority: Low โ€ข Fix: None

Using the F1 command space-theme.set-combine-shape-asteroids with a value of zero causes Shape Asteroids and other placeable objects to disappear from the map. This can be triggered while in-game where Shape Asteroids are present by entering the command with 0 as the argument. The expected resolution is that the command has been removed.
๐Ÿ’ฌ Threads: [1.0.0-A4-RC1] sometime the platform wil

#

debug.statistic shows negative building count if 800k+
Done โ€ข Priority: Low โ€ข Fix: Version 0.0.9 โ€ข Resolution: Done

The debug.statistics command shows a negative structure count when the player has approximately 800,000 or more structures placed. When tested with 150,000 structures the count displays correctly, but at 900,000 structures it shows approximately negative 1.1 billion instead of the actual positive count. This appears to be caused by an integer overflow or incorrect multiplication in the statistics counting system. The issue prevents accurate debugging of performance problems in large factories.