#[SPZ2-4812] [1.0.0-alpha5-rc2] Possibly Random Crashes during Certification
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๐พ Savegame files (.spz2) are very helpful if relevant to the issue!
Export via Main Menu โ Play โ click the download icon on the relevant savegame.
You can also find them here:
โข Windows: %USERPROFILE%/AppData/LocalLow/tobspr Games/shapez 2/
Log Analysis (Player-prev.log):
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System.Exception: Failed to load background savegame because menu savegame version 1129 is below the minimum supported version (1130), thrown inBackgroundSavegameOptionsFactory.PrepareExistingMenuSavegame. -
System.AggregateException(wrappingSystem.InvalidOperationException): Failed to execute actionLevelUpLinearUpgradePlayerActionโ the inner exception "Sequence contains no elements" was thrown atSystem.Linq.Enumerable.Minwhen called fromReachLinearUpgradeLevelXAchievementLogic.UpdateCounter. -
SymGetSymFromAddr64 ERROR: Native symbol resolution failed with message "Attempt to access invalid address" at address 00007FFE492B9D6C.
Laptop Crashed on zoom out during tutorial
Done โข Priority: Medium โข Fix: 4 - Early Access โข Resolution: Won't Fix
The game crashes with a Unity error when zooming out to Space View during Certification on a low-end laptop. The crash occurs inconsistently after placing the first two Milestone shapes. Log analysis reveals a memory access violation error in UnityPlayer, along with Menu Savegame version mismatches and Blueprint deserialization failures. The issue is caused by the laptop running out of VRAM during the transition to Space View. This DirectX-related problem affects low-end devices and may impro...
Occasional crashes while panning
To Do โข Priority: Low โข Fix: None
The game crashes occasionally while panning the camera combined with other actions. The first crash occurred while panning and placing Conveyor Belts with a transition to Level 2. The second and third crashes happened while panning and using Area Selection to delete structures. All crashes appear to occur approximately half a second after pressing the panning Keybinding, and may be related to Certification popups being visible on screen during the crashes.
Crash reported by user after new update
Done โข Priority: Medium โข Fix: None โข Resolution: Cannot Reproduce
A player experiences repeated game crashes after updating to version 0.1.0. The crashes occur within minutes of starting a new Normal difficulty save, typically after completing one or two milestones. Log analysis reveals a SerializationJsonException when reading a blueprint file and NullReferenceException errors during deserialization. The issue appears to be caused by incompatibility between save files from version 0.0.8 and 0.1.0. The problem was resolved when the player deleted the old sa...
Crash - game becomes unresponsive on the main menu
Done โข Priority: Medium โข Fix: 4 - Early Access โข Resolution: Cannot Reproduce
shapez 2 becomes unresponsive and crashes on the main menu after going in-game and returning. A console error appears, and clicking it causes an instant crash. The Player.log shows a background Savegame version mismatch (1032 vs minimum 1044) and 40+ Blueprint files failing to deserialize with EmptyException errors in the Blueprint Library directory and subdirectories. The issue occurred twice in 24 hours but was not consistently reproducible and did not recur without deleting Savegame or Blu...
[0.0.9-rc6] game freezes and crashes when configuring machines or text input fields
Done โข Priority: Medium โข Fix: Dimension Update [0.1.0] โข Game: 0.0.9-rc6 โข Resolution: Cannot Reproduce
The game / shapez 2 freezes and crashes when configuring Machines / Buildings or interacting with text input fields on Windows 10 Steam. The crash occurs when trying to change text on a Display / Shape Display / Signal Display, configure Wire / Logic Wire / Signal Wire Machines / Buildings, or create and name Blueprints / Saved Layouts / Templates. The issue persists even after disabling multithreaded saving and parallel rendering settings. The crash logs show symbol resolution failures in Un...
lowend Laptop does not launch on DX12 (crash)
Done โข Priority: High โข Fix: 4 - Early Access โข Resolution: Done
shapez 2 fails to launch on low-end laptops when using Direct X 12, immediately crashing with a driver internal error (DXGIERRORDRIVERINTERNALERROR) during or after the first frame. The crash appears to be a panic in the DX12 driver within Unity and cannot be fixed without a Unity engine update. Direct X 11 and Vulkan work as alternatives, though DX11 occasionally crashes when returning to the main menu or in Space View. Players can use launch options to force Vulkan or DX11 as a workaround.
๐ซ Many thanks for reporting this issue! We have created an internal ticket for further investigation and will keep you updated. The internal ticket ID is SPZ2-5906 for reference. If you want to provide further information, just comment on this thread.
[SPZ2-5906] [1.0.0-alpha5-rc2] Possibly Random Crashes during Certification
Was that using Directx 12? I would recommend using Directx 11 instead. Its more stable for this game.
I'll try that.
Well yes, that's probably it, no crashes since. Thanks!
Good to hear ๐
[SPZ2-4812] [1.0.0-alpha5-rc2] Possibly Random Crashes during Certification
๐ This bug has been linked to our internal ticket SPZ2-4812. Our development team will now have a look. Feel free to comment with further information if you believe it might be useful!
[1.0.0-alpha5-rc2] Possibly Random Crashes during Certification
๐ This bug has been unlinked from our internal JIRA report SPZ2-4812. We will now have a second look at it.
[SPZ2-4812] [1.0.0-alpha5-rc2] Possibly Random Crashes during Certification