#[1.0.0-ALPHA5-RC2] Overlapping UI Elements

11 messages ยท Page 1 of 1 (latest)

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sand gladeBOT
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Thank you for reporting this bug! Our team will review your report soon.
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๐Ÿ“จ There are currently 31 reports awaiting team review. Due to the high volume, it may take a little longer for us to get to yours.

๐Ÿ“‹ Log files help us investigate issues. You can find yours here:
โ€ข Windows: %USERPROFILE%\AppData\LocalLow\tobspr Games\shapez 2\Player.log

๐Ÿ’พ Savegame files (.spz2) are very helpful if relevant to the issue!
Export via Main Menu โ†’ Play โ†’ click the download icon on the relevant savegame.
You can also find them here:
โ€ข Windows: %USERPROFILE%/AppData/LocalLow/tobspr Games/shapez 2/

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Map markers / waypoints overlap with the elevation UI on space mode
Done โ€ข Priority: Medium โ€ข Fix: Dimension Update [0.1.0] โ€ข Resolution: Done

Location Markers overlap with the elevation UI on the right side of the screen when in Space View. This occurs when three or more Location Markers are placed anywhere on the map. While Location Markers can be scrolled when more than six are placed, they will always overlap with the elevation UI that was added. To reproduce, start a new game in Regular scenario, place 3 or more Location Markers, enter Space View with the space bar, and observe the overlap on the right side. The issue has been ...
๐Ÿ’ฌ Threads: [0.1.0-pre1-rc3] Markers overlap other s

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Blueprint hotbar ui for folders overlaps with shortcuts
Done โ€ข Priority: Medium โ€ข Fix: 4 - Early Access โ€ข Resolution: Done

The Toolbar UI for the Blueprint Library overlaps with Keybindings before a Blueprint Library is selected. After selecting a Blueprint Library, the UI positioning changes and sits behind the Keybindings instead. This inconsistent layering causes visibility issues with either the Blueprint Library interface or the Keybindings hints depending on the state. The overlapping elements block the view and create a poor user experience when accessing blueprints from the Toolbar.

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Infinite goal operator shape overlaps with the knowledge panel UI button in Insane (challenging) difficulty.
To Do โ€ข Priority: Medium โ€ข Fix: 1.0 Release [1.0.0]

In Insane scenario, the infinite goal operator shape overlaps with the Codex UI button at 1920x1080 resolution. The issue is caused by too many milestone icons displayed on the top UI bar in Insane difficulty, causing the last operator milestone shapes to overlap with the Codex button area. This creates a visual and usability problem where UI elements are not properly separated. The team discussed reducing gaps or moving elements left, but ruled out adding a second row as it would overlap wit...
๐Ÿ’ฌ Threads: gui needs rescaling or scale option on t

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Tooltips covering building icons in building toolbar
Done โ€ข Priority: Lowest โ€ข Fix: Future โ€ข Resolution: Done

When hovering over some icons in the Toolbar, the tooltip appears in a position that covers part of the UI, specifically overlapping other Structure icons in the Toolbar. This occurs during normal mouse hover interaction with the Toolbar icons. The tooltip positioning causes visual obstruction, preventing the player from seeing the covered icons clearly while trying to read tooltip information.

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Map Markers / Waypoints overlap when having more than 6
Done โ€ข Priority: Low โ€ข Fix: Dimension Update [0.1.0] โ€ข Resolution: Done

When more than 6 Location Markers are created, they begin to overlap in the UI. This issue was initially reported on wider screen resolutions like 1920x982 and could not be reproduced on standard FullHD monitors. The overlapping occurs when zoomed out and potentially when zoomed in with additional markers. The issue was fixed by making the marker list scrollable when 6 or more markers are placed, allowing users to access all markers without UI overlap.

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Pause Menu Savegame & Scenario overlapp Toolbar, (both white)
Done โ€ข Priority: Low โ€ข Fix: 4 - Early Access โ€ข Resolution: Done

The Pause Menu displays the Savegame and Scenario information overlapping with the Toolbar at the bottom of the screen. Both the text and the Toolbar use white color, making the interface appear cluttered and difficult to read. The issue occurs when the pause menu is open. The reporter suggests adding a background behind the text or moving it above the Toolbar to improve visual clarity. The issue has been marked as improved with more improvements planned.

sand gladeBOT
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๐Ÿ” Our team has determined that we need to have a second look at this bug again.

remote tapir
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The shape filter one I have already fixed

remote tapir
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Also fixed the pause indicator now