#Wrong paint mixing color model

23 messages · Page 1 of 1 (latest)

vestal jasper
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I joust noticed that the color mixing in game works based on additive model. Additive model (RGB) is is used for mixing emitted light, e.g. in displays. But for paint mixing the subtractive model (CMY) is used, e.g. in printers.

So basically, in the game right now, we are mixing light emitting substances and not paints.

My question is that are the developers aware of this fact?

kindred tree
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yes, you can switch to RYB (the best) colour mode in the settings

vestal jasper
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Oh, cool

slate mesa
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CMYK is the best. 😁

kindred tree
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cmyk is wacky

slate mesa
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My printers and the commercial printing industry disagree.

kindred tree
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purple and orange though 😍

slate mesa
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Meh

real thistle
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I‘m glad we just made it a setting 😄

sharp oracle
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Also, uh... RGB is what the shape codes are based off of.

slate mesa
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I can translate shape codes to CMYK in my head on the fly.

cyan rapids
sharp oracle
kindred tree
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what's the opposite of red? magenta? yellow?

cyan rapids
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is it the color that when mixed with produces the tertiary color? so red <-> cyan? if not then idfk

slate mesa
slate mesa
kindred tree
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that makes a lot of sense actually. so then Cc in rgb shows up as Cr in cmy?

slate mesa
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Although the game let you mix both ways.

cyan rapids
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At least my favorite color doesn't change, right?

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(My desktop background is solid color-u)

slate mesa
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Blue complimenting yellow is easy to remember. Just try to picture a bluish yellow colour...