#[SPZ2-5914] 1.0.0-alpha5-rc2 Tutorial shape icon color not matching cym scheme
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Task names refer colors, that do not work with color blind mode - System Color Changing
Done โข Priority: Medium โข Fix: Future โข Resolution: Won't Fix
Job / Task names reference colors by their default names (red, green, blue, etc.) which becomes confusing when the Operator / Player / user enables colorblind mode / System Color Changing in the settings / graphics settings. For example, a Milestone / Goal / Research Goal might instruct the player to deliver red shapes, but with colorblind mode enabled, red is displayed as cyan, making the text instruction misleading. The Milestone / Goal text does not update to reflect the remapped color nam...
Blueprint Icons Inconsistently Dynamic With Respect to Color Mode
Done โข Priority: Medium โข Fix: Dimension Update [0.1.0] โข Resolution: Done
Blueprint icons display inconsistent color modes when switching between RYB and RGB color settings. The issue occurs when shape codes are added to the blueprint icons list in one color mode, then the color mode is changed - icons appear in both color variations across different menus. The problem seems to trigger when the savegame loads. Reloading by returning to the main menu and back temporarily fixes the display inconsistency. The issue has been verified as fixed in a recent nightly build.
Changing the shape color scheme makes operator badge images turn white
To Do โข Priority: Low โข Fix: None
Changing the shape color scheme causes the operator badge images to display as white instead of showing the correct shape. The issue occurs when a player opens the milestones screen, changes the color scheme settings (such as switching from RGB to colorblind mode), and then reopens the milestones screen to view the final operator badge. The expected behavior is that the badge should continue displaying the shape image in the center regardless of color scheme changes. This visual bug affects h...
Shape preview on game selection blanks out after changing color mode
To Do โข Priority: Low โข Fix: None
When changing the color mode in the settings before starting a new game, all the Shape Previews in the Difficulty selector will error out and show blank squares. The issue is fixed when restarting the game. To reproduce: open the game, go to the Play screen on the main menu, go back to settings and change the color to any option, return to the main game menu, and notice the Shape Previews not showing correctly. The expected result is that changing colors in the main menu correctly updates the...
๐ฌ Threads: New Game Preview bugs out after changing
Map marker colors don't update when you change color mode
Done โข Priority: Medium โข Fix: Dimension Update [0.1.0] โข Resolution: Done
Location Markers do not visually update their colors when the player changes the color mode in settings. To reproduce, create a marker with colored shapes in RGB mode, then switch to a different color mode like RYB. The shapes on the map update correctly to reflect the new color mode, but the markers retain their original colors until the player quits to the main menu and reloads the savegame. The expected behavior is that markers should update their colors dynamically when the color mode cha...
Color blind mode for UI
Done โข Priority: Medium โข Fix: None โข Resolution: Done
The current Colorblind Mode / Color blind mode only modifies Colors / Fluids for Shapes / Items / Resources, but does not adjust UI / HUD elements, making them difficult to read for players with color blindness. Specifically, red-green color blind players cannot distinguish the red status of Delivery / Shape delivery indicators (crosses / markers) next to The Vortex / Hub / Central platform / HQ when zoomed out, and cannot see red-colored Research Credits / Research points / Technology / Upgr...
[SPZ2-5914] 1.0.0-alpha5-rc2 Tutorial shape icon color not matching cym scheme