#[SPZ2-5779] [1.0.0-A3-RC1] a minor bug in codex/wires/simulated buildings

9 messages Β· Page 1 of 1 (latest)

lethal coral
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the word in red box should change into simulated rotator, instead of "simulated CW rotator"

feral steepleBOT
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Simulated ccw rotator is the the same as the simulated cw rotator on the toolbar
Done β€’ Priority: High β€’ Fix: 1.0 Release [1.0.0] β€’ Game: 1.0.0-alpha3-rc1 β€’ Resolution: Fix Verified

The Simulated Reverse Rotator icon on the Toolbar incorrectly displays the same icon as the Simulated Rotator, making both buttons appear identical. This occurs in Classic Mode under the Simulated Buildings section of the Toolbar. The issue is triggered by starting a new save with cheats enabled and navigating to the Simulated Buildings. The same duplicate icon also appears in the upgrades tab. The expected behavior is for the Simulated Reverse Rotator to display a counter-clockwise rotator i...
πŸ’¬ Threads: [1.0.0-A3-RC1] simulated cw and simulate

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Simulated halves destroyer/halves swapper name is inconsistent
Done β€’ Priority: Medium β€’ Fix: Update 0 - Patch 1 β€’ Resolution: Done

The naming of the Simulated Buildings virtual versions is inconsistent with their physical Structure counterparts. The regular Structure is called Half Cutter, but the Simulated Buildings version is called halves destroyer. Similarly, the regular Swapper Structure has an inconsistent name in its Simulated Buildings form called Halves Swapper. This naming inconsistency could cause confusion when players are looking for or referencing these Simulated Buildings in the game. The issue has been co...

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Rotator descriptiosn are inconsistent for CW and CCW
Done β€’ Priority: Low β€’ Fix: 2 - Demo β€’ Resolution: Done

The Rotator machine descriptions are inconsistent between the two rotation variants. The 90 CCW Rotator description includes the additional text "by 90 degrees" while the 90 CW Rotator description is missing this same text. This inconsistency has caused confusion for translators working on the game. Both rotator variants should have matching description formats for clarity and consistency.

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Wrong description of Belt Filters in Knowledge Panel
Done β€’ Priority: Medium β€’ Fix: Dimension Update [0.1.0] β€’ Resolution: Done

The Codex / In-game wiki / Knowledge panel / Encyclopedia contains incorrect text in the Wires / Logic Wires / Signal Wires section about Controlling Conveyor Belts / Belts. The description of Belt Filter / Item Filter / Shape Filter behavior states that shapes / items are routed "to the right" when the input signal / digital signal is a non-zero number or when matching shapes are detected, but shapes actually go forward / straight in these cases. The text description became incorrect when an...

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English text incorrect.
Done β€’ Priority: Medium β€’ Fix: None β€’ Resolution: Missing Feature

The English text in the Codex contains a grammatical error. The phrase reads "So better don't Cut through or Stack them" but should read "So better not" instead of "So better don't". This is a minor text quality issue that affects readability in the in-game encyclopedia. The bug was declined as a bug report and handled through translation feedback instead.

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[UI] Building Name - "Rotator" is spelled "Rotater"
Done β€’ Priority: Low β€’ Fix: 2 - Demo β€’ Resolution: Done

The Rotator structure name is misspelled as "Rotater" throughout the UI. This spelling error appears in the Toolbar, building description text, and Research menus. The correct spelling should be "Rotator" instead of "Rotater". This is a cosmetic text issue that does not affect gameplay functionality but presents incorrect terminology to players. The issue has been fixed in the master branch and verified as resolved.

feral steepleBOT
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🎫 Many thanks for reporting this issue! We have created an internal ticket for further investigation and will keep you updated. The internal ticket ID is SPZ2-5779 for reference. If you want to provide further information, just comment on this thread.