#[SPZ2-5805] [1.0.0-A3-RC1] when "Mixed" icon is showed, delete the buildings will cause incorrect an

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solar wyvern
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the pic2 is the origin situation, purple "Mixed" icon is showed
the pic1 shows that when both launchers are delete, a pair of sender/receiver icons are showed, which should be the purple one

tepid karmaBOT
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2nd Cutter indicators do not disappear when deleting all Cutters and Rotators
Done โ€ข Priority: High โ€ข Fix: None โ€ข Resolution: Won't Fix

During the Certification, the purple indicators for the second phase of cutting do not disappear if the player deletes all buildings after completing the tutorial step for placing Rotators. The indicators continue moving on screen until the second line of Cutters is actually placed. This occurs when selecting and deleting all structures during the tutorial progression. The expected result is that the indicators should disappear when the related buildings are removed. The issue has been marked...

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Signal Transmitter has laser displayed when only one building is connected
Done โ€ข Priority: Low โ€ข Fix: Future โ€ข Resolution: Done

When a Global Signal Transmitter has only one building connected and that Wireless Receiver is deleted, the laser visual effect remains displayed and appears to float in mid-air with no connection point. The wire visual persists even though the receiver building no longer exists. This is a visual bug where the laser should disappear when the connected building is removed. The issue has been fixed in a nightly build where the laser now correctly disappears after deleting either connected build...

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Platform downgrade also downgrades identical buildings
To Do โ€ข Priority: Low โ€ข Fix: None โ€ข Game: 15.23.07

When downgrading a Space Platform by deleting a Space Belt, the game incorrectly also downgrades identical structures like the Belt Lift, even though they were not directly affected by the deletion. The Belt Lift is deleted and immediately replaced with the same building, causing the placement animation to play unnecessarily. This suggests the platform downgrade logic is incorrectly targeting buildings that should remain unchanged. The expected behavior is that only the deleted Space Belt sho...

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Space Belt / Space Pipe - Icons update with delay when clearing contents
Done โ€ข Priority: Medium โ€ข Fix: Dimension Update [0.1.0] โ€ข Resolution: Duplicate

When clearing contents from Space Belts and Space Pipes over a large area, the shapes disappear immediately after pressing the Clear Contents button, but the icons displayed on the belts and pipes continue to show for several seconds before updating. This creates a visual desynchronization where the actual items are gone but the UI still displays them. The issue occurs when zoomed out and hovering over large areas of Space Belts before clearing. Expected behavior is that icons should update i...

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Conflicts showing up on launcher and catchers not connecting platforms
Done โ€ข Priority: Critical โ€ข Fix: 1.0 Release [1.0.0] โ€ข Resolution: Fix Verified

Belt Launchers and Belt Catchers incorrectly display Conflict indicators when placed over other Structures, even though they are functioning correctly. This occurs when building Conveyor Belts perpendicular over existing buildings with the Conflicts challenge enabled. The issue also caused placement problems where belts would auto-connect to launchers inappropriately and visual glitches with end caps. The fix disables conflict rendering entirely for Belt Launchers and Catchers as a compromise...

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Exception: No binary mapping found for type [token redacted]
Done โ€ข Priority: Highest โ€ข Fix: 4 - Early Access โ€ข Resolution: Done

An exception is thrown and the platform level vanishes when removing a Belt Launcher followed by removing its paired Belt Catcher. The error message indicates "No binary mapping found for type [token redacted]" and causes the action system to fail. This can be reproduced by placing a Belt Launcher and Belt Catcher pair, then deleting the Belt Launcher first, followed by the Belt Catcher. The issue has been verified as fixed.

tepid karmaBOT
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๐ŸŽซ Many thanks for reporting this issue! We have created an internal ticket for further investigation and will keep you updated. The internal ticket ID is SPZ2-5805 for reference. If you want to provide further information, just comment on this thread.