#[SPZ2-5855] [1.0.0-A4-RC1] the model at side of miner/pump have small gap

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rare peak
fading elkBOT
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Fluid miner grid extends partially into its wall
Done โ€ข Priority: Medium โ€ข Fix: Dimension Update [0.1.0] โ€ข Resolution: Done

The Asteroid Pump placement grid extends partially into its wall structure. This is a visual or placement alignment issue that was noticed during testing. The grid overlay should align properly with the building boundaries and not overlap with the wall. This bug has been fixed and verified in a subsequent build. The issue was related to placement mechanics and grid visualization.
๐Ÿ’ฌ Threads: Fluid miner grid extends partially into

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Fix extractor & pump mesh being too long
Done โ€ข Priority: High โ€ข Fix: 1.0 Release [1.0.0] โ€ข Resolution: Fix Verified

The Mini-Miner and Mini Drill-Pump 3D meshes are too long at the bottom. This is a legacy mesh design that causes problems in the side panels of the user interface. The meshes need to be shortened on the bottom portion to resolve the display issues. This affects how these extraction structures appear in certain UI views.

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Part of Shape Miner Placement grid on 3rd Level missing (visual only)
Done โ€ข Priority: High โ€ข Fix: 2 - Demo โ€ข Resolution: Done

The Asteroid Miner has a visual bug where part of its placement grid is missing on certain Machine Levels. Initially reported on the 3rd Level affecting only one side of the machine, the issue was marked as fixed but has since reappeared on both Level 1 and Level 2 in the same location. This is a visual-only issue that does not affect functionality but impacts the placement grid display when building or viewing the Asteroid Miner structure.

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Space Station Miner platform borders collide / z fight
Done โ€ข Priority: Medium โ€ข Fix: OLD Early Access โ€ข Resolution: Done

Space Platform borders collide when placed next to each other, causing visual overlaps and z-fighting. The issue results in flickering graphics when zooming in or out. This appears to be a work-in-progress rendering issue rather than a confirmed bug. The visual collision occurs specifically where the borders of adjacent Space Platforms meet.

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Miners (shape&fluid) lowest LOD missing parts
Done โ€ข Priority: Medium โ€ข Fix: 4 - Early Access โ€ข Resolution: Done

On minimum graphics settings, the Asteroid Miner and Asteroid Pump are missing grey parts at the noses on each side when viewed at the lowest level of detail. This visual bug only occurs when graphics quality is set to minimum and affects the lowest LOD representation of both mining structures. The issue has been fixed with new LOD models in a pending miner rework merge. Expected behavior is for all machine parts to remain visible regardless of graphics settings or distance from camera.

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Shape Miner 1x1 is missing textures and border
Done โ€ข Priority: Low โ€ข Fix: Future โ€ข Resolution: Done

The Asteroid Miner with a 1x1 Space Platform is missing much of its texture and border visual elements. The issue appears to affect the graphical rendering of this specific platform size variant. The missing textures and border make the structure appear incomplete or broken visually. This is a visual bug affecting the 1x1 Asteroid Miner configuration, though there is internal discussion about whether this variant should remain in the game.

fading elkBOT
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๐ŸŽซ Many thanks for reporting this issue! We have created an internal ticket for further investigation and will keep you updated. The internal ticket ID is SPZ2-5855 for reference. If you want to provide further information, just comment on this thread.